Warsoul Posted April 10, 2017 Share Posted April 10, 2017 (edited) All Rights Reserved : https://sketchfab.com/Warsoul/collections/ksp-maerda-mods MaErDa Corporation is always looking for new Slaves, i mean Cooperatives. If you are willing to join our sect, i mean our Cie You can apply at [1.2.2] MaErDa Corp : Dev Blog V0.7 with the followed form : Slave Nickname : Slave's desirability to being a slave : ___/100 Slave's softwares licenses : (3dMax,Maya,Zbrush,Substance Painter,Etc) Slave's Skills : (Modeling,Texturing,Coding,Tuning,Concepting,UV mapping,Animation,etc) Slave's Portfolio : Slave's Contact Info : Misc : Contract List : Sketchfab Preview : MaErDa : Power Generator New Contract ! Contract rewards : 2 Whips and a slave collar, i mean an i-Collar (-1 Reputation)! Contract Reputation Exigence : -0 Contract Deadline : 100 years Contract Description : Use the model and textures provided to fully integrate the MaErDa : Power Generator into the MaErDa Beta Tester Pack techtree. Objectives : Import Model with textures. Config Attachments Nodes. Config Power Generator Modules. Animate Emissive Map for On/Off Animation. Scale Variants for each sizes (5m,3.75m,2.5m,1.25m,0.625m,etc). Balance Stats and final testing. Import in MaErDa Techtree Copy the New Prototype Upload the Final Prototype on the MaErDa Dev Blog Find a way to explode with the power generator or Claims your rewards and your credits. MaErDa : Power Generator Prototype Files (Top Secret) All Rights Reserved : https://sketchfab.com/Warsoul/collections/ksp-maerda-mods Sketchfab Preview : MaErDa : Engine Leg 1 Concept New Contract ! Contract rewards : 5 Whips Contract Reputation Exigence : -1 Contract Deadline : 100 years Contract Description : Use the model and textures provided to fully integrate the MaErDa : Engine Leg 1 into the MaErDa Beta Tester Pack techtree. Objectives : Import Model with textures. Config Attachments Nodes. Config Engine & Landing Leg Modules. Must use Warnium + Oxidier or Air (Switch Mode) Animate Emissive Map for On/Off Animation. Scale Variants for each sizes (5m,3.75m,2.5m,1.25m,0.625m,etc). Balance Stats and final testing. Import in MaErDa Techtree Copy the New Prototype Upload the Final Prototype on the MaErDa Dev Blog Find a way to explode with the Engine Leg or Claims your rewards and your credits. Secrets Projects Files Provided on Demand. (Reputation -1 needed) All Rights Reserved : https://sketchfab.com/Warsoul/collections/ksp-maerda-mods Sketchfab Preview : MaErDa : Warnium Container 1 New Contract ! Contract rewards : 5 Whips Contract Reputation Exigence : -1 Contract Deadline : 100 years Contract Description : Use the model and textures provided to fully integrate the MaErDa : Warnium Container 1 into the MaErDa Beta Tester Pack techtree. Objectives : Import Model with textures. Config Attachments Nodes. Config Ressource & OverHeat/OutOfJuice Modules. Must use Warnium ressource Animate Emissive Map for On/Off Animation. Scale Variants for each sizes (5m,3.75m,2.5m,1.25m,0.625m,etc). Balance Stats and final testing. Import in MaErDa Techtree Copy the New Prototype Upload the Final Prototype on the MaErDa Dev Blog Find a way to explode with the Engine Leg or Claims your rewards and your credits. Secrets Projects Files Provided on Demand. (Reputation -1 needed) All Rights Reserved : https://sketchfab.com/Warsoul/collections/ksp-maerda-mods Edited April 10, 2017 by Warsoul Link to comment Share on other sites More sharing options...
Warsoul Posted April 10, 2017 Author Share Posted April 10, 2017 (edited) Sketchfab Preview : MaErDa : Warnium Converter New Contract ! Contract rewards : 5 Whips Contract Reputation Exigence : -1 Contract Deadline : 100 years Contract Description : Use the model and textures provided to fully integrate the MaErDa : Warnium Converter into the MaErDa Beta Tester Pack techtree. Objectives : Import Model with textures. Config Attachments Nodes. Config Ressources/OverHeat/OutOfJuice/Converter Modules. Must use Warnium Kerbal's Biomass ressources Animate Emissive Map for On/Off Animation. Scale Variants for each sizes (5m,3.75m,2.5m,1.25m,0.625m,etc). Balance Stats and final testing. Import in MaErDa Techtree Copy the New Prototype Upload the Final Prototype on the MaErDa Dev Blog Find a way to explode with the Warnium Converter or Claims your rewards and your credits. Secrets Projects Files Provided on Demand. (Reputation -1 needed) All Rights Reserved : https://sketchfab.com/Warsoul/collections/ksp-maerda-mods Edited April 10, 2017 by Warsoul Link to comment Share on other sites More sharing options...
cxg2827 Posted April 10, 2017 Share Posted April 10, 2017 this thread might be a better place for getting your textured models working and in the game: Link to comment Share on other sites More sharing options...
Beale Posted April 10, 2017 Share Posted April 10, 2017 (edited) 5 hours ago, Warsoul said: Claims your rewards and your credits. $420% dollars a part? Please. My baby needs shoes. Edited April 10, 2017 by Beale Link to comment Share on other sites More sharing options...
Warsoul Posted April 10, 2017 Author Share Posted April 10, 2017 Error 907 : Please enter a valid claim. Error 901 : Please enter an valid Slave I-Collar ID Link to comment Share on other sites More sharing options...
diomedea Posted April 10, 2017 Share Posted April 10, 2017 Locked while this thread is being investigated. Link to comment Share on other sites More sharing options...
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