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Custom Engine Particle .mu not working


HB Stratos

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I have created this custom particle FX in unity and exported the GameObject into a .mu with PartTools.

It should look something like this:
unknown.png

but it won´t work:
https://cdn.discordapp.com/attachments/439724558518583316/554361376743882762/turboJet.mu
This is the.mu I created.

It uses the texture FlameRedOrange found in Gamedata/Squad/FX

Can anyone here help me make this particle work with the panther, if possible as a module manager patch? That would help me out a lot.

 

Thanks in Advance

-HB Stratos

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