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Looking for mods


Streetwind

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Two kinds of mods, specifically.

One, something similar to Kerbal Construction Time - something that adds a game mechanic that makes vessel construction and launch take some ingame time, and perhaps even rewards you with faster build times for re-using recovered parts. It is likely that I won't be able to use KCT itself, since it doesn't get along with Custom Barn Kit, which I am definitely not dropping; so I'm curious if there's an alternative.

Two, something that helps plan commnet capabilities of vessels. Something like a small window in the editor that sums up the total antenna power of all combinable antennas so I don't have to do it by hand (especially since I don't know where to look up the individual combinability exponents), and perhaps an input box where I can input another antenna power with which to calculate the communications range (for maximum and minimum signal strength) with the vessel that I am currently building. Does anything like that exist?

Thanks for suggestions :)

 

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It is likely that I won't be able to use KCT, since it doesn't get along with Custom Barn Kit, which I am definitely not dropping; so I'm curious if there's an alternative

 

 

What do you mean by this? I have been using them together since sarbian blessed us with CBK.

 

Edit: Nevermind saw your post in the KCT dev thread. DOesnt affect me as I don't touch building models or upgrade levels :) 

Edited by Svm420
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Yeah, I plan to make full use of just about every feature that Custom Barn Kit offers... because I can :P I just wish Squad had hidden the cancelled tier 0 space center graphics in the assets and that they were somehow accessible through CBK... but I tried several variants and got nothing, so welp. Gotta work with three graphics tiers only.

 

So, nobody got any suggestions to make? I would have bet money that at least the antenna thing exists, considering how many questions we get about how-to-commnet every week in Gameplay Questions and how poorly the ingame interface helps you understand what's happening. Guess you can consider it a modding suggestion instead, then!

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EPL and ground construction let you build stuff offplanet, with a set time limit (that can be effected by lvl, amount of kerbals, engineers, stupidity, ect. You could  build a second "launch site" next to the KSP Launchpad and then use that one instead of the stock launch pad. As far as I'm aware they both work with custom barn kit. (I don't actually use custom barn kit, but it was needed for a different mod I do use (cant remember which :P). Hope this helps.

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