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Anomaly surveying


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I thought I read somewhere that it is now possible in 1.2 to survey a planet for anomolies.  If that's the case, does anyone know which scanner you need to use and how to actually survey for anomolies?  The only surveying that I seem to be able to find is for terrain, resources and biomes

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1 minute ago, Scarecrow said:

I thought I read somewhere that it is now possible in 1.2 to survey a planet for anomolies.  If that's the case, does anyone know which scanner you need to use and how to actually survey for anomolies?  The only surveying that I seem to be able to find is for terrain, resources and biomes

If you look at the descriptions of the probe cores you will see that some of them have a percentage chance of detecting an anomaly. They will show up as a '?' on your scanner.

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23 minutes ago, Scarecrow said:

The only surveying that I seem to be able to find is for terrain, resources and biomes

The type of survey doesn't matter, so use any of them that seem appropriate or offer the best percentage/field of view. The question marks indicating the anomalies will appear on the KerbNet map used at the time.

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The one thing I don't know is what that percentage means, exactly. Let's say it's 5%. That's 1/20. Obviously it's not 1/20 every second, or you'd find all anomalies in a minute. But is it like when you first arrive it rolls for what anomalies you'd find, and then you can never find more? Or is it like once an orbit, or once a day, or ... ?

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Once you have started scanning, does it save the scans anywhere so that you can review what has been found, or do you have to watch the Kerbnet map as it is actually being scanned to see everything?  I am just thinking that if I go and make a cup of tea while it is scanning I might miss an anomaly, but if it is saved somewhere all I need to do is review it to see if anything was found whilst I was AFK. 

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11 hours ago, Scarecrow said:

Once you have started scanning, does it save the scans anywhere so that you can review what has been found, or do you have to watch the Kerbnet map as it is actually being scanned to see everything?  I am just thinking that if I go and make a cup of tea while it is scanning I might miss an anomaly, but if it is saved somewhere all I need to do is review it to see if anything was found whilst I was AFK. 

Depending on which button you click, KerbNet screens are either updated every few seconds, or they are static until you hit the update button. The screens are not saved, unless you screenshot them. Anomalies and whatnot that drift by on the screens are also not saved automatically -- but that's the whole reason why KerbNet gives you the ability to set and name custom waypoints. Put the target indicator on something, set the name, and click the waypoint button. This works best on KerbNet screens that are not being autoupdated, obviously. But no, you've gotta hit the pause button if you're going AFK in order not to miss stuff.

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  • 4 weeks later...

So, just a quick check if I am doing this right... If I understood things right, then this should give me a really high chance to discover anomalies on the Mun: 

  • A satellite with the RC-L01 probe core (after the rover-core this gives the highest chance for detecting an anomaly: 30%).
  • Orbit at 75x75 km altitude, so Kerbnet has a nice wide view, covering an about 150 km wide track on the Mun's surface, if I got my pythagoras right. (In the pic below it is a little less wide).
  • An inclined orbit of the Mun, so I cover new ground all the time.
  • Kerbnet window open, zoomed out to almost the max to cover the most ground.
  • Phys. warp set to 4x, so I see the most ground in the least amount of time.
  • Stare at the little Kerbnet window until a little white ? appears.
  • [edit] I just realized that I can warp ahead in 50x warp, then refresh, to cover more ground quicker. If discovery of an anomaly is done on a 'chance/day basis', then warping ahead makes sense to me. 

M3J9yf0.png

Experience so far is not too good. One anomaly appeared all the way on the side of the Field of View, and I clicked twice on it to put 2 waypoints on it (the 2nd to doublecheck)... and they were many kilometers apart. So the practical width of the scan is certainly less than the 150 km I was hoping for. (On the plus side, I guess I can just send a lander, aim in between the two waypoints, hope that it too picks up the anomaly, and home in on the questionmark). 

Edited by Magzimum
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