Angelo Kerman Posted February 3, 2020 Author Share Posted February 3, 2020 Last bit for the night: Next up are the Restock textures. Quote Link to comment Share on other sites More sharing options...
moguy16 Posted February 3, 2020 Share Posted February 3, 2020 7 hours ago, Angel-125 said: Last bit for the night: Next up are the Restock textures. These look really nice but i think the black thing that surrounds the window is a bit too big, and i maybe asking too much, but maybe add a second version which replaces the window with a port hole for use with mk.1 but this is a great mod either way Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 3, 2020 Author Share Posted February 3, 2020 5 hours ago, moguy16 said: These look really nice but i think the black thing that surrounds the window is a bit too big, and i maybe asking too much, but maybe add a second version which replaces the window with a port hole for use with mk.1 but this is a great mod either way This project is getting too much scope creep as is, so I don't see adding a porthole to the model in the near future. If I was retired I would throw out the whole mod and start over, ditching the Titan parts and the Brumby since both are covered by the Making History DLC. The Appaloosa was designed to work with the Mk1 pod but also be a command pod in its own right; hence the similar appearance. There will be a 3-seater Block 2 variant but it'll use the same model with a new IVA. Quote Link to comment Share on other sites More sharing options...
moguy16 Posted February 3, 2020 Share Posted February 3, 2020 ok thx, when will the new version come out? can't wait to use the new module Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 3, 2020 Author Share Posted February 3, 2020 2 hours ago, moguy16 said: ok thx, when will the new version come out? can't wait to use the new module With luck, soon after KSP 1.9. Quote Link to comment Share on other sites More sharing options...
moguy16 Posted February 3, 2020 Share Posted February 3, 2020 OK thx Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 4, 2020 Author Share Posted February 4, 2020 Made progress on the Flight Control Package today: It will support both stock and Restock textures. I'll need to add the same treatment to the Mark 1 Docking Port... Quote Link to comment Share on other sites More sharing options...
iteranthypatic Posted February 4, 2020 Share Posted February 4, 2020 (edited) Hey there, This will sound strange, but I have a few questions on the art assets (and I'm happy to help out with them as well); - Are these assets visually compatible with the lovely, station part mod by Nertea - I don't have my machine so I can't check out the assets in detail, but do you have an "insulated" skin in place that looks like most Space Stations such as the ISS, Mir, and Skylab? construction? This is a photo of Mir, as you can see, there are radiators, but much of the thermal management is done via insulation. Is there a way to help you add such detailing into the mod? I am a designer, and I haven't done such art, but I'd like to learn/help. I keep finding these details about historical stations and I'd really like to add them here. Another example, from Skylab; The detailing here is so beautiful, there's this Aluminum hard body exterior that is mated with the insulated interior, and the point of contact between them is beautiful. Here's what they wanted it to look like, and the exposed tanks etc make it look so Kerbal; This aesthetic is so retro and so beautiful. Edited February 4, 2020 by iteranthypatic Adding additional images. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 4, 2020 Author Share Posted February 4, 2020 4 hours ago, iteranthypatic said: Hey there, This will sound strange, but I have a few questions on the art assets (and I'm happy to help out with them as well); - Are these assets visually compatible with the lovely, station part mod by Nertea - I don't have my machine so I can't check out the assets in detail, but do you have an "insulated" skin in place that looks like most Space Stations such as the ISS, Mir, and Skylab? construction? This is a photo of Mir, as you can see, there are radiators, but much of the thermal management is done via insulation. Is there a way to help you add such detailing into the mod? I am a designer, and I haven't done such art, but I'd like to learn/help. I keep finding these details about historical stations and I'd really like to add them here. Another example, from Skylab; The detailing here is so beautiful, there's this Aluminum hard body exterior that is mated with the insulated interior, and the point of contact between them is beautiful. Here's what they wanted it to look like, and the exposed tanks etc make it look so Kerbal; This aesthetic is so retro and so beautiful. There is to some degree, MOLE White has some thermal padding. The effect is done through the normal maps; you can replace them and add additional thermal padding if desired. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 4, 2020 Author Share Posted February 4, 2020 Stock textures done: Also supports Making History: Next I have to do Restock textures. I'll be really happy when this is done... Quote Link to comment Share on other sites More sharing options...
Big Katz Posted February 5, 2020 Share Posted February 5, 2020 Will the textures work based on if you have restock installed or not or will it be set up to where a person has access to every texture Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 5, 2020 Author Share Posted February 5, 2020 50 minutes ago, Big Katz said: Will the textures work based on if you have restock installed or not or will it be set up to where a person has access to every texture It's set up so that if you have Restock you'll get Restock textures. Quote Link to comment Share on other sites More sharing options...
DStaal Posted February 5, 2020 Share Posted February 5, 2020 Because I haven't said it recently: These parts are gorgeous. And the new textures are amazing. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 5, 2020 Author Share Posted February 5, 2020 1 hour ago, DStaal said: Because I haven't said it recently: These parts are gorgeous. And the new textures are amazing. Thanks! I've been trying to up my skill level and MOLE & DSEV gave me that opportunity. These new texture options let you make something like China's Tiangong space station. I'm hoping that my next project can approach Restock quality as I'd like it to mesh with what the Restock team has done. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 5, 2020 Author Share Posted February 5, 2020 Best I can do for matching Restock: Now I have to do some remodeling on the Mk1 Docking Port... Quote Link to comment Share on other sites More sharing options...
RealKerbal3x Posted February 5, 2020 Share Posted February 5, 2020 That's a pretty good job at matching the Restock style. I use both stock and Restock in my various games so I should be able to have a proper look at the new stuff when you release the update Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 5, 2020 Author Share Posted February 5, 2020 Remodeled size 0 docking ports, inspired by Restock: This one is for the Mk 1 Docking Port with the drag chute. The radial port gets the same treatment. Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted February 5, 2020 Share Posted February 5, 2020 These are looking amazing! Looking forward to the release Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 5, 2020 Author Share Posted February 5, 2020 Finally, the Mk2 Docking Port: Quote Link to comment Share on other sites More sharing options...
frizzank Posted February 6, 2020 Share Posted February 6, 2020 I approve this mod Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 6, 2020 Author Share Posted February 6, 2020 (edited) New Orbital Module: This module is akin to the existing airlock, but done in the MOLE White art style. Edited February 6, 2020 by Angel-125 Quote Link to comment Share on other sites More sharing options...
moguy16 Posted February 6, 2020 Share Posted February 6, 2020 That orbital module.... i can just imagine it on my Duna station or on a lander keep up the good work Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 11, 2020 Author Share Posted February 11, 2020 MOLE 1.21.0 is now available: - Compatibility update - Added new MOLE White theme to several parts: MOLE, MOH, MOBL, Kargo Bay, Battery Module, Power Module, Coach, Titan Instrument Unit, and Solar Power Module. - Remodled the Appaloosa; it has texture options to match the Mk-1 Command Pod. Both Stock and Restock are supported. The previous version of the Appaloosa has been deprecated. - Mk 1 Flight Control Package has texture options to match the Mk-1 Command Pod. Both Stock and Restock are supported. The previous version has been deprecated. - Mk 1 Docking Port and Mk 1 Radial Docking Port have texture options to match the Mk-1 Command Pod. Both Stock and Restock are supported. The previous version has been deprecated. - Remodeled the Mk 2 Docking Port to match standards with the Mk 1 ports. It has two part variants. The previous version has been deprecated. New Parts - SPF-1 Solar Array: Radially mounted, slightly better that the stock 3x2 array. - SPF-2 Solar Array: Radially mounted, about twice and powerful as the SPF-1. - SPF-3 Solar Array: Stack mounted, equal power generation to the Solar Battery Module. It lacks the batteries but you can attach it to Size 0 parts. - Bolt Abort Motor: This is the abort-only version of the O-2 "Oxygen" motor. It's available earlier in the tech tree. - Appaloosa Block 2: A 3-seat variant of the Appaloosa. - Appaloosa Orbital Module: A 2-seat module with a single Omni Converter. - Appaloosa Shielded Tank: A specially designed tank that also has a heat shield. - WB-20R "Colt" Liquid Fuel Engine: This is a radially mounted engine that also sports RCS thrusters. Quote Link to comment Share on other sites More sharing options...
Quoniam Kerman Posted February 11, 2020 Share Posted February 11, 2020 Oh nice! One question, do the colliders or even the shape of the parts change from the previous version? I currently have one ship orbiting Kerbin using the Brumby command pod (Gemini like with two seats) and a LDEF experiment bus just below it and a heatshield, all maounted on a stock 1.875 fuel tank and a cheetah engine and one of the MOLE solar arrays (the one on a 1.875 power module that keeps rotating to fid the sun). If I change the mod files now, will me ship be broken when I open my save next time? Or is it preferable for the mission to end (once the experiments will be finished, the ship will return to Kerbin with those anyway) before updating M.O.L.E.? Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted February 11, 2020 Author Share Posted February 11, 2020 9 hours ago, Quoniam Kerman said: Oh nice! One question, do the colliders or even the shape of the parts change from the previous version? I currently have one ship orbiting Kerbin using the Brumby command pod (Gemini like with two seats) and a LDEF experiment bus just below it and a heatshield, all maounted on a stock 1.875 fuel tank and a cheetah engine and one of the MOLE solar arrays (the one on a 1.875 power module that keeps rotating to fid the sun). If I change the mod files now, will me ship be broken when I open my save next time? Or is it preferable for the mission to end (once the experiments will be finished, the ship will return to Kerbin with those anyway) before updating M.O.L.E.? I didn’t change colliders on the old parts. In cases where I remodeled parts I deprecated the old version and made a new one. Quote Link to comment Share on other sites More sharing options...
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