The Raging Sandwich Posted July 3, 2017 Share Posted July 3, 2017 So I just got it and I know exactly nothing about it. How exactly do I get it to work for KSP? Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted July 4, 2017 Share Posted July 4, 2017 Shouldn't require anything beyond plugging it in and running a calibration through Windows control panel. You can assign functions to buttons through the normal KSP settings customization. Quote Link to comment Share on other sites More sharing options...
antipro Posted July 4, 2017 Share Posted July 4, 2017 (edited) nice! I have it me too but I never tried to configure it for ksp. how do you wanna use it? rcs control when docking? pilot an airplane? other? anyway...this is what I really would like to have: Edited July 4, 2017 by antipro Quote Link to comment Share on other sites More sharing options...
The Raging Sandwich Posted July 4, 2017 Author Share Posted July 4, 2017 (edited) 8 hours ago, antipro said: nice! I have it me too but I never tried to configure it for ksp. how do you wanna use it? rcs control when docking? pilot an airplane? other? anyway...this is what I really would like to have: Just about anything manned. I want to go for realism so launches and anything unmanned is autopilot and manned flights like planes and spacecraft I want to use with the joystick. Edited July 4, 2017 by The Raging Sandwich Quote Link to comment Share on other sites More sharing options...
The Raging Sandwich Posted July 4, 2017 Author Share Posted July 4, 2017 How do I assign functions to stick movements? Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted July 4, 2017 Share Posted July 4, 2017 54 minutes ago, The Raging Sandwich said: How do I assign functions to stick movements? In the KSP settings screen, there's a column for buttons and another column for controller axes. Quote Link to comment Share on other sites More sharing options...
The Raging Sandwich Posted July 4, 2017 Author Share Posted July 4, 2017 1 hour ago, Vanamonde said: In the KSP settings screen, there's a column for buttons and another column for controller axes. I figured it out now, thanks Quote Link to comment Share on other sites More sharing options...
Guest Posted July 31, 2017 Share Posted July 31, 2017 I have one too!(its easy to set up) Quote Link to comment Share on other sites More sharing options...
therapymiles Posted August 1, 2017 Share Posted August 1, 2017 On 7/4/2017 at 0:51 PM, The Raging Sandwich said: I figured it out now, thanks how? i just got my extreme 3d pro and am having trouble. the game (1.3) recognizes the joystick in the input settings but not correctly. For example pitch axis is automatically assigned to joy0.3, when i try to reassign it to joy0.1 (forward or back on the stick) it recognizes the input and changes it to joy0.1, until I hit accept and then it reverts it back to joy0.3 automatically. long story short, it knows the controller is there but does not keep any of the settings. please and thanks for the help/info. Quote Link to comment Share on other sites More sharing options...
MiffedStarfish Posted August 4, 2017 Share Posted August 4, 2017 Hmm. I also have a Extreme 3D Pro, (let's start a club!) and I didn't have any of those issues. One issue i did have however, was that even after accepting the new inputs the game wouldn't recognise them without closing down and starting it up again. Try that, it might fix it. Good luck! Quote Link to comment Share on other sites More sharing options...
Ryan.Bayguzin Posted May 4, 2019 Share Posted May 4, 2019 Hello folks I'm new to KSP and I have a 3d pro too! It's a funny story you have going on and I might be able to help you case my dad is a engineer who can fix the glitches. Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Sunday at 02:18 AM Share Posted Sunday at 02:18 AM On 7/31/2017 at 9:16 PM, therapymiles said: how? i just got my extreme 3d pro and am having trouble. the game (1.3) recognizes the joystick in the input settings but not correctly. For example pitch axis is automatically assigned to joy0.3, when i try to reassign it to joy0.1 (forward or back on the stick) it recognizes the input and changes it to joy0.1, until I hit accept and then it reverts it back to joy0.3 automatically. long story short, it knows the controller is there but does not keep any of the settings. please and thanks for the help/info. having the same issues on Windows 11 and KSP 1.12.5, any ideas? Quote Link to comment Share on other sites More sharing options...
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