psychopoak Posted March 16, 2017 Share Posted March 16, 2017 Hi guys, recently I wondered if there was a log somewhere in the game or via some mod for all the messages related to in-game actions. Too often am I busy keeping the craft in line or checking fly parameters to fully read what's going on, or suites of messages turn it unreadable. F3 menu helps a lot when you try to figure out what the heck when wrong and transform a simple "dich the first stage" into a "let's dismantle the whole ship" action, but is there a way to do the same for the message? Link to comment Share on other sites More sharing options...
Streetwind Posted March 17, 2017 Share Posted March 17, 2017 I know of none, but I've always wanted a way to do it too. So I'm earmarking this thread in hopes that someone more knowledgeable than I will have a better answer. Link to comment Share on other sites More sharing options...
Benjamin Kerman Posted March 18, 2017 Share Posted March 18, 2017 AltF12 has something along those lines, but I'm not sure if that's exactly what you are looking for. Link to comment Share on other sites More sharing options...
Snark Posted March 18, 2017 Share Posted March 18, 2017 Alt+F12 will show you the KSP log, which will show tons of diagnostic messages that you are likely not interested in. The on-screen messages may or may not show up there, depending on whether the code that's displaying them bothers to log them, too. So, probably not the answer, alas. Link to comment Share on other sites More sharing options...
Foxster Posted March 18, 2017 Share Posted March 18, 2017 For a long time I have wished there was a simple mod that created one window in which all the messages were displayed and saved. Getting rid of their original display and moving it into a single movable and re-sizeable window. Link to comment Share on other sites More sharing options...
bewing Posted March 18, 2017 Share Posted March 18, 2017 7 minutes ago, Foxster said: For a long time I have wished there was a simple mod that created one window in which all the messages were displayed and saved. Getting rid of their original display and moving it into a single movable and re-sizeable window. At least one of the devs wishes for the same thing, so it may happen at some point. Link to comment Share on other sites More sharing options...
itsaps Posted May 14, 2017 Share Posted May 14, 2017 I'd love to have this log too! Other mods like Kerbalism could use it too, to store the messages there after they showed up on screen. Please someone own this challenge. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 14, 2017 Share Posted May 14, 2017 Other than intercepting the messages, it not difficult. Of course, that's the difficult part :-) Link to comment Share on other sites More sharing options...
Spricigo Posted July 29, 2017 Share Posted July 29, 2017 On 14/05/2017 at 0:00 PM, linuxgurugamer said: Other than intercepting the messages, it not difficult. Of course, that's the difficult part :-) Well, I know that post(and thread) is not exactly fresh and lively, but because a more recent discussion I ended up searching a bit and found that thread. And something just occured me: Maybe for what mods are concerned, maybe If you build it, they will come. Well, not exactlly you but someone in the modding community may create a simple 'Info window' where messages are display and saved. It dont intercept the messages but just offfer a new way to dysplay it and ask for the modding community to use it. Like we have CTT and CRP we may have Community InGame Log Window (or whatever the name). Off course I see problems with the idea (maybe substituting catching ghosts for herding cats?) In any case, the idea make some sense? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 29, 2017 Share Posted July 29, 2017 (edited) Who knows what will come up in the future? Edited July 29, 2017 by linuxgurugamer Link to comment Share on other sites More sharing options...
Spricigo Posted July 29, 2017 Share Posted July 29, 2017 6 minutes ago, linuxgurugamer said: It actually isn't that difficult. but I don't have time to do anything with it now. <look to mod list> <flinch> Considering how much more enjoyable my time at KSP is because of your mods, I'd gladly give some of my spare time, and it would be a good trade. Unfortunately that is not possible. Link to comment Share on other sites More sharing options...
Spricigo Posted July 30, 2017 Share Posted July 30, 2017 well, presented the idea for the modding community: Maybe the few people still following this thread can be interested. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 5, 2017 Share Posted August 5, 2017 (edited) Just so you know, this will be a feature in The Kaptain's Log, which is almost ready to be released. I've coded it and its working. Edited August 5, 2017 by linuxgurugamer Link to comment Share on other sites More sharing options...
Foxster Posted August 5, 2017 Share Posted August 5, 2017 1 hour ago, linuxgurugamer said: Just so you know, this will be a feature in The Kaptain's Log, which is almost ready to be released. I've coded it and its working. Good man! Looking forward to it. Link to comment Share on other sites More sharing options...
Spricigo Posted August 5, 2017 Share Posted August 5, 2017 5 hours ago, linuxgurugamer said: Just so you know, this will be a feature in The Kaptain's Log, which is almost ready to be released. I've coded it and its working. Yay! Link to comment Share on other sites More sharing options...
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