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Hard dock crew transfer


Am4nn

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I wanted a safer way to transfer crews between command pods than all that flying around. I saw other people use lander legs to dock and went from there. I used a 1.25m adapter as a target to grab onto while making sure to strut everything together. The 2 wing pieces were used to isolate a ladder and make a safe place to hang on. All EVAs were done without letting go.

Rendezvous at 250km

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Docking ever so slowly

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First crew transfer

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Party in the crew tank

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I'm really looking forward to .17 and the challenge of all the new planets and moons.

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Man, once we get proper docking in we're going to laugh at the complicated improvisations we thought up. like before lander legs, and you had to use fins.

I suppose that's the best thing about this game, it allows improvisation.

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Frequently switching ships just long enough to turn on the s.a.s is the way I dealt with the rotation issue.

Tommygun- As far as turning goes the kerbals seem to figure it out for themselves. Just make sure the ladders are at the same lvl and when you get to an intersection just hit right (D) or left (A) and they usually turn onto the new ladder. You can turn a 360 at any intersection. Testing ladders pre-launch is important too.

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I achieved a similar rendez-vous and docking yesterday. I had done it in the past, with 0.14, but the spacecraft would spin out of control as soon as they collided (something to do with mesh collisions). I don't know if something has changed in the code, but this time, the docking was much more gentle and stable. And of course, do not warp of switch to the tracking station.

screenshot3ld.png

I used a Dynasat Adapter to maintain the attitude on the space station target. It works ok as long as you don't have any crewable parts on it (crew tank, airlocks, empty pods, etc...), but you can fit ladders to the space station for EVA.

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