Jump to content

Maneuver nodes for orbit insertion burn?


Johnny Wishbone

Recommended Posts

because routine burns like that are boring and take too much unnecessary fiddling with both placement and how much Dv to use.  i can just make mechjeb do that burn and save literally minutes of my life. more complex maneuvers will be created by me and usually executed by me as well.   its kind of like cruise control, yes i know how to keep my car going at a certain speed but if i use cruise control then i can let my foot relax, know that i'll be going at the speed i want, and just focus on the steering.  

 

 

Link to comment
Share on other sites

Typically I would add the node for orbit insertion when launching a probe core or probe core + non-pilot/rescue kerbal so the burn could get done even if connection is lost midway through the burn. If using a probe core typically this would mean the engine would stop once connection is lost and therefore crash and burn otherwise

Edited by ToneStack
Link to comment
Share on other sites

  • 2 years later...
On 6/22/2017 at 8:17 AM, Starman4308 said:

I do it so I can let MechJeb (or a kOS script I wrote) handle the burn. Routine burns like circularization at apoapsis are utterly uninteresting to me, so I just let an autopilot handle that for me.

but do you have your KOS script make the node lol.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...