TriggeredSnake Posted March 16, 2018 Share Posted March 16, 2018 (edited) This mod reimplements the old parts. For all your Nostalgic needs! The mod used to use multiple configs, but now it simply combines all the parts into one folder and restores the old versions of every removed or modified part. Currently parts from 0.13.3 are restored, and everything nerfed/changed in 1.3, 1.4, 1.5, 1.6, and 1.7 has a classic version too! Version 0.7.3 and below of the mod have two configs, one reimplements the old parts from 0.13.3, with some minor balance changes, and the other reimplements the 1.3.1 parts which were replaced, modified, nerfed or removed in 1.4. To install, just choose which config you want, and extract that config's .zip file into your GameData directory. Version 0.9.0, "The Great Reorganization", has just come out, and has improved the way the parts are stored, named, and sorted, and everything has Tech Tree integration now. Many parts have even been moved into a different category too, matching their modern equivalents better. Unfortunately, some parts (the plane cockpits) have temporarily been removed, until I can post the massive 0.10 update, which is going to include every Classic part between 0.17 and 1.1, along with a bugfix patch, which will take a couple of days. If you really need these parts, stick to 0.8.2 as it is still fully functional in 1.7, although it won't include Classic editions of the 1.7 parts. 0.9.1 has come out now, and fixes some bugs, but the massive 0.10 update isn't out yet. When this next update is done, my mod is going to fully supersede Kerbal Historical Institute, as I'll be able to reimplement every part from that long-abandoned mod. Although I have acquired a version of 0.17, after nearly 5 years, which is what is going to allow me to add so many parts next update, I still need to acquire 0.16, 0.15, and 0.14 to complete my classic KSP version collection. If anyone has these versions, or knows where I can acquire them, please message me either on the forums, @TriggeredSnake, or on reddit at /u/TriggeredSnake, as you will be a great help to both OldPartsRedux and my personal collection. Anyone who finds me an old version will get their name in included into OldPartsRedux somewhere to credit them. (if they want.) Known Bugs: There's an issue with the Classic RCS thrusters, they fire way too much exhaust and in the opposite direction. This issue has persisted since some very early versions of OldPartsRedux, and I'm still not entirely sure how to fix it, but I think I can manage it now. Not every part is in the correct tech-tree location or editor category yet. Most of these bugs will be fixed in a patch tomorrow. The reason for the abnormal amount is the complete recode, much like when KSP was rewritten and ported to Unity 5, a rewrite brings loads of new bugs. EDIT: Should now be compatible with AVC! Download on Spacedock. EDIT EDIT: Proof for reddit Edited June 13, 2019 by TriggeredSnake Changed title, updated description. Quote Link to comment Share on other sites More sharing options...
blspblackdeath Posted March 16, 2018 Share Posted March 16, 2018 Well, there is another mod for that. Cough cough. Quote Link to comment Share on other sites More sharing options...
airtrafficcontroller Posted March 17, 2018 Share Posted March 17, 2018 I like the art on Spacedock, really nostalgic. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted March 17, 2018 Share Posted March 17, 2018 FYI, CKAN can't handle the ZIP-within-a-ZIP structure that this mod has in the latest update, so the latest version of this mod that's indexed is 6.4. If you're able to choose which of the sub-ZIPs is the "better" version, I'd suggest simplifying the download by releasing only that file. Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted March 17, 2018 Author Share Posted March 17, 2018 Oh, okay. I’ll edit the file structure so that the latest version can work with CKAN. Thanks! Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted March 17, 2018 Author Share Posted March 17, 2018 13 hours ago, blspblackdeath said: Well, there is another mod for that. Cough cough. I do know about your mod, but as you will notice if you installed my mod, we implement the parts differently. Your mod adds them with different names and descriptions, I use the original description and add ‘Classic’ to the part name. I personally prefer my method, hence why I made my own mod. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 24, 2018 Share Posted March 24, 2018 Your .version file is badly formed and has incorrect data: { "NAME":"Old Parts Redux Alpha", "URL":"https://spacedock.info/mod/1744/Old%20Parts%20Redux", "DOWNLOAD":"https://spacedock.info/mod/1744/Old%20Parts%20Redux/download/0.6.3", }, "VERSION": { "MAJOR":1, "MINOR":0, "PATCH":0, "BUILD":0 }, You have a closing brace where it doesn't belong. And the URL needs to return a valid .version file, what you have is returning the spacedock page This is causing the KSP-AVC to get errors Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted March 25, 2018 Author Share Posted March 25, 2018 On 3/24/2018 at 8:32 PM, linuxgurugamer said: Your .version file is badly formed and has incorrect data: { "NAME":"Old Parts Redux Alpha", "URL":"https://spacedock.info/mod/1744/Old%20Parts%20Redux", "DOWNLOAD":"https://spacedock.info/mod/1744/Old%20Parts%20Redux/download/0.6.3", }, "VERSION": { "MAJOR":1, "MINOR":0, "PATCH":0, "BUILD":0 }, You have a closing brace where it doesn't belong. And the URL needs to return a valid .version file, what you have is returning the spacedock page This is causing the KSP-AVC to get errors Thanks for bringing this to my attention, I completely overlooked that when I coded this. The corrected version should be up on Spacedock. However, I don't know what you mean with the URL thing, can you tell me how to fix it? Also, I love your mods. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 25, 2018 Share Posted March 25, 2018 (edited) 28 minutes ago, TriggeredSnake said: Thanks for bringing this to my attention, I completely overlooked that when I coded this. The corrected version should be up on Spacedock. However, I don't know what you mean with the URL thing, can you tell me how to fix it? Also, I love your mods. The URL should, when pasted into a browser, return the current .version file. Many people use the ksp-avc web site, many others, including myself, have the source at Github and reference the file there directly. Worst case, just leave it, all it means is that AVC will not be able to check for newer versions of the mod Edited March 25, 2018 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted March 26, 2018 Author Share Posted March 26, 2018 19 hours ago, linuxgurugamer said: The URL should, when pasted into a browser, return the current .version file. Many people use the ksp-avc web site, many others, including myself, have the source at Github and reference the file there directly. Worst case, just leave it, all it means is that AVC will not be able to check for newer versions of the mod As I still don't know how to fix it I'm probably gonna have to leave it. Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted May 10, 2018 Author Share Posted May 10, 2018 On 3/25/2018 at 10:43 PM, linuxgurugamer said: The URL should, when pasted into a browser, return the current .version file. Many people use the ksp-avc web site, many others, including myself, have the source at Github and reference the file there directly. Worst case, just leave it, all it means is that AVC will not be able to check for newer versions of the mod I think the issue is fixed now. Hopefully AVC will work with version 0.7.3 and onwards. Quote Link to comment Share on other sites More sharing options...
Hojoz Posted December 28, 2018 Share Posted December 28, 2018 Is it updated with all of the other retired textures for 1.6? Please say yes Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted January 1, 2019 Author Share Posted January 1, 2019 On 12/28/2018 at 5:31 PM, Hojoz said: Is it updated with all of the other retired textures for 1.6? Please say yes No, 'fraid not. I'm about to try 1.6 for the first time. Do you know where I can find a list of the parts changed so I can update the mod? On 3/16/2018 at 10:21 PM, blspblackdeath said: Well, there is another mod for that. Cough cough. Also my mod is updated to 1.6. What happened to KHI? It's like 2 versions out of date. Am I now the dominant Old Part restorer? Quote Link to comment Share on other sites More sharing options...
Hojoz Posted January 1, 2019 Share Posted January 1, 2019 43 minutes ago, TriggeredSnake said: Do you know where I can find a list of the parts changed so I can update the mod? No, not sure at least. My best guess would be the KSP changelog on their website, or wherever that's found. I do know that they changed the Mk2 lander can and Poodle though (Because of backlash) 44 minutes ago, TriggeredSnake said: Am I now the dominant Old Part restorer? There are others? I just went looking for a parts restorer mod an the first Kottabos video I found was about your mod. That said, I have thought about copypasting the 1.4.5 folders and renaming the parts. Although it's probably not that easy. Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted January 1, 2019 Author Share Posted January 1, 2019 41 minutes ago, Hojoz said: No, not sure at least. My best guess would be the KSP changelog on their website, or wherever that's found. I do know that they changed the Mk2 lander can and Poodle though (Because of backlash) There are others? I just went looking for a parts restorer mod an the first Kottabos video I found was about your mod. That said, I have thought about copypasting the 1.4.5 folders and renaming the parts. Although it's probably not that easy. Sorry, the second bit was directed to someone else who shamelessly plugged his classic part restorer a while ago, (his mod is only for 1.4.3, so probably abandoned.) but the forums combined my replies. But thanks for telling me about that Kottabos video, I had no idea a huge Youtuber had covered my mod! That's incredible! (Also yes copying the folders is exactly how I do it, and yes it takes a while.) Thanks for the advice about finding the parts, I'll have a look tonight or tomorrow. Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted January 6, 2019 Author Share Posted January 6, 2019 Version 0.8.2 of OldPartsRedux, bringing several bugfixes, a new part, and improved tech tree integration. Quote Link to comment Share on other sites More sharing options...
Gapone Posted January 7, 2019 Share Posted January 7, 2019 Pre-1.4 fairing textures anyone? Pre-1.1 Mk2 Inline Cockpit anyone? Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted January 8, 2019 Author Share Posted January 8, 2019 On 1/7/2019 at 3:42 PM, Gapone said: Pre-1.4 fairing textures anyone? Pre-1.1 Mk2 Inline Cockpit anyone? I’ll be adding the faring in future, and I what changed with the Mk2 Inline in 1.1? I know it got a redesign in 1.0.5; the pre-1.0.5 version and the pre-0.25 version are currently in OldPartsRedux. Quote Link to comment Share on other sites More sharing options...
Gapone Posted January 8, 2019 Share Posted January 8, 2019 5 minutes ago, TriggeredSnake said: what changed with the Mk2 Inline in 1.1? Here's a plane using Mk2 Inline in 1.0.5: And here's a thing using Mk2 Inline in 1.1: See the diffirence? Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted January 8, 2019 Author Share Posted January 8, 2019 1 minute ago, Gapone said: Here's a plane using Mk2 Inline in 1.0.5: And here's a thing using Mk2 Inline in 1.1: See the diffirence? Oh crap that Mk2 Inline. Sorry, back in the old days the Mk2 Inline meant what is now the Mk1 Inline. Sorry. But yeah, that has changed. I’ll work on adding it next update. Also, OldPartsRedux does revert the Twin-nozzled Poodle, so don’t worry, you don’t have to kill yourself. Quote Link to comment Share on other sites More sharing options...
Gapone Posted January 8, 2019 Share Posted January 8, 2019 1 minute ago, TriggeredSnake said: OldPartsRedux does revert the Twin-nozzled Poodle, so don’t worry, you don’t have to kill yourself I've removed it from the game by myself some time after i got the 1.6 :) Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted January 8, 2019 Author Share Posted January 8, 2019 5 minutes ago, Gapone said: I've removed it from the game by myself some time after i got the 1.6 Don’t blame you. I added the old version to OldPartsRedux the same day I started playing 1.6 and tried to get it out as soon as possible. That’s the main reason version 0.8.1 came out without any bug fixes, I wanted to save everyone from Squad’s latest terrible decision. Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted June 5, 2019 Author Share Posted June 5, 2019 Now that I've started getting back into KSP, I'm going to publish a new update porting OldPartsRedux up to 1.7. I'll also be adding some new parts soon, as I've finally aquired a copy of 0.17 which will allow me to add a bunch of new stuff. Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted June 12, 2019 Author Share Posted June 12, 2019 0.9.0 Update has been published! Changelog: 0.9.0: "The Great Reorganizing" Features: Every part file has been recreated using files from their original versions. Every part has been renamed to state the version the part was taken from, e.g. (0.13.3), or (1.4), rather than using the 'Classic' and 'Classic Classic' suffixes. Every part now has Tech Tree integration. Some parts have been moved to different categories. Rewritten readme file. AVC compatibility should be possible due to a .version file modification, but as I don't use it I'm not entirely sure. CKAN compatibility should be possible now, but I don't use it so I'm not entirely sure. Parts: Every part changed or modified in 1.7 now has a Classic version. Unfortunately, a few parts have been temporarily removed, specifically the Classic spaceplane parts, as I need to find a backup hard drive to check which versions they are from. They will be reimplemented soon in a new update, which will be coming out in a couple of days, and will be incorporating every part between 0.17 and 1.1, plus a few other parts. Quote Link to comment Share on other sites More sharing options...
TriggeredSnake Posted June 13, 2019 Author Share Posted June 13, 2019 (edited) 0.9.1 Update has been published! Changelog: 0.9.1 is fully compatible with 1.7.2, but I'm posting this as a 1.7.1 mod because that's the version I'm stuck with until Kopernicus updates. Bugfixes: The RT-5 (1.4) now loads the correct texture and loads properly. The RT-10 (0.13.3) is now correctly named the RT-10 (0.7.3) and no longer conflicts. I will be adding a 0.13.3 version when I can update the 0.13.3 model to be modern KSP compatible. The LV-T45 (0.13.3) has been properly named in its file, and now loads correctly without conflict. The LV-T30 (0.13.3) is now named correctly. Some parts have had their categories and tech tree positions fixed. Edited June 13, 2019 by TriggeredSnake Quote Link to comment Share on other sites More sharing options...
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