lancefoxcia Posted May 2, 2019 Author Share Posted May 2, 2019 Version 0.6.0: Artillery update - Fixed some sounds - Added in 5 new guns (SU-5, SU-14, M41HMC, Sexton, StermPanzer II ) - Updated bulletscfg - Updated Bullet resources Quote Link to comment Share on other sites More sharing options...
Starboost88 Posted June 15, 2019 Share Posted June 15, 2019 On 5/2/2019 at 4:44 PM, lancefoxcia said: Version 0.6.0: Artillery update - Fixed some sounds - Added in 5 new guns (SU-5, SU-14, M41HMC, Sexton, StermPanzer II ) - Updated bulletscfg - Updated Bullet resources Great! Now to use the FT-17's 13.2mm turret as an AA gun Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted November 2, 2019 Author Share Posted November 2, 2019 New update Version 0.7.0: Graphics update - Graphics changes for most turrets (Added bumpmapping) - Added in the Sturm Tiger 380MM canon with BulletCFG and Resources updated - FDC Armor got some changes to textures, native texture switching. (6 Textures to choose from) Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted November 4, 2019 Author Share Posted November 4, 2019 0.7.5 The Radio and Lights Update - Some turrets features lights that do shine and track with the turrets movement - Turrets that have an antenna or module that sticks out like one has a feature to receive radar Data - License changes.(Use dropbox link at this time) Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted January 5, 2020 Author Share Posted January 5, 2020 Version 0.8.0: Graphics update 2, The Electric Boogaloo- Mainly went from PNG to DDS (Massive loading and Memory Reduction) - Added in The KV-1 Turret as well as M36 Jackson Slugger Turret (With respective Resource and Bullets CFG Changes)- FDC Armor has some new panels 2x3, 2x4, 2x5, 3x4, 3x5, 4x5, 5x5, 1x5, 1Hx5, Slope1x5, Slope5x5 Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted March 26, 2020 Author Share Posted March 26, 2020 New update and the last WIP update for this mod. Which means I'm prepping for a full release soon! Version 0.9.0: General Update, The last WIP update - More Armor pieces for FDC_Armor, 1x1 half pipe, quarter pipe, 45 degree pipe, 2x1, 0.5, 1.5, variants as well - Added Landmines (beta test, works relatively well.) - Refined folder structure - Added in AA Variants, 76mm 50mm 40mm and 37mm (Bullet cfg and resources has been added. Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted May 7, 2020 Author Share Posted May 7, 2020 *Official 1.0 Release* - Modern turrets added (M1A2 Abrams, T-64, BMP3, Bradly) - Reduced amount of CFG files, and reduced their sizes - All turrets have descriptions - Ammo Boxes have been changed -- Legacy Ammo box is still there and will be removed in next update! Quote Link to comment Share on other sites More sharing options...
Gargamel Posted May 7, 2020 Share Posted May 7, 2020 AS per OP request, moved to Add-on Releases. Congrats @lancefoxcia! Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted June 8, 2020 Author Share Posted June 8, 2020 Update 1.1 American Frontier - New sounds - New Ammo - 7 new tank turrets (HSTV-LT, M4 Sherman, M42 Duster, M103, T34, M4A3 Sherman 105, M24 Chaffee) - Fixed up Bullet defs for a few tanks - LEGACY Ammobox for fdc is still in until next release. Quote Link to comment Share on other sites More sharing options...
Schokonoko Posted June 24, 2020 Share Posted June 24, 2020 When I download the mod from Spacedock I will only get a corrupted .zip file. I have tried it multiple times over the week. Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted July 3, 2020 Author Share Posted July 3, 2020 On 6/24/2020 at 9:20 AM, Schokonoko said: When I download the mod from Spacedock I will only get a corrupted .zip file. I have tried it multiple times over the week. https://github.com/lancefoxcia/FoxDefenseContracts/releases/tag/1.1| Decided to use Github because too many issues with Spacedock. Here's 1.1 release Quote Link to comment Share on other sites More sharing options...
brokenbolt Posted December 27, 2020 Share Posted December 27, 2020 (edited) does this mod work in 1.11 with the new "BDARMORY for runway"? Next update? Edited January 13, 2021 by brokenbolt Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted January 27, 2021 Author Share Posted January 27, 2021 On 12/27/2020 at 12:20 PM, brokenbolt said: does this mod work in 1.11 with the new "BDARMORY for runway"? Next update? Check out the Dev version of FDC via the Github link. It supports the current BDAc Runway version 1.4 Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted February 7, 2021 Author Share Posted February 7, 2021 Update 1.2 Germans Strike Back - Updated to new verions of BDAc Runway Project 1.4 and Above - Less configs, Less turrets in menu. - WARNING turrets name have changed so most will not load with old names. Open .craft files and edit the turret names to match new names. - 7 new tank turrets (DickerMax, Wirbelwind, SdKfz5cm, Ru251, Panzer2C, Leopard2A5, Leopard1) - Redesign Flak88 - Removed Pak 36/40 - Bullet def changes - LEGACY Ammobox Removed Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted March 7, 2021 Author Share Posted March 7, 2021 Update 1.3 Stalins Stalinium Rush B Program - Added 7 new turrets (IS-7, Obj 268, Obj 906, T-90, Zis-12, ZSU37mm) - Pentile Machine guns are now functional - Wirbelwind got a new gun configuration change, same with 3" 50 caliber gun. - Quality of life changes. - Bullet def changes. New bullets, and balances. Quote Link to comment Share on other sites More sharing options...
brokenbolt Posted March 7, 2021 Share Posted March 7, 2021 Nice Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted March 22, 2021 Author Share Posted March 22, 2021 Update 1.4 Sweden's Uprising - Added 9 new turrets (Elden40, Luft42, Luft9040c, Pvkv43, Spjfm43, Strids42Delat, Strids74, Strids101, Stridsvagn122B) - Ammo box fixes with missing ammo - Check the Github page for x256 textures for reduction - Quality of life changes. Such as Placing bullet definitions in respective nations. - Bullet def changes. Quote Link to comment Share on other sites More sharing options...
brokenbolt Posted March 23, 2021 Share Posted March 23, 2021 That was quicker than I expected Quote Link to comment Share on other sites More sharing options...
CDough8 Posted April 3, 2021 Share Posted April 3, 2021 Hi first off, I love this mod. I was trying to find a mod that adds cannons to use against my planes. I have a question however. I tried using the flak 88 as aa but the shells seem to air burst doing minimal damage or air burst not near the plane. I understand that flak is air burst but Is there any way to have the air burst do more damage and occur closer to the plane from farther ranges? Thank you Quote Link to comment Share on other sites More sharing options...
brokenbolt Posted April 9, 2021 Share Posted April 9, 2021 Will you add a Chieftain turret? Quote Link to comment Share on other sites More sharing options...
djv25 Posted April 20, 2021 Share Posted April 20, 2021 Hello, I installed this mod on 1.12, it cant load, it gets stuck on the American weapons, its a shame, looks like a great mod. Quote Link to comment Share on other sites More sharing options...
djv25 Posted April 20, 2021 Share Posted April 20, 2021 After reading some of the other post I downloaded the github file and it loads fine, however I cant see any contracts available. I thank you for any input Quote Link to comment Share on other sites More sharing options...
brokenbolt Posted April 28, 2021 Share Posted April 28, 2021 On 4/20/2021 at 3:42 PM, djv25 said: After reading some of the other post I downloaded the github file and it loads fine, however I cant see any contracts available. I thank you for any input What do you mean by contracts? This is only a parts mod. Quote Link to comment Share on other sites More sharing options...
lancefoxcia Posted May 5, 2021 Author Share Posted May 5, 2021 On 4/3/2021 at 3:13 AM, CDough8 said: Hi first off, I love this mod. I was trying to find a mod that adds cannons to use against my planes. I have a question however. I tried using the flak 88 as aa but the shells seem to air burst doing minimal damage or air burst not near the plane. I understand that flak is air burst but Is there any way to have the air burst do more damage and occur closer to the plane from farther ranges? Thank you I'll look into the flak portion and mention it to the mod makers of BDAc if we can work something out there. On 4/9/2021 at 12:54 PM, brokenbolt said: Will you add a Chieftain turret? I'll be planning to add more turrets sometime! On 4/20/2021 at 9:36 AM, djv25 said: Hello, I installed this mod on 1.12, it cant load, it gets stuck on the American weapons, its a shame, looks like a great mod. Wait, Ksp 1.12? I don't know if that's even out. Or this is an older update. Not sure. On 4/20/2021 at 10:42 AM, djv25 said: After reading some of the other post I downloaded the github file and it loads fine, however I cant see any contracts available. I thank you for any input The contracts part isn't really ksp contracts. it's more a parts mod. Much like the military gets contacts with parts for their gear. Quote Link to comment Share on other sites More sharing options...
Jamma368 Posted May 9, 2021 Share Posted May 9, 2021 This mod is the best!!! Quote Link to comment Share on other sites More sharing options...
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