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[1.9.x] K2 Command Pod: Two Kerbal stock-alike pod


linuxgurugamer

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Thanks for unhiding the 1.25m part.  Thats the one I have been using for years.  Its a nit of nostalgia, and its an odd part, but I have grown accustomed to having it as an early game option, and I use it as a a "rescue pod" for most things after I get the larger capsules, etc.  

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  • 11 months later...
On 1/17/2022 at 5:51 AM, TriggeredSnake said:

I would love to see an updated version of this with lights added to the windows like the stock mods have.

Your wishes have been granted, thanks to @ColdJ

 

New release, 1.1.11

  • Thanks to @ColdJ for this:
    • Added emissives to module
    • Added Window emissives to turn lights on
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  • 1 month later...

Just want to share this with the community. As presented, the top node is impassible with CLS. That makes sense, as the real Gemini, IIRC, had parachutes in the top part of the capsule; thus, it would have indeed been impassable. However, since this one doesn't have main and/or drogue chutes in its snout, I decided my head canon allows a departure from reality. If you want to slap a clamp-o-tron jr (or similarly sized) docking port on the top node, and you want your Kerbals to be able to crawl on through without an EVA, then I recommend the following change to the MM_ConnectedLivingSpace.cfg file in the "GameData\JFJohnny5\MM_Patches" directory:

Spoiler

@PART[K2Pod*]:NEEDS[ConnectedLivingSpace]:HAS[!MODULE[ModuleConnectedLivingSpace]]
{
    MODULE
    {
        name = ModuleConnectedLivingSpace
        passable = true
        impassablenodes = bottom //Changed by eightiesboi from impassablenodes = top , bottom
    }
}
 

You can also make this a separate MM patch without touching the original config, of course, but then (AFAIK) you need to add ":FINAL" or ":AFTER[JFJOHNNY5]". (If I am wrong about that, please someone correct me.)

As always, thanks to the Maintainer of Many Mods, LGG, for making KSP even better. 

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15 hours ago, eightiesboi said:

You can also make this a separate MM patch without touching the original config, of course, but then (AFAIK) you need to add ":FINAL" or ":AFTER[JFJOHNNY5]". (If I am wrong about that, please someone correct me.)

Use ":LAST" instead of those

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