Jump to content

SOLVED: Orbits get synced on loading incoming vessel


Recommended Posts

Hi,

#1 my setup:
+Hardware PC Win 10, ATI Radeon Graphics
+KSP 1v73 build 02594
+Mods Installed (using CKAN):
-+"Chatterer"
-+"DockingPortSoundFX"
-+"DockRotate"
-+"EasyVesselSwitch"
-+"HeapPadder"
-+"KAS"
-+"KIS"
-+"kOS"
-+"KVVContinued"
-+"ManeuverNodeEvolved"
-+"MemGraph"
-+"ProbesBeforeCrew"
-+"RemoteTech"
-+"SCANsat"
-+"TACLS"
-+"WorldStabilizer"
-+"xScienceContinued"
-+"CommunityCategoryKit"
-+"ModuleManager"
-+"DockingCamKURS"
-+"ContractConfigurator"
-+"ToolbarController"
-+"ClickThroughBlocker"
-+"CommunityTechTree"
-+"CelestialBodyScienceEditor"
-+"CommunityResourcePack"
-+"BackgroundResources"
-+"HideEmptyTechNodes"

#2: the issue:

I have one Vessel in Orbit and approach with another one for rendevous.
When coming into physics Range (2.2km) the orbits syncronize to the orbit of the currently selected vessel.
So, if You just started from Mun surface and You are still suborbital while approaching the Mun Space Station, the Space Station gets suborbital, too.

I first had "WorldStabilizer" in view, but installed on a fresh instance of KSP only running this MOD does not show that behavior.

Any suggestions or ideas about this?

br

Carsten

Link to comment
Share on other sites

On 9/20/2019 at 7:52 AM, VoidSquid said:

Check this thread: 

 It's probably the same problem, caused by some issue with the KURS docking camera

Which was fixed more than 2 weeks ago.

Always helps to check to see if there is an update available.

20 minutes ago, inoculator said:

SOLVED:

Current Version 1.3.6.3 is now working w/o the mentioned issue.
https://github.com/linuxgurugamer/DockingCam/releases

 

Glad you found the update

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...