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Physics bug when landing at Eve: "error voxelisation"


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Hi, I was doing a normal reentry and landing at Eve, all was good but passed ~50km I've got a let's say huge bug: all controls locked, my apoapsis start raising to infinity, game says my vessel is "under acceleration", my speed is stuck, altitude also. The debug console shows "error voxelisation". So a nice naughty physics bug. Don't know from where it comes.

I've got well moded KSP version 1.3.1, all mods are at the good version and dependencies too.

Here my output log, the modlist is at the end.

https://drive.google.com/open?id=1o6er_2Fgw6FGtv6BImZQrGpXRnvcqFEh

Thanks :)

 

Edited by kurgut
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1 hour ago, kurgut said:

Hi, I was doing a normal reentry and landing at Eve, all was good but passed ~50km I've got a let's say huge bug: all controls locked, my apoapsis start raising to infinity, game says my vessel is "under acceleration", my speed is stuck, altitude also. The debug console shows "error voxelisation". So a nice naughty physics bug. Don't know from where it comes.

I've got well moded KSP version 1.3.1, all mods are at the good version and dependencies too.

Here my output log, the modlist is at the end.

https://drive.google.com/open?id=1o6er_2Fgw6FGtv6BImZQrGpXRnvcqFEh

Thanks :)

 

HI, the voxelisation error is not a physics bug it  relates directly to FAR, though why you'd bother with FAR if you're a space adventurer is a mystery.  I'll dispute your " all mods are at the good version and dependencies too."  as there's clearly a problem with remotech not loading properly.    29 copies of mini AVC aren't doing you any favors either.    There seems to be an issue with contract configurator. and an issue with StationScience.   I could go on looking and probably find a lot more problems in that epic sized output log but after half an hour I'm pretty convinced that your game is not healthy.

  As for debugging your issue,  a lot of it is on you,  the faulty plugins need to be sorted, as it's obvious from the log that  they form some essential part of your game, rather than something hardly used. Remove all but one of the stupid miniAVC dlls  and see how it goes , though i doubt that having had all theses errors , probably for some time, that , that particular save is worth bothering with

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9 minutes ago, SpannerMonkey(smce) said:

HI, the voxelisation error is not a physics bug it  relates directly to FAR, though why you'd bother with FAR if you're a space adventurer is a mystery.  I'll dispute your " all mods are at the good version and dependencies too."  as there's clearly a problem with remotech not loading properly.    29 copies of mini AVC aren't doing you any favors either.    There seems to be an issue with contract configurator. and an issue with StationScience.   I could go on looking and probably find a lot more problems in that epic sized output log but after half an hour I'm pretty convinced that your game is not healthy.

  As for debugging your issue,  a lot of it is on you,  the faulty plugins need to be sorted, as it's obvious from the log that  they form some essential part of your game, rather than something hardly used. Remove all but one of the stupid miniAVC dlls  and see how it goes , though i doubt that having had all theses errors , probably for some time, that , that particular save is worth bothering with

Thanks for reply and help. :)

Ok, those mini AVC, I have to delete them in each mod folder right?

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39 minutes ago, SpannerMonkey(smce) said:

though why you'd bother with FAR if you're a space adventurer is a mystery

The bug start when I enter Eve atmosphere, so it's where FAR works in theory

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