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Can I delete KSP_Data directory?


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43 minutes ago, Phineas Freak said:

useless files/folders (buildID.txt

This is the first file CKAN looks for to determine which game version is installed (falling back to parsing readme.txt). It's smaller than 100 bytes, so deleting it to save space isn't what I would call a good trade-off.

(Yes, I know not everyone uses CKAN and you weren't necessarily recommending deletion, but I want to get this on the record before we start receiving problem reports from overzealous deleters.)

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7 minutes ago, HebaruSan said:

This is the first file CKAN looks for to determine which game version is installed (falling back to parsing readme.txt).

If you're already coding in looking for a fallback... why not the more obvious buildID64.txt...?

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13 minutes ago, swjr-swis said:

If you're already coding in looking for a fallback... why not the more obvious buildID64.txt...?

Fair point, I forgot that file. Luckily the logic already checks both.

https://github.com/KSP-CKAN/CKAN/blob/master/Core/GameVersionProviders/KspBuildIdVersionProvider.cs

The point about potentially corrupting data to save <100 bytes is not diminished.

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