Casper_83 Posted July 23, 2019 Share Posted July 23, 2019 (edited) 1. Is there anyway to prevent this? I am not hesitant to modify my own CFG files. 2. Besides is there anyway to strengthen the joints between the parts so i do not need struts, i know how to strengthen the breakpoints, but i have no idea how to strengthen the parts so they do not bend in the joints (besides struts and autostruts). Edited October 20, 2019 by Casper_83 Quote Link to comment Share on other sites More sharing options...
KingDominoIII Posted September 1, 2019 Share Posted September 1, 2019 Having the same issue, might try KJR. Quote Link to comment Share on other sites More sharing options...
Casper_83 Posted September 7, 2019 Author Share Posted September 7, 2019 On 9/1/2019 at 6:37 PM, KingDominoIII said: Having the same issue, might try KJR. Expand Did you try KJR? Did that help you? Quote Link to comment Share on other sites More sharing options...
KingDominoIII Posted September 9, 2019 Share Posted September 9, 2019 On 9/7/2019 at 7:02 PM, Casper_83 said: Did you try KJR? Did that help you? Expand Haven't done it yet, get back to me if you try it though. I've heard that KJR can break the parts idk if it does though. Quote Link to comment Share on other sites More sharing options...
Casper_83 Posted September 10, 2019 Author Share Posted September 10, 2019 On 9/9/2019 at 4:16 PM, KingDominoIII said: Haven't done it yet, get back to me if you try it though. I've heard that KJR can break the parts idk if it does though. Expand I have actually uninstalled the game, I was a bit disappointed att breaking ground. They should have named it breaking air, because everything seems to be focused on propellers. Quote Link to comment Share on other sites More sharing options...
Casper_83 Posted October 23, 2019 Author Share Posted October 23, 2019 I have updated with a new picture since the first one got blurry for some reason. Quote Link to comment Share on other sites More sharing options...
Xyphos Posted October 23, 2019 Share Posted October 23, 2019 I too, noticed that it's weak-jointed, when attempting to build some rotary aircraft and the rotors bent and buckled under high RPM given by a made up gear system Quote Link to comment Share on other sites More sharing options...
Casper_83 Posted December 4, 2019 Author Share Posted December 4, 2019 On 10/23/2019 at 2:48 PM, Xyphos said: I too, noticed that it's weak-jointed, when attempting to build some rotary aircraft and the rotors bent and buckled under high RPM given by a made up gear system Expand I hope they will fix this for the next update. Have you found any workarounds? Quote Link to comment Share on other sites More sharing options...
Xyphos Posted December 4, 2019 Share Posted December 4, 2019 (edited) On 12/4/2019 at 9:01 PM, Casper_83 said: I hope they will fix this for the next update. Have you found any workarounds? Expand yes and no; jet-tipped rotors can only go so fast before breaking so use only two jets on low thrust, install Editor Extentions mod and spam 20 radially-attached rotors everywhere to increase the lift. (don't use the built-in attach nodes when placing, leave at double config and place on the adjacent face) while the craft did work, it still wasn't suitable for an auto-gyro. Edited December 4, 2019 by Xyphos Quote Link to comment Share on other sites More sharing options...
Casper_83 Posted December 5, 2019 Author Share Posted December 5, 2019 On 12/4/2019 at 10:47 PM, Xyphos said: yes and no; jet-tipped rotors can only go so fast before breaking so use only two jets on low thrust, install Editor Extentions mod and spam 20 radially-attached rotors everywhere to increase the lift. (don't use the built-in attach nodes when placing, leave at double config and place on the adjacent face) while the craft did work, it still wasn't suitable for an auto-gyro. Expand Thank you, for me the problem is the part it self that is bending. You could fix your issue with modding the parts attachment node strength i think that would help you. Quote Link to comment Share on other sites More sharing options...
Casper_83 Posted February 15, 2020 Author Share Posted February 15, 2020 On 9/9/2019 at 4:16 PM, KingDominoIII said: Haven't done it yet, get back to me if you try it though. I've heard that KJR can break the parts idk if it does though. Expand On 10/23/2019 at 2:48 PM, Xyphos said: I too, noticed that it's weak-jointed, when attempting to build some rotary aircraft and the rotors bent and buckled under high RPM given by a made up gear system Expand Do any you know if they have fixed this issue in 1.9? @KerbalSpaceProgram Quote Link to comment Share on other sites More sharing options...
Casper_83 Posted July 17, 2020 Author Share Posted July 17, 2020 On 12/5/2019 at 4:01 PM, Casper_83 said: Thank you, for me the problem is the part it self that is bending. You could fix your issue with modding the parts attachment node strength i think that would help you. Expand @Xyphos @KingDominoIII Have any of you found a solution yet? I am still hoping and testing with every new update that comes along. Xyphos did you try my fix for your problem? @KerbalSpaceProgram Is this a known problem for you? Where could i address this, to have someone look att it? Quote Link to comment Share on other sites More sharing options...
Xyphos Posted July 23, 2020 Share Posted July 23, 2020 so far, nothing has worked. the joints remain weak and thus, I only use the robotic parts for tiny simple things Quote Link to comment Share on other sites More sharing options...
Casper_83 Posted July 28, 2020 Author Share Posted July 28, 2020 @SQUAD Are you aware of this? Could you put it in a list to fix? Just for us to get our hopes up. Or is there somewhere else i can report this? It seems like there is more than me that have this problem. I am happy to modify myself, but it doesn't look possible? Quote Link to comment Share on other sites More sharing options...
Recommended Posts