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Flight Manager for 1.2?!


Yanksxx21

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On 7.11.2016 at 2:07 AM, linuxgurugamer said:

It is under active development for 1.2 in this thread:

 

Unfortunately "active development" is an overstatement. The dev hasn't been active in a long time. @aikixd has made it compatible with 1.2 but it tends to crash a lot for some people (including myself).

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25 minutes ago, EmbersArc said:

Unfortunately "active development" is an overstatement. The dev hasn't been active in a long time. @aikixd has made it compatible with 1.2 but it tends to crash a lot for some people (including myself).

Well, the last post from @aikixd was on Oct. 25:  http://forum.kerbalspaceprogram.com/index.php?/topic/72605-110-flight-manager-for-reusable-stages-fmrs-x110-experimental/&do=findComment&comment=2822502

That is about 3 weeks ago.  I understand your frustration, but, keep in mind that this is not a job for @aikixd nor myself.  Real Life happens sometimes.  I'm rather busy with updating other mods, but I'll look at it for about 5 minutes.

Do you have ContractConfigurator installed?  And if so, is it the latest versoin?

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13 minutes ago, linuxgurugamer said:

Well, the last post from @aikixd was on Oct. 25:  http://forum.kerbalspaceprogram.com/index.php?/topic/72605-110-flight-manager-for-reusable-stages-fmrs-x110-experimental/&do=findComment&comment=2822502

That is about 3 weeks ago.  I understand your frustration, but, keep in mind that this is not a job for @aikixd nor myself.  Real Life happens sometimes.  I'm rather busy with updating other mods, but I'll look at it for about 5 minutes.

That's not what I wanted to imply at all, sorry if it sounded like that. I understand that you have enough work updating close to thirty (?) mods and aikixd is quite busy as well. He said that he wanted to move on from that mod anyway and try to make a better alternative which I'm looking forward to very much.

17 minutes ago, linuxgurugamer said:

Do you have ContractConfigurator installed?  And if so, is it the latest versoin?

As far as I know yes but I've also tried it with a completely fresh install and aikixd and I were unable to find the problem.

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12 minutes ago, EmbersArc said:

That's not what I wanted to imply at all, sorry if it sounded like that. I understand that you have enough work updating close to thirty (?) mods and aikixd is quite busy as well. He said that he wanted to move on from that mod anyway and try to make a better alternative which I'm looking forward to very much.

Interesting, i didn't see that in the thread.  I just posted on the thread with a couple of suggestions.  While not eager to take up another crazy mod, if he posts that he is stopping, I might take a crack at it

14 minutes ago, EmbersArc said:

s far as I know yes but I've also tried it with a completely fresh install and aikixd and I were unable to find the problem.

So in a fresh install, it works for you?

 

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1 hour ago, linuxgurugamer said:

Interesting, i didn't see that in the thread.  I just posted on the thread with a couple of suggestions.  While not eager to take up another crazy mod, if he posts that he is stopping, I might take a crack at it

So in a fresh install, it works for you?

It doesn't work in a fresh install either.

We were bug hunting via Skype because somehow it works fine on his PC which makes it hard to troubleshoot. On mine and some other people's PCs the problem has to do with loading saves in certain cases. Switching back to the first stage soon after separation crashes the game. After getting the second stage to orbit, switching back works fine so I assume it has to do with the distance to the separated stage. Reverting to launch also crashes the game.

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