Eldrad_Ulthran Posted September 10, 2016 Share Posted September 10, 2016 1 hour ago, Temeter said: Should affect hardly anything on Kerbin, you just need a tiny antenna on your drone and everything is fine. Or just disable it via options. Thank goodness! I just hate to see jeb crash in the kestrel (my WIP) thanks to an unexpected spin! Link to comment Share on other sites More sharing options...
Temeter Posted September 10, 2016 Share Posted September 10, 2016 43 minutes ago, owenmaley said: Thank goodness! I just hate to see jeb crash in the kestrel (my WIP) thanks to an unexpected spin! Shouldn't even need a signal if you got jeb on it. Link to comment Share on other sites More sharing options...
Eldrad_Ulthran Posted September 10, 2016 Share Posted September 10, 2016 3 hours ago, Temeter said: Shouldn't even need a signal if you got jeb on it. I meant that I wanted to not have jeb on it while testing but if not then he might crash. Link to comment Share on other sites More sharing options...
Wolf Baginski Posted September 10, 2016 Share Posted September 10, 2016 I doubt Porkjet is that careless about mesh structures and texturing. I know places where people are that careless, and some people in these parts really need to be more careful about texture sizes for IVAs. It's quite possible that there are large graphics files as master copies, sitting on Porkjet's workstation, but we won't see them. Link to comment Share on other sites More sharing options...
Bloojay Posted September 11, 2016 Share Posted September 11, 2016 why do you guys never include patchnotes?? Link to comment Share on other sites More sharing options...
Temeter Posted September 11, 2016 Share Posted September 11, 2016 20 minutes ago, Bloojay said: why do you guys never include patchnotes?? Why do you think they ever not included patchnotes? Oo Link to comment Share on other sites More sharing options...
Planetace Posted September 11, 2016 Share Posted September 11, 2016 On 9/6/2016 at 2:44 AM, UomoCapra said: During experimental testing a crack team of experienced and hand-picked KSP players will throw everything they’ve got at the game to make it bend, blend and break in many ways. The goal is to catch as many bugs as we can, and to make the game as stable as it can be before we make a public test build available. You haven't heard of Danny2426, have you? Link to comment Share on other sites More sharing options...
Polnoch Posted September 11, 2016 Share Posted September 11, 2016 Anybody know which features planning in next version, 1.3 (or may be 2.0?)? There are no information in official wiki: http://wiki.kerbalspaceprogram.com/wiki/Planned_features Link to comment Share on other sites More sharing options...
Frybert Posted September 11, 2016 Share Posted September 11, 2016 26 minutes ago, Polnoch said: Anybody know which features planning in next version, 1.3 (or may be 2.0?)? There are no information in official wiki: http://wiki.kerbalspaceprogram.com/wiki/Planned_features I don't believe they've stated what features are planned for a next version yet. I would recommend waiting until they have finished this version first. Link to comment Share on other sites More sharing options...
Alshain Posted September 11, 2016 Share Posted September 11, 2016 10 hours ago, Galacticvoyager said: You haven't heard of Danny2426, have you? Danny breaks the game in unrealistic ways. With a game this complex sometimes the solution to an odd behavior is to stop doing whatever causes that odd behavior. The testing is not intended to find those kinds of bugs. Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted September 11, 2016 Share Posted September 11, 2016 Finaly! Link to comment Share on other sites More sharing options...
TheGuyNamedAlan Posted September 11, 2016 Share Posted September 11, 2016 whoo!!! wheels will be fixed soon!!! 11 hours ago, Galacticvoyager said: You haven't heard of Danny2426, have you? or nexter's lab Link to comment Share on other sites More sharing options...
Polnoch Posted September 11, 2016 Share Posted September 11, 2016 (edited) 3 hours ago, Frybert said: I don't believe they've stated what features are planned for a next version yet. I would recommend waiting until they have finished this version first. But actual features included in wiki during long time. And in wiki included information in which versions of games these planned to integrate. And may be 1.5 years before we knew, for example, about relay network in future versions of stock game. Actually no new information about next features. And it is sad, because in the past we had this info. My curiosity fills small pain Edited September 11, 2016 by Polnoch Link to comment Share on other sites More sharing options...
0111narwhalz Posted September 11, 2016 Share Posted September 11, 2016 1 minute ago, Polnoch said: But actual features included in wiki during long time. And in wiki included information in which versions of games these planning to integrate. And may be 1.5 years before we knew, for example, about relay network in future versions of stock game. Actually no new information about next features. And it is sad, because in the past we had this info. My curiosity fills small pain Do note that this information was found and uploaded by the community, not SQUAD. Complaining to SQUAD about the opacity (or nonexistence) of future plans is more appropriate, though still looked down upon. Link to comment Share on other sites More sharing options...
TedwinKnockman66 Posted September 12, 2016 Share Posted September 12, 2016 I can't wait it! and i Hope you would add a command pod size 1.25 with 2 crew members like this: Link to comment Share on other sites More sharing options...
MatBailie Posted September 12, 2016 Share Posted September 12, 2016 4 hours ago, TedwinKnockman66 said: I can't wait it! and i Hope you would add a command pod size 1.25 with 2 crew members like this: Heck, let's just add a half-kerbal sized 0.625m command pod too Link to comment Share on other sites More sharing options...
DarkHawkGames Posted September 12, 2016 Share Posted September 12, 2016 I need this in my life, as soon as possible. Link to comment Share on other sites More sharing options...
Giskard Posted September 12, 2016 Share Posted September 12, 2016 23 hours ago, Alshain said: Danny breaks the game in unrealistic ways. With a game this complex sometimes the solution to an odd behavior is to stop doing whatever causes that odd behavior. The testing is not intended to find those kinds of bugs. Well, in the company that I am working for, this is something that you have to expect from our customers: They do the most stupid things with our soft- and hardware that no one was ever thinking of. I could tell them they are using it wrong, but often it actually turns out that this helps to fix strange rare and unreproduceable bugs that other customers experience as well. As long as they can tell us what they actually did, of course. But I guess this is something that we can expect from Danny2426... And after all: I cant tell a paying customer that the solution to his problem to stop doing what he does without presenting him an alternative. Link to comment Share on other sites More sharing options...
Alshain Posted September 12, 2016 Share Posted September 12, 2016 1 hour ago, Giskard said: Well, in the company that I am working for, this is something that you have to expect from our customers: They do the most stupid things with our soft- and hardware that no one was ever thinking of. I could tell them they are using it wrong, but often it actually turns out that this helps to fix strange rare and unreproduceable bugs that other customers experience as well. As long as they can tell us what they actually did, of course. But I guess this is something that we can expect from Danny2426... And after all: I cant tell a paying customer that the solution to his problem to stop doing what he does without presenting him an alternative. Same here, but this a game. If my companies software breaks, my customers lose money. However, in this case it is perfectly acceptable to say not to do things that are so overly ridiculous no one would do that unless they were intentionally trying to break the game. Have you watched Danny's videos... he really pushes it to it's limits in ways nobody would even accidentally do. Link to comment Share on other sites More sharing options...
StormKat Posted September 12, 2016 Share Posted September 12, 2016 I had a client that would call the help desk, "The database is corrupted again." It took months to determine that he was laying his right hand on the numeric keypad while typing into a field with his left. I was actually asked how to prevent that from happening. Link to comment Share on other sites More sharing options...
0111narwhalz Posted September 12, 2016 Share Posted September 12, 2016 5 minutes ago, Alshain said: Same here, but this a game. If my companies software breaks, my customers lose money. However, in this case it is perfectly acceptable to say not to do things that are so overly ridiculous no one would do that unless they were intentionally trying to break the game. Have you watched Danny's videos... he really pushes it to it's limits in ways nobody would even accidentally do. Are you trying to say I'm some kind of deviant for making landing cushions out of helmets?! They work almost as well as landing legs. Link to comment Share on other sites More sharing options...
Alshain Posted September 12, 2016 Share Posted September 12, 2016 20 minutes ago, 0111narwhalz said: Are you trying to say I'm some kind of deviant for making landing cushions out of helmets?! They work almost as well as landing legs. Deviant is a bit strong.. I prefer 'eccentric'. Link to comment Share on other sites More sharing options...
Space Cowboy Bob Posted September 12, 2016 Share Posted September 12, 2016 On 9/10/2016 at 7:14 PM, Bloojay said: why do you guys never include patchnotes?? Huh? You must be thinking of another game company because there has never been a patch without patch notes. Link to comment Share on other sites More sharing options...
Corw Posted September 13, 2016 Share Posted September 13, 2016 1.1 branch has been removed from Steam beta. Waiting intensifies... Link to comment Share on other sites More sharing options...
severedsolo Posted September 13, 2016 Share Posted September 13, 2016 (edited) 10 hours ago, Giskard said: And after all: I cant tell a paying customer that the solution to his problem to stop doing what he does without presenting him an alternative. Wikipedia defines a bug as "an error, flaw, failure or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways." If you set out to break the game, and the game breaks. That's not unintended or unexpected beahviour. Edited September 13, 2016 by severedsolo Link to comment Share on other sites More sharing options...
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