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Looking for Mod: Tone down reentry effects


ebigunso

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So, is there any mod that tones down the reentry effect's starting conditions, so I don't get fiery launches but still get fiery reentries?

It just doesn't look right to have flames showing on screen while not having any heat issues on the craft at all.

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  On 7/31/2018 at 9:07 AM, ebigunso said:

So, is there any mod that tones down the reentry effect's starting conditions, so I don't get fiery launches but still get fiery reentries?

It just doesn't look right to have flames showing on screen while not having any heat issues on the craft at all.

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@aeroFXStartThermalFX = 4 //2.5 // Speed in mach when aeroFX starts changing from white to orange
@aeroFXFullThermalFX = 6 //3.75 // Speed in mach when aeroFX is fully orange

Maybe this? Mess with those numbers as needed. 

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  On 8/1/2018 at 1:49 PM, ebigunso said:

@Nightside Ohhhh, thanks. That looks promising. Which file should I look in to find that entry?

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Sorry, that was a little brief. 

Those two lines come from the physics.cfg file (in the first few lines). You can alter them manually, or if you have module manager installed you can copy/past my lines above into a config file in your GameData folder.

Let me know if it gets the results you are after.

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  • 2 weeks later...
  On 8/15/2018 at 9:10 PM, lajoswinkler said:

If you have plasma forming on your launches, you're going too fast and too shallow.

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That advice is incorrect for KSP versions after 1.0
Since the aerodynamics have been remodeled after that, terminal velocity easily exceeds 1400m/s once your altitude is above 10km. The most efficient launching profiles in KSP actually involve a lot of plasma effects.

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  On 8/21/2018 at 4:53 AM, Blaarkies said:

That advice is incorrect for KSP versions after 1.0
Since the aerodynamics have been remodeled after that, terminal velocity easily exceeds 1400m/s once your altitude is above 10km. The most efficient launching profiles in KSP actually involve a lot of plasma effects.

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Oh. I thought I was just suddenly very sucky at launching things. Good to know. :lol:

  On 8/21/2018 at 3:48 PM, Nightside said:

Another alternative would be to increase reentry heating in the difficulty menu. I usually do this just for more “boom-boom”.

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On the contrary, that would increase the plasma formation.

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