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What happened to the demo?


wumpus

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  • 1 month later...

For what it's worth, I believe it could be worth keeping a demo around so that people who are interested in getting KSP but are unsure if their PC's hardware is enough can use the demo as benchmark to see for themselves if their rig is good. Especially since minimum/recommended spec lists you usually find online are not 100% pass/fail; for instance, my own laptop's CPU is supposedly insufficient for KSP according to SysReqLab, pointing at the low single-core clock speed of 1.1 GHz while completely ignoring that it's quad-core and auto-overclocks itself up to 2.2 GHz when under load, not to mention claiming that my RAM is a pass as far as recommended specs go while in actuality, the game runs like crap if I'm running Chrome in the background and it still crashes with an access violation error after about two dozen scene changes, despite not using any parts mods.

So yes, no amount of stated specs is ever going to be a more definitive verdict than actually running the game, for which a demo would be perfect.

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  • 1 year later...
On 2/11/2019 at 8:58 AM, Fraktal said:

For what it's worth, I believe it could be worth keeping a demo around so that people who are interested in getting KSP but are unsure if their PC's hardware is enough can use the demo as benchmark to see for themselves if their rig is good.

lol no.  The game has grown so much since then, it's not even viable on 32-bit anymore.

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  • 2 weeks later...

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