Drupegod02 Posted June 15, 2020 Share Posted June 15, 2020 1 minute ago, Hpl said: This is the Beyond Home thread Not the GU thread yea sorry Quote Link to comment Share on other sites More sharing options...
MuriloMoreira Posted June 15, 2020 Share Posted June 15, 2020 I cannot make a precision landing at Armstrong because the ship that is already landing starts to enter inside the moon, it crosses the surface. Quote Link to comment Share on other sites More sharing options...
Hpl Posted June 15, 2020 Share Posted June 15, 2020 quicksave and then quickload, i had the same problem on hydron and that fixed it if it doesnt work set your terrain quality to max Quote Link to comment Share on other sites More sharing options...
Motokid600 Posted June 19, 2020 Share Posted June 19, 2020 So ive since decided against rescaling Rhode alone. Im going to go for the 2.5x. How is this done exactly? I see the settings in the.. settings file for Sigma. Is it just the rescale value I set to 2.5 and... that's it? Also. I asked in my previous post about using SD for rescale vs just editing the raw config file. You advised against it. I want to change the gravity of Rhode to 1. That's it beyond the overall rescale that ill use SD to do. Do I have to create my own config file for that or can I just edit Rhodes? Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted June 19, 2020 Share Posted June 19, 2020 12 hours ago, Motokid600 said: So ive since decided against rescaling Rhode alone. Im going to go for the 2.5x. How is this done exactly? I see the settings in the.. settings file for Sigma. Is it just the rescale value I set to 2.5 and... that's it? Also. I asked in my previous post about using SD for rescale vs just editing the raw config file. You advised against it. I want to change the gravity of Rhode to 1. That's it beyond the overall rescale that ill use SD to do. Do I have to create my own config file for that or can I just edit Rhodes? SD contains a readme file that explains fairly well all the settings and what they do. for a normal rescale 2.5x you would usually need to change: Resize = 2.5 (this will change the size of the planets) Rescale = 2.5 (this will change the size of the orbits) Atmosphere = whatever (this will change the scale of the atmosphere, I don't know what's best for 2.5x, I guess it depends on your taste) dayLengthMultiplier = you usually want this to be the square root of the Rescale (so in this case ~1.58) SD can also change the gravity, when rescaling SD will keep constant the gravity at surface level of the planet. if you want to change only rhode you might as well just go into its cfg and change the geeASL to 1 (assuming rhode has that value, otherwise just add it in there) Quote Link to comment Share on other sites More sharing options...
Whargarble Posted June 21, 2020 Share Posted June 21, 2020 A new, very different to me, bug with planetary surfaces. I'm visiting Anger with a probe. In map view it looks fine. When exiting map view, it only renders the surface that is a certain distance away from me. So when I zoom in on my probe, it doesn't show the surface. When I'm zoomed way out, it does show the surface. Makes it slightly difficult to land. Screenshots with and without bug: https://imgur.com/a/z84fRu3 Log: https://gofile.io/d/9XLTke Quote Link to comment Share on other sites More sharing options...
Hpl Posted June 21, 2020 Share Posted June 21, 2020 I had a very similar bug, I fixed it by quicksaving/quickloading, if that doesn’t work try setting your terrain quality to max Quote Link to comment Share on other sites More sharing options...
Whargarble Posted June 21, 2020 Share Posted June 21, 2020 1 hour ago, Hpl said: I had a very similar bug, I fixed it by quicksaving/quickloading, if that doesn’t work try setting your terrain quality to max Oh, hey, quick-save/load worked perfectly. Thanks! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 21, 2020 Author Share Posted June 21, 2020 Beyond Home has been updated to 1.9.1, provided you download the continued version of Kopernicus: https://github.com/prestja/Kopernicus/releases/tag/release-1.9.1-1 USE WITH CAUTION - This is a new Kopernicus release without much prior testing Quote Link to comment Share on other sites More sharing options...
Hpl Posted June 21, 2020 Share Posted June 21, 2020 :O is the update just support for 1.9.1 or anything changed? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 21, 2020 Author Share Posted June 21, 2020 (edited) 3 minutes ago, Hpl said: :O is the update just support for 1.9.1 or anything changed? Nothing has changed yet, but I'm looking for and bug reports that may come with the new Kopernicus. Normally I wouldn't update this early after a Kopernicus release, but since it is no longer managed by TMSP, there may need to be bug fixes. Consider this a pre release Edited June 21, 2020 by Gameslinx Quote Link to comment Share on other sites More sharing options...
Hpl Posted June 21, 2020 Share Posted June 21, 2020 ok im waiting for DeltaDizzy to finish his contract pack to add BH to my modded game, so i cant report bugs, also is the ckan version updated? Quote Link to comment Share on other sites More sharing options...
ZRsilence Posted June 22, 2020 Share Posted June 22, 2020 Hello, why can't I find skybox in the module? I can't replace it Quote Link to comment Share on other sites More sharing options...
JcoolTheShipbuilder Posted June 22, 2020 Share Posted June 22, 2020 how do i open the spaceport on Lua in sandbox? Quote Link to comment Share on other sites More sharing options...
siderr Posted June 22, 2020 Share Posted June 22, 2020 (edited) Updated Kopernicus to the last fork, all looks pretty smooth, only bug so far was sun-flare missing, fixed by restarting game. Edited June 22, 2020 by siderr Quote Link to comment Share on other sites More sharing options...
JcoolTheShipbuilder Posted June 22, 2020 Share Posted June 22, 2020 2 hours ago, siderr said: Updated Kopernicus to the last fork, all looks pretty smooth, only bug so far was sun-flare missing, fixed by restarting game. huh.... i had no issue when i loaded it with the 1.9.1 kopernicus. though rhode's oceans were black voids. it was fixed when i got EVE and Scatterer. Quote Link to comment Share on other sites More sharing options...
Hpl Posted June 22, 2020 Share Posted June 22, 2020 8 hours ago, JcoolTheShipbuilder said: how do i open the spaceport on Lua in sandbox? Open KK menu, select lua base and press unlock Quote Link to comment Share on other sites More sharing options...
Kraken that doesn't exist Posted June 22, 2020 Share Posted June 22, 2020 (edited) h Edited June 22, 2020 by Kraken that doesn't exist Quote Link to comment Share on other sites More sharing options...
Hpl Posted June 22, 2020 Share Posted June 22, 2020 AHEM read linx's last post Quote Link to comment Share on other sites More sharing options...
Kraken that doesn't exist Posted June 22, 2020 Share Posted June 22, 2020 (edited) 21 hours ago, Gameslinx said: USE WITH CAUTION - This is a new Kopernicus release without much prior testing im kind of gonna test if my pc doesn't get a virus from too much data use again Edited June 22, 2020 by Kraken that doesn't exist Quote Link to comment Share on other sites More sharing options...
Drupegod02 Posted June 23, 2020 Share Posted June 23, 2020 what are the names of all the trees and pics pls I tried to sample a basic tree and a cactus but it didn't let me? what can you sample with a scanning arm? Quote Link to comment Share on other sites More sharing options...
dragonblackultra0113@gmail Posted June 24, 2020 Share Posted June 24, 2020 Stupid question but do I install by dropping the beyond home folder in the game data? Quote Link to comment Share on other sites More sharing options...
Drupegod02 Posted June 24, 2020 Share Posted June 24, 2020 5 minutes ago, dragonblackultra0113@gmail said: Stupid question but do I install by dropping the beyond home folder in the game data? that's a big no-no, you take the files from the BeyondHome folder and put them into KSP Gamedata. If you the whole folder it messes stuff up And if i were you, download ckan to download KSP mod easier Quote Link to comment Share on other sites More sharing options...
dragonblackultra0113@gmail Posted June 24, 2020 Share Posted June 24, 2020 24 minutes ago, Drupegod02 said: that's a big no-no, you take the files from the BeyondHome folder and put them into KSP Gamedata. If you the whole folder it messes stuff up And if i were you, download ckan to download KSP mod easier Got it but all of the files? Quote Link to comment Share on other sites More sharing options...
Drupegod02 Posted June 24, 2020 Share Posted June 24, 2020 35 minutes ago, dragonblackultra0113@gmail said: Got it but all of the files? all of the files except the read me and stuff like that Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.