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[1.9.x - 1.12.x] Fox Defense Contracts - Tank Turrets (BDArmory Plus) Update 2.1 Add More Duct Tape


lancefoxcia

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  • 1 month later...
On 5/2/2019 at 4:44 PM, lancefoxcia said:

Version 0.6.0: Artillery update

- Fixed some sounds

- Added in 5 new guns (SU-5, SU-14, M41HMC, Sexton, StermPanzer II )

- Updated bulletscfg

- Updated Bullet resources

Great! Now to use the FT-17's 13.2mm turret as an AA gun

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  • 4 months later...

New update

Version 0.7.0: Graphics update
- Graphics changes for most turrets (Added bumpmapping)
- Added in the Sturm Tiger 380MM canon with BulletCFG and Resources updated
- FDC Armor got some changes to textures, native texture switching. (6 Textures to choose from)

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0.7.5 The Radio and Lights Update

- Some turrets features lights that do shine and track with the turrets movement

- Turrets that have an antenna or module that sticks out like one has a feature to receive radar Data

- License changes.

(Use dropbox link at this time)

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  • 2 months later...

Version 0.8.0: Graphics update 2, The Electric Boogaloo
- Mainly went from PNG to DDS (Massive loading and Memory Reduction) 
- Added in The KV-1 Turret as well as M36 Jackson Slugger Turret (With respective Resource and Bullets CFG Changes)
- FDC Armor has some new panels 2x3, 2x4, 2x5, 3x4, 3x5, 4x5, 5x5, 1x5, 1Hx5, Slope1x5, Slope5x5

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  • 2 months later...

New update and the last WIP update for this mod. Which means I'm prepping for a full release soon!
Version 0.9.0: General Update, The last WIP update
- More Armor pieces for FDC_Armor, 1x1 half pipe, quarter pipe, 45 degree pipe, 2x1, 0.5, 1.5, variants as well
- Added Landmines (beta test, works relatively well.) 
- Refined folder structure
- Added in AA Variants, 76mm 50mm 40mm and 37mm (Bullet cfg and resources has been added.

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  • 1 month later...

*Official 1.0 Release*
- Modern turrets added (M1A2 Abrams, T-64, BMP3, Bradly)
- Reduced amount of CFG files, and reduced their sizes
- All turrets have descriptions
- Ammo Boxes have been changed
-- Legacy Ammo box is still there and will be removed in next update!
 

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  • 1 month later...

Update 1.1 American Frontier
- New sounds
- New Ammo
- 7 new tank turrets (HSTV-LT, M4 Sherman, M42 Duster, M103, T34, M4A3 Sherman 105, M24 Chaffee) 
- Fixed up Bullet defs for a few tanks
- LEGACY Ammobox for fdc is still in until next release.

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  • 3 weeks later...
  • 2 weeks later...
On 6/24/2020 at 9:20 AM, Schokonoko said:

When I download the mod from Spacedock I will only get a corrupted .zip file. I have tried it multiple times over the week.

https://github.com/lancefoxcia/FoxDefenseContracts/releases/tag/1.1|

Decided to use Github because too many issues with Spacedock. Here's 1.1 release

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  • 5 months later...
  • 5 weeks later...
  • 2 weeks later...

Update 1.2 Germans Strike Back
- Updated to new verions of BDAc Runway Project 1.4 and Above
- Less configs, Less turrets in menu.
- WARNING turrets name have changed so most will not load with old names. Open .craft files and edit the turret names to match new names.
- 7 new tank turrets (DickerMax, Wirbelwind, SdKfz5cm, Ru251, Panzer2C, Leopard2A5, Leopard1) 
- Redesign Flak88
- Removed Pak 36/40
- Bullet def changes
- LEGACY Ammobox Removed

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  • 4 weeks later...

Update 1.3 Stalins Stalinium Rush B Program
- Added 7 new turrets (IS-7, Obj 268, Obj 906, T-90, Zis-12, ZSU37mm)
- Pentile Machine guns are now functional
- Wirbelwind got a new gun configuration change, same with 3" 50 caliber gun.
- Quality of life changes.
- Bullet def changes. New bullets, and balances.

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  • 2 weeks later...

Update 1.4 Sweden's Uprising
- Added 9 new turrets (Elden40, Luft42, Luft9040c, Pvkv43, Spjfm43, Strids42Delat, Strids74, Strids101, Stridsvagn122B)
- Ammo box fixes with missing ammo
- Check the Github page for x256 textures for reduction
- Quality of life changes. Such as Placing bullet definitions in respective nations.
- Bullet def changes.

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  • 2 weeks later...

Hi first off, I love this mod. I was trying to find a mod that adds cannons to use against my planes. I have a question however. I tried using the flak 88 as aa but the shells seem to air burst doing minimal damage or air burst not near the plane. I understand that flak is air burst but Is there any way to have the air burst do more damage and occur closer to the plane from farther ranges? Thank you

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  • 2 weeks later...
  • 2 weeks later...
On 4/20/2021 at 3:42 PM, djv25 said:

After reading  some of the other post I downloaded the github file and it loads fine, however I cant see any contracts available.

 

I thank you for any input

What do you mean by contracts? This is only a parts mod.

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On 4/3/2021 at 3:13 AM, CDough8 said:

Hi first off, I love this mod. I was trying to find a mod that adds cannons to use against my planes. I have a question however. I tried using the flak 88 as aa but the shells seem to air burst doing minimal damage or air burst not near the plane. I understand that flak is air burst but Is there any way to have the air burst do more damage and occur closer to the plane from farther ranges? Thank you

I'll look into the flak portion and mention it to the mod makers of BDAc if we can work something out there.

 

On 4/9/2021 at 12:54 PM, brokenbolt said:

Will you add a Chieftain turret?

I'll be planning to add more turrets sometime!

 

On 4/20/2021 at 9:36 AM, djv25 said:

Hello,

I installed this mod on 1.12, it cant load, it gets stuck on the American weapons, its a shame, looks like a great mod.

Wait, Ksp 1.12? I don't know if that's even out. Or this is an older update.  Not sure.
 

 

On 4/20/2021 at 10:42 AM, djv25 said:

After reading  some of the other post I downloaded the github file and it loads fine, however I cant see any contracts available.

 

I thank you for any input

The contracts part isn't really ksp contracts. it's more a parts mod. Much like the military gets contacts with parts for their gear.

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