Quijote Posted November 17, 2017 Share Posted November 17, 2017 Hello, I'm back in spaceI just re-installed this magnificent game and I want to resume my space adventures, although I'll have to start over again. I've forgotten almost everything I want to make flights of maximum realism, so I ask you some information of mods to achieve this goalThanks, and excuse my awful English. Regards!. Link to comment Share on other sites More sharing options...
IncongruousGoat Posted November 17, 2017 Share Posted November 17, 2017 (edited) 1 hour ago, Quijote said: Hello, I'm back in spaceI just re-installed this magnificent game and I want to resume my space adventures, although I'll have to start over again. I've forgotten almost everything I want to make flights of maximum realism, so I ask you some information of mods to achieve this goalThanks, and excuse my awful English. Regards!. Welcome back to the forums! If you're looking for maximum realism, I recommend Realism Overhaul and its associated mods. Although, if you've forgotten most things I recommend holding off on installing that particular set of mods, since they make the game much harder than it already is. Also, your English is anything but awful. I swear, every time someone apologizes for their English here they have nothing to apologize for. Edited November 17, 2017 by IncongruousGoat Link to comment Share on other sites More sharing options...
James Kerman Posted November 17, 2017 Share Posted November 17, 2017 Welcome back, @Quijote. Real solar system along with RO as Incongruous Goat mentions are the most popular realism mods. Forgetting everything is probably a good thing if you are getting into these mods as there is a steep learning curve. 2 hours ago, IncongruousGoat said: Also, your English is anything but awful. I swear, every time someone apologizes for their English here they have nothing to apologize for. While an international member may spell and use grammar correctly some of the convolutions of English and it's derivatives can intimidate non native speakers. Don't worry about that either, mate, even the difference between Australian and US is profound but nothing to worry about - "I am rooted in physics." (US/UK) means something totally different in Australia. You will find this is an international community and we do our best to understand each other. Link to comment Share on other sites More sharing options...
Quijote Posted November 18, 2017 Author Share Posted November 18, 2017 (edited) 18 hours ago, IncongruousGoat said: Welcome back to the forums! Thanks all Quote If you're looking for maximum realism, I recommend Realism Overhaul and its associated mods. Although, if you've forgotten most things I recommend holding off on installing that particular set of mods, since they make the game much harder than it already is. At the moment I'm playing the tutorials, to refresh procedures, then I'll start with the mods and later I hope to collaborate something with the community, I still do not know how to 15 hours ago, James Kerman said: @James Kerman You will find this is an international community and we do our best to understand each other. That is very true, at least that is how I perceived it in my previous stage in the forum Edited November 18, 2017 by Quijote Link to comment Share on other sites More sharing options...
Quijote Posted November 18, 2017 Author Share Posted November 18, 2017 I believe that when I finish the tutorial I will start my own campaign without mods and I will learn from these two: Link to comment Share on other sites More sharing options...
Kermagerd Posted November 30, 2017 Share Posted November 30, 2017 (edited) Worry not, you have a compatriota right here so we can slaughter Shakespeare's language together! And yeah, KSP is one of those games you come back to. Just like the Deus Ex: every time you talk about it, someone somewhere can't resist the need to replay it. Have a good one! Edited November 30, 2017 by Kermagerd Typo detected. Link to comment Share on other sites More sharing options...
Quijote Posted December 1, 2017 Author Share Posted December 1, 2017 Hi all. I have some doubts about MODS, Give me a hand please. I'm running 64-bit KSP in Debian Testing (64 bits). My doubts: - Kronal Vessel Viewer seems not work. I read that it only does with the 32-bit version (that my team does not go) is that true or some knows any solution? - Someone has installed CKAN in Liinux and can help mi with this. An alternative for the MODS issue only manual is valid. - Which way of life support is more recommended USI or TAC? Thanks Link to comment Share on other sites More sharing options...
James Kerman Posted December 1, 2017 Share Posted December 1, 2017 12 minutes ago, Quijote said: Kronal Vessel Viewer seems not work. I read that it only does with the 32-bit version (that my team does not go) is that true or some knows any solution? If you start your game from steam and you have a 64bit os it should run KSP_x64.exe but you can run KSP in 32bit (your performance will drop) by going to the KSP folder (for windows it's usually in c:program files(x86)/steam/steamapps/kerbal space program and start the game by double clicking KSP.exe. Link to comment Share on other sites More sharing options...
Quijote Posted December 1, 2017 Author Share Posted December 1, 2017 Thanks Link to comment Share on other sites More sharing options...
JK_Kerbineer Posted December 1, 2017 Share Posted December 1, 2017 (edited) On 12/1/2017 at 9:57 AM, Quijote said: - Which way of life support is more recommended USI or TAC? USI would be preferable, as it is simple yet still adds the challenge of having life support to your game. TAC is good if you want completely realistic life support. Don't get me wrong, TAC is really good, but it is a little difficult is all. Edited December 4, 2017 by JK_Kerbineer Grammar Link to comment Share on other sites More sharing options...
Quijote Posted December 2, 2017 Author Share Posted December 2, 2017 Thansk for your answers Link to comment Share on other sites More sharing options...
Green Baron Posted December 2, 2017 Share Posted December 2, 2017 (edited) On 1.12.2017 at 2:57 PM, Quijote said: I'm running 64-bit KSP in Debian Testing (64 bits). Hola ! I'm running it on Debian Buster as well in 64 bit, slightly modded. No problems encountered. Oh, i should say i don't use CKAN, the only one who updates anything on my pc am i. Sancho :-) Edited December 2, 2017 by Green Baron Link to comment Share on other sites More sharing options...
John FX Posted December 3, 2017 Share Posted December 3, 2017 One extra step that can be taken after installing Real Solar System and Realism Overhaul, is Principia. It gives proper n-body physics to KSP. This sounds scarier than it is. Mostly it works very similar except you can make all those crazy orbits impossible under normal KSP physics. lagrange points for one. You can properly recreate all those missions like Voyager etc because the craft will act like it should. I would suggest getting used to RSS and RO first, they add a lot of different stuff compared to stock sized system. It is mostly the same, but different enough to be very interesting. Link to comment Share on other sites More sharing options...
Quijote Posted December 3, 2017 Author Share Posted December 3, 2017 16 hours ago, John FX said: One extra step that can be taken after installing Real Solar System and Realism Overhaul, is Principia. It gives proper n-body physics to KSP. This sounds scarier than it is. Mostly it works very similar except you can make all those crazy orbits impossible under normal KSP physics. lagrange points for one. You can properly recreate all those missions like Voyager etc because the craft will act like it should. I would suggest getting used to RSS and RO first, they add a lot of different stuff compared to stock sized system. It is mostly the same, but different enough to be very interesting. It sounds very challenging, but I'm still very green for flights like that Thank you very much for the information 18 hours ago, Green Baron said: Oh, i should say i don't use CKAN, the only one who updates anything on my pc am i. Sancho :-) That's right, but being new to Linux and KSP sometimes gets complicated Link to comment Share on other sites More sharing options...
John FX Posted December 3, 2017 Share Posted December 3, 2017 1 hour ago, Quijote said: It sounds very challenging, but I'm still very green for flights like that Thank you very much for the information To be honest the biggest challenge is going to RSS/RO. Principia just makes things work how you imagine they should in RL which allows things like ballistic captures etc I would suggest easing into it all at your own pace. Maybe just go RSS, then add RO when you are used to the scale. Add extra realism as and when you feel like it until you are happy. That's the main thing, getting enjoyment from the game. Link to comment Share on other sites More sharing options...
Quijote Posted December 4, 2017 Author Share Posted December 4, 2017 12 hours ago, John FX said: That's the main thing, getting enjoyment from the game. That's right ;), and that's easy if one does not take on too many challenges. Thanks to the community for your advice and welcome Link to comment Share on other sites More sharing options...
Quijote Posted December 4, 2017 Author Share Posted December 4, 2017 On 3/12/2017 at 1:02 AM, John FX said: One extra step that can be taken after installing Real Solar System and Realism Overhaul, is Principia. It gives proper n-body physics to KSP. Sorry I can't find see Principia. Can you tell mu a link. Thanks Link to comment Share on other sites More sharing options...
John FX Posted December 4, 2017 Share Posted December 4, 2017 33 minutes ago, Quijote said: Sorry I can't find see Principia. Can you tell mu a link. Thanks It is not on CKAN. You can find it here Just install it like any other mod (put the folder into GameData) although I would suggest that you read the documentation very carefully as it changes some things (like making a manoeuvre node and how the map works) which are quite important. As I say, I would get used to RSS and RO first if you do not want too many changes at once. Link to comment Share on other sites More sharing options...
Quijote Posted December 4, 2017 Author Share Posted December 4, 2017 4 hours ago, John FX said: You can find it here Just install it like any other mod (put the folder into GameData) although I would suggest that you read the documentation very carefully as it changes some things (like making a manoeuvre node and how the map works) which are quite important. As I say, I would get used to RSS and RO first if you do not want too many changes at once. Thank you very much for the link and especially for the tips Link to comment Share on other sites More sharing options...
Quijote Posted December 6, 2017 Author Share Posted December 6, 2017 Hello everyone, I would like to know if there is any way or MOD that allows to collect a log of a flight and its results. My wish is to write a little story about my next career. Thanks Link to comment Share on other sites More sharing options...
James Kerman Posted December 6, 2017 Share Posted December 6, 2017 Maybe this will help? Link to comment Share on other sites More sharing options...
Quijote Posted December 7, 2017 Author Share Posted December 7, 2017 Yes, thanks Link to comment Share on other sites More sharing options...
Mrcarrot Posted December 7, 2017 Share Posted December 7, 2017 Welcome back! (I'm afraid I don't go back that far on the forums, so I've never seen you before) Hello! Link to comment Share on other sites More sharing options...
Quijote Posted December 9, 2017 Author Share Posted December 9, 2017 On 7/12/2017 at 9:59 PM, Mrcarrot said: Welcome back! (I'm afraid I don't go back that far on the forums, so I've never seen you before) Hello! I do not write much in forums and when I did it was in Spanish Thanks for your welcome and greetings Link to comment Share on other sites More sharing options...
NSEP Posted December 18, 2017 Share Posted December 18, 2017 Welcome back to the cosmos Link to comment Share on other sites More sharing options...
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