SQUAD

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About SQUAD

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    Developer of KSP

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  1. Who hasn’t dream about becoming an enormous self-propelled wrecking ball and wreak havoc in your surroundings… This non-linear and filled with explosions mission lets you do exactly that! - By Cunjo Carl Get it here: https://bit.ly/2nA4cJ8
  2. Universal Storage is a modular parts mod, allowing you to build custom service modules. It is highly integrated with the most popular life support mods! #KSP By @Paul Kingtiger , @DMagic and @Daishi
  3. Welcome to KSP Weekly! Scheduled for liftoff tomorrow, Saturday, August 11, at 3:33 a.m. EDT, the Parker Solar Probe will make its journey all the way to the Sun’s atmosphere, or corona — closer to our Star than any spacecraft in history. And our friend DasValdez got a firsthand look at the launch site – more on that below in our new KSP Vault section of KSP Weekly! The Parker Solar Probe will launch from Cape Canaveral Air Force Station in Florida aboard a United Launch Alliance Delta IV Heavy with a third stage added. Weighing about 635kg, the spacecraft will blast off toward the Sun with 55 times more energy than is required to reach Mars. The probe will use Venus’ gravity during seven flybys over nearly seven years to gradually bring its orbit closer to the Sun. The spacecraft will fly through the Sun’s atmosphere as close as 6.12 million kilometers to our Star surface, well within the orbit of Mercury and more than seven times closer than any spacecraft has come before. (Earth’s average distance to the Sun is 149.6 million kilometers). Flying into the outermost part of the Sun’s corona, the Parker Solar Probe will employ a combination of in situ measurements to expand our knowledge of the corona, as well as the origin and evolution of the solar wind. It will also make critical contributions to our ability to forecast changes in Earth’s space environment that affect life and technology on Earth. Parker Solar Probe will perform its scientific investigations in a hazardous region of intense heat and solar radiation. The spacecraft will fly close enough to the Sun to watch the solar wind speed up from subsonic to supersonic, and it will fly though the birthplace of the highest-energy solar particles. To perform these unprecedented investigations, the spacecraft and instruments will be protected from the Sun’s heat by a 11.43-cm-thick carbon-composite shield, which will need to withstand temperatures outside the spacecraft that reach nearly 1,377°C. The primary science goals for the mission are to trace the flow of energy that heats and accelerates the solar corona and solar wind, determine the structure and dynamics of the plasma and magnetic fields at the sources of the solar wind, and explore the mechanisms that accelerate and transport energetic particles. Interestingly enough, the spacecraft also holds a microchip carrying the names of more than 1.1 million participants who signed up to have their names travel to the Sun There are a few names on that microchip that you may recognize: [Development news start here] Work on Kerbal Space Program 1.5 continues. This week the team worked on making adjustments to improve the support for high-res screens like 4K. For instance, you are now able to change the UI scaling in game up to 200% (from 150%) across all the scale settings. Additionally, we did some minor pending tasks that involve the agencies within the game. Multiple agencies lacked descriptions and mentalities, so we are including them in the 1.5 release. Some of the affected agencies were: C7 Aerospace Division, Goliath National Products, Kerbal Motion LLC, Maxo Construction Toys, and Periapsis Rocket Supplies Co. Naturally, all the corresponding localizations will be included with the release as well. We also continue with the revamp and update to several existing parts for the 1.5 release. Besides improving the look of these parts, our intention is to standardize the game’s parts in terms of geometry, pixel density (resolution), and resource optimization. Currently the pixel density varies widely from part to part and by standardizing these assets we are not only improving the visuals but also optimizing the game’s performance. For example, this week we worked on the Probodobodyne HECS unmanned command module, which not only now looks better, but has been optimized to draw less resources from the game. Bug fixes have also been a part of the development agenda this week. We fixed an issue in the Making History Expansion Mission Builder canvas that was placing docked nodes at the bottom of the list rather than in their original position when using the “Undo” function. Not a serious bug, but still quite annoying. In a similar manner, we crushed a bug that prevented any changes to the music options not being applied in-game until the player entered a facility during gameplay. [KSP Vault] This week we stumbled upon some very cool stuff. For starters, KSP veteran and fan-favorite, DasValdez streamed a tour at NASA’s Space Launch Complex 37, where the very same Delta IV that’s going to take the Parker Solar Probe towards its destination was getting its final touches. Watch it here! The Mission of the Week, The Jool Mix-Up, will put you in the shoes of Jeb, who once more has messed things up and will need to Navigate the Jool system without full control of your vessel: no keyboard aiming, no maneuver nodes, no fine-tuned thrust. Are you up to the challenge? Get it here! Last but not least, watch ShadowZone build the Ultimate Mun Rocket in his KSP Career Playthrough series! Click here to watch! Have you seen cool KSP-related content that you consider worth highlighting? Share it with us and help us give content creators more exposure. :) Remember that you can also share and download missions on Curse, KerbalX, the KSP Forum and the KSP Steam Workshop. That’s it for this week. Be sure to join us on our official forums, and don’t forget to follow us on Twitter and Facebook. Stay tuned for more exciting and upcoming news and development updates! Happy launchings! *Information Source: J. (n.d.). Retrieved from http://parkersolarprobe.jhuapl.edu/index.php#the-mission Garner, R. (2017, May 24). Parker Solar Probe: Humanity’s First Visit to a Star. Retrieved from https://www.nasa.gov/content/goddard/parker-solar-probe-humanity-s-first-visit-to-a-star Garner, R. (2018, August 09). NASA’s Parker Solar Probe is About to Lift Off. Retrieved from https://www.nasa.gov/feature/goddard/2018/nasa-s-parker-solar-probe-is-about-to-lift-off
  4. We need to go back to the Mun, that’s why ShadowZone built probably the ultimate mun rocket in #KSP!
  5. “Jeb landed the Bop lander on Pol, the Vall lander on Bop, the Tylo lander on Vall, and the Laythe lander on Tylo! And he didn’t realize it until he was getting ready to land the Pol lander on Laythe!” It is up to you to fix this. Navigate the Jool system without full control of your vessels: no keyboard aiming, no maneuver nodes, no fine-tuned thrust. - By 5thHorseman https://bit.ly/2Mb2jAA
  6. This mod runs your spaceplane through a virtual wind tunnel while still in the SPH and predicts its engine and flight performance at every speed and altitude! #KSP By Booots
  7. Welcome to KSP Weekly! The New Horizons spacecraft delighted us all with the beautiful images it took from Pluto and its moons during its 2015 flyby. The spacecraft was the first to visit the dwarf planet and the pictures it took of the dwarf planet’s icy surface, as well as observations of Pluto’s moon Charon, are revolutionizing our understanding of solar system objects far from the sun. After this amazing feat, New Horizons is now en route to an object deeper in the Kuiper Belt, called 2014 MU69, nicknamed “Ultima Thule” after a distant place located beyond the “borders of the known world”, commonly mentioned in ancient Greek and Roman literature and cartography. It will reach this object on January 1, 2019. Ultima Thule was discovered by astronomers using the Hubble Space Telescope on June 26, 2014 and lies about 1.6 billion km beyond Pluto. The irregular shaped classical Kuiper belt object, which is unlikely to have undergone significant perturbations, is a suspected contact binary or even close binary system and measures approximately 30 kilometers in diameter. It is also suspected to have a moon! Luckily for the New Horizon Team, this Saturday, Ultima Thule will pass in front of a distant star, and so cast a dim shadow on Earth, with research team using telescopes for observation in both Senegal and Colombia. This occultation will give researchers hints about what to expect at Ultima Thule and help them refine their flyby plans. It takes a special set of circumstances to get any kind of a look at such a distant and small object like Ultima Thule, so that is why this occultation is so important. It is going to be a challenging task to gather the occultation data, though. The object lies at the limit of what is detectable with Hubble, and the amount of computer processing needed to resolve the data is staggering. The Ultima Thule encounter next year is the centerpiece of New Horizons’ extended mission. The upcoming flyby will provide an up-close look at a frigid relic from the solar system’s early days and help astronomers better understand the diversity and complexity of the Kuiper Belt. We are looking forward to see what we’ll learn from these observations. [Development news start here] We’ve got exciting news for all of you, dear Astronauts. Our team has started working on our upcoming and free of cost update. Kerbal Space Program 1.5 is now in the VAB and we’ll be sharing all the relevant development news as we advance on this update in the upcoming months! To continue with the tradition of delivering meaningful updates, Kerbal Space Program 1.5 will be filled with cool content and improvements for everyone to enjoy. Among the improvements we are planning is the revamping of a few parts. Actually, we’ve already started this task and we thought you’d like to see an example of what we have up our sleeve so far. Some of you might recognize these tanks. The FL-T series are some of the parts that were starting to look outdated, so we decided to give them a fresh new look that kept the original essence, while also adding a secondary texture set that you’ll be able to switch at will to match the look-and-feel of your vessels. Let us know what you think about this. Click here to see the full resolution image. In addition to the improvements and new content, we are doing a sweep of the bug trackers to clear up a number of the issues in there - focusing on the ones that have impact to many players. With the joint effort of our testers and the programming workforce, we’ve already taken steps towards this purpose. In the case of the expansion, for example, we solved a bug that sometimes caused a NullReferenceException when a “Spawn Kerbal” node was docked to the Start Node and the user tried to test the mission. Sometimes it would spawn the user overlooking Kerbin with a loss of UI functionality and the NRE log spam. The team also fixed minor issue involving the Mission Start setting within the Start Node, which wasn’t matching the actual game time by an hour margin. Even if the time difference was that small, it could have caused trouble to creator as all Celestial Bodies positions are tied to UT and they use the Start Time setting to recreate a specific scenario. That’s going to be it in terms of development news this week, but there’s still much more to share in the upcoming months, so stay tuned. We wanted to include a new section to our weekly updates going forward too; a section dedicated to you, our community. From now on, we will remind you of some of the cool stuff that we stumble upon and have featured in one way or another (but some of you might have missed) along with anything else we might consider interesting to share. We’ll call it the [KSP Vault]. SpaceX Falcon 9 Mission - In case you missed it, this week we featured a cool mission created by forum user Rookie that lets you recreate SpaceX’s feat of landing the Falcon 9 main booster. You’ve seen it happen, but have you attempted it by yourself? Click here to get it. Docking two asteroids together! - Watch Tim Dodd, The Everyday Astronaut, attempt this popular /r/kerbalspaceprogram challenge to dock two asteroids together! This isn’t an easy stunt, will he succeed? Watch it here. Have you seen cool KSP-related content that you consider worth highlighting? Share it with us and help us give content creators more exposure. :) Remember that you can also share and download missions on Curse, KerbalX, the KSP Forum and the KSP Steam Workshop. That’s it for this week. Be sure to join us on our official forums, and don’t forget to follow us on Twitter and Facebook. Stay tuned for more exciting and upcoming news and development updates! Happy launchings! *Information Source: Howell, E. (2018, March 01). New Horizons: Exploring Pluto and Beyond. Retrieved from https://www.space.com/18377-new-horizons.html Talbert, T. (2015, March 19). New Horizons. Retrieved from https://www.nasa.gov/mission_pages/newhorizons/main/index.html Talbert, T. (2018, March 13). New Horizons Chooses Nickname for ‘Ultimate’ Flyby Target. Retrieved from https://www.nasa.gov/feature/new-horizons-chooses-nickname-for-ultimate-flyby-target Wall, M. (2018, August 01). New Horizons Team Aims to Get One Last Look at Flyby Target. Retrieved from https://www.space.com/41354-new-horizons-flyby-target-occultation.html
  8. I noticed on this Daily Kerbal thread, it says StarMods, not JoolTube.

  9. Everyday Astronaut is attempting the #KSP Reddit challenge to dock two asteroids together! This should be fun!
  10. Recreate SpaceX’s feat of landing the Falcon 9 main booster in this cool mission! Your task is to launch a Falcon 9 into orbit and land it next to the KSC, simple enough, right? - By Rookie https://bit.ly/2KiNpDr
  11. Welcome to KSP Weekly! Recently, a team of researchers from the National Institute of Astrophysics (INAF) in Rome presented evidence of a vast subglacial liquid water reservoir on Mars’ South Pole. The team, led by Dr Roberto Orosei used data collected by a radar instrument, the Mars Advanced Radar for Subsurface and Ionosphere Sounding (MARSIS), on board ESA’s Mars Express spacecraft. The data showed that there was a source of liquid water spanning about 20 kilometers across in a region called Planum Australe, about 1.5 kilometers below the surface. It was detected by sending 29 sets of radar pulses under the surface, with reflections showing a radar signal almost identical to that from lakes of liquid water found beneath the ice of Antarctica and Greenland on Earth, heavily suggesting it is liquid water. The exact nature of the water is unclear though. The characteristics of this suspected water are complicated by the conditions it is in. On Earth, subglacial lakes reach temperatures of about -60°C. But the intense pressure of the ice above lowers the melting point of the water, to the point where it exists as a liquid in large freshwater lakes. However, under this region on Mars, it’s thought the temperatures drop to about -68°C. In order for the water to remain liquid here, it is probably full of salts like magnesium, calcium, and sodium. On Earth, a handful of subglacial lakes have been drilled into and we have found bacteria within them, so this discovery is considered as a major step in the hopes of finding past or present life on Mars. A few years ago, scientists found evidence for water trickling on the surface, known as recurring slope lineae (RSL). However, these features are short-lived, with the water quickly evaporating in the low-pressure environment on the Martian surface. It’s long been theorized, though, that there may be more stable bodies of liquid beneath the surface, as evidenced in this research. To answer this, researchers hope to use more data from Mars Express over the next years. Although there is still much to learn and an actual drilling operation is still out of our reach, this is a very exciting discovery. On Earth, liquid water almost always means life. Coupled with the recent discovery of the building blocks of life on Mars, we might end up finding that life is much more common than we thought in the universe. [Development news start here] Yesterday we released Patch 1.4.5 and with it, various improvements and bug fixes for both the base game and the expansion have been included. For instance, we have incorporated a quality-of-life feature that lets you dismiss pop-up dialogs with the ESC button. We also fixed several issues regarding the Steam Workshop in-game incorporation, and included a subscribe/unsubscribe button to the Mission Play dialog for Steam shared files on the Community tab for your convenience. Click here to see the full release notes. In addition to all the work that even a small release like 1.4.5 entails, we have kept ourselves occupied with other exciting tasks. KSP continues to be a great platform to be improved upon and we are dedicated to continue providing updates to the game and making it the best experience possible for all of our players. We will continue to keep our players updated on upcoming developments here on KSP Weekly. Remember that you can also share and download missions on Curse, KerbalX, the KSP Forum and the KSP Steam Workshop. That’s it for this week. Be sure to join us on our official forums, and don’t forget to follow us on Twitter and Facebook. Stay tuned for more exciting and upcoming news and development updates! Happy launchings! *Information Source: (n.d.). Retrieved from https://marsed.asu.edu/mep/ice/polar-caps/planum-australe Anderson, G. (2015, September 28). NASA Confirms Evidence That Liquid Water Flows on Today’s Mars. Retrieved from https://www.nasa.gov/press-release/nasa-confirms-evidence-that-liquid-water-flows-on-today-s-mars Bartels, M. (2018, July 25). Mars’ South Pole May Hide a Large Underground Lake. Retrieved from https://www.space.com/41272-mars-liquid-water-below-ice-cap.html E. (n.d.). Mars Express. Retrieved from https://www.esa.int/Our_Activities/Space_Science/Mars_Express O`Callaghan, J. (2018, July 26). A Huge Lake Of Liquid Water Has Been Found On Mars. Retrieved from http://www.iflscience.com/space/weve-finally-found-actual-liquid-water-on-mars/all/ Orosei, R., Lauro, S. E., Pettinelli, E., Cicchetti, A., Coradini, M., Cosciotti, B., … Seu, R. (2018, July 25). Radar evidence of subglacial liquid water on Mars. Retrieved from http://science.sciencemag.org/content/early/2018/07/24/science.aar7268
  12. Due to his unwitty nature, Bob jettisoned the Tylo Lander’s booster stage too early during his ascent from this Joolian Moon. Now, he hasn’t enough fuel to get into orbit for his rendezvous with the Joolseeker starship… It is up to you to save Bob’s life in this fun and challenging mission. Don’t forget to share your score! - By Snark https://bit.ly/2LLR2TV
  13. Welcome to KSP Weekly! On this day, in 1969, Neil Armstrong and pilot Buzz Aldrin landed the Lunar Module Eagle on the Moon’s surface during the legendary Apollo 11 mission, and so fulfilled a national goal proposed in 1961 by U.S. President John F. Kennedy. This mission effectively ended the Space Race and remains unparalleled as one of, if not the greatest achievement ever accomplished by humankind. Apollo 11 was launched by a Saturn V rocket from Kennedy Space Center on Merritt Island, Florida, on July 16 at 13:32 UTC and was the fifth manned mission of NASA’s Apollo program. The Apollo spacecraft had three parts: a command module (CM) with a cabin for the three astronauts, and the only part that returned to Earth; a service module (SM), which supported the command module with propulsion, electrical power, oxygen, and water; and a lunar module (LM) that had two stages – a descent stage for landing on the Moon, and an ascent stage to place the astronauts back into lunar orbit. After being sent to the Moon by the Saturn V’s third stage, the astronauts separated the spacecraft from it and traveled for three days until they entered into lunar orbit. On July 20, 1969, the Lunar Module Eagle separated from the Command Module Columbia. Pilot Michael Collins, alone aboard the command module, inspected Eagle as it pirouetted before him to ensure the craft was not damaged. As the descent began, Armstrong and Aldrin found that they were passing landmarks on the surface four seconds early and reported that they were “long”; they would land miles west of their target point. Five minutes into the descent burn, and 1,800 m above the surface of the Moon, the LM navigation and guidance computer distracted the crew with the first of several unexpected “1202” and “1201” program alarms. The program alarms indicated “executive overflows”, meaning the guidance computer could not complete all of its tasks in real time and had to postpone some of them. After analyzing the situation, the Mission Control Center at Houston greenlit the descent. When Armstrong again looked outside, he saw that the computer’s landing target was in a boulder-strewn area just north and east of a 300-meter diameter crater (later determined to be West crater, named for its location in the western part of the originally planned landing ellipse). Armstrong took semi-automatic control and, with Aldrin calling out altitude and velocity data, landed at 20:17:40 UTC on Sunday July 20 with about 25 seconds of fuel left. Charles Duke, CAPCOM (Capsule Communicator) during the landing phase, acknowledged their landing by saying “We copy you down, Eagle.” The astronauts used Eagle’s upper stage to lift off from the lunar surface and rejoin Collins in the command module on July 21, at 23:41 UTC. They jettisoned the module before they performed the maneuvers that blasted them out of lunar orbit on a trajectory back to Earth. They returned to Earth and splashed down in the Pacific Ocean on July 24 after more than eight days in space. The landing was broadcast on live TV to a worldwide audience. Armstrong stepped onto the lunar surface and described the event as “one small step for [a] man, one giant leap for mankind.” [Development news start here] Yesterday we released the second patch of KSP Enhanced Edition on both PS4 and Xbox One! Within this patch many bug fixes and improvements were packed, as well as a few quality-of-life features. Click here to see the full release notes. On the PC development front, this week we continued polishing and preparing the final details for the upcoming 1.4.5 patch. If you have been following our weekly updates you’ll know that this minor patch contains several bug fixes related to the in-game implementation of Steam Workshop, plus other bug fixes for the base game and the Making History Expansion. If you are wondering if we’ve only been doing maintenance and support work lately, you’d be wrong, but you’ll need to be patient, we’ll reveal more details after 1.4.5 is out. By the way, with the intention of providing more guidance for new players regarding the Making History Expansion, and the Mission Builder in particular, we started a new section in the KSP Wiki. We included the foundations to create a Manual, but we want to encourage the community to participate in the enrichment of this section, so feel free to add any content you believe that needs to be expanded upon. Remember that you can also share and download missions on Curse, KerbalX, the KSP Forum and the KSP Steam Workshop. That’s it for this week. Be sure to join us on our official forums, and don’t forget to follow us on Twitter and Facebook. Stay tuned for more exciting and upcoming news and development updates! Happy launchings! *Information Source: Apollo 11 Mission. (n.d.). Retrieved from https://www.lpi.usra.edu/lunar/missions/apollo/apollo_11/ Dunbar, B. (2015, February 19). July 20, 1969: One Giant Leap For Mankind. Retrieved from https://www.nasa.gov/mission_pages/apollo/apollo11.html Loff, S. (2015, April 17). Apollo 11 Mission Overview. Retrieved from https://www.nasa.gov/mission_pages/apollo/missions/apollo11.html
  14. SQUAD

    StarMods: SaturnV!

    This mod adds details for the creation of the Saturn V rocket! #KSP By DECQ
  15. Welcome to KSP Weekly! Yesterday, scientists at the US National Science Foundation (NSF) made an announcement to reveal exciting findings from its IceCube observatory at the South Pole. IceCube – opened in 2010 – is designed to detect neutrinos from elsewhere in the cosmos that make their way to Earth. It uses 86 strings of detectors stretching 2.5 kilometers (1.6 miles) below the Antarctic ice to hunt for these particles. If a neutrino strikes an atom in the ice, it explodes in a shower of secondary particles, detected by the observatory, which then works out where the neutrino came from. Now for first time ever, an international team of astronomers has found the origin of some of these high-energy particles coming from the distant universe! A neutrino is a fundamental subatomic particle just as tiny as an electron, but without any charge. Scientists know neutrinos have a tiny bit of mass, but they can’t pin down exactly how little, because neutrinos don’t interact with their surroundings very often, which makes them difficult for scientists to spot. However, on September 22, 2017, the IceCube observatory detected an incoming high-energy neutrino. This advanced detector has a real-time alert system, and broadcasted the coordinates of the detection to astronomers around the world just 43 seconds after its discovery. About 20 observatories including NASA’s orbiting Fermi Gamma-ray Space Telescope responded to the alert, and trained their views on the skies to try to work out where it was coming from. The process was possible because neutrinos, like photons of light, can cross extremely large distances in the universe in straight lines, without being pulled off course. Other types of high-energy particles can’t do that because they are charged. The combined observations traced the neutrino’s origin to an already-known blazar called TXS 0506+056, which lies about 4 billion light-years from Earth. Blazars are active galactic nuclei with a relativistic jet (a jet traveling at nearly the speed of light), in which the jet is directed very nearly toward the Earth, emitting gamma rays along other particles. Physicists hope that by studying these particles, they can find clues about some of the biggest mysteries in the cosmos. One of those cosmic mysteries could include an explanation for dark matter. Dark matter has a gravitational pull on regular matter, and it has shaped the cosmic landscape throughout the history of the universe. Some theorists think dark matter could even be a new type of neutrino. We are now in an exciting new era of astronomy where we can study objects not just in electromagnetic radiation, but in the other particles they emit too. Incredible! [Development news start here] With an upcoming 1.4.5 patch about to come out of the oven, this week had the team performing various polish-related tasks. The QA team was particularly busy, testing and pushing to the limits all the fixes performed by the devs last week. Meanwhile, the devs had also their good share of work. For instance, the version checking system has been fully established. This versioning system will trigger a warning dialog whenever there’s a problem with a save, craft or mission file due to incompatibility. Users will be able to load their files anyways, but at their own risk of course. The work on KSP Enhanced Edition is also at a similar stage. BlitWorks has been performing a great deal of bug fixes, improvements, and feedback-based additions for an upcoming patch for the console versions of KSP, and we’re getting really close to its launch. So stay tuned to learn more about the patch and its official release date! Remember that you can also share and download missions on Curse, KerbalX, and the KSP Forum. That’s it for this week. Be sure to join us on our official forums, and don’t forget to follow us on Twitter and Facebook. Stay tuned for more exciting and upcoming news and development updates! Happy launchings! *Information Source: Collaboration, I. (2018, July 13). Neutrino emission from the direction of the blazar TXS 0506 056 prior to the IceCube-170922A alert. Retrieved from http://science.sciencemag.org/content/361/6398/147 HAWC, Liverpool Telescope, Subaru, & VERITAS. (2018, July 13). Multimessenger observations of a flaring blazar coincident with high-energy neutrino IceCube-170922A. Retrieved from http://science.sciencemag.org/content/361/6398/eaat1378 O`Callaghan, J. (2018, July 12). Incredible ‘Ghost Particle’ Discovery Heralds A New Era In Astronomy. Retrieved from http://www.iflscience.com/space/incredible-ghost-particle-discovery-heralds-a-new-era-in-astronomy/ Bartels, M. (2018, July 12). Here’s Why IceCube’s Neutrino Discovery Is a Big Deal. Retrieved from https://www.space.com/41142-what-are-neutrinos-why-they-matter.html Wall, M. (2018, July 12). High-Energy 'Ghost Particle’ Traced to Distant Galaxy in Astronomy Breakthrough. Retrieved from https://www.space.com/41146-neutrino-source-blazar-cosmic-rays.html