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Red dwarf Beta 3.2.1 BIG RED DWARF 1:1 holds two starbugs! working 06/10/12


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03/10/12 WATCH HOW TO MAKE AND FLY STARBUG:

http://www./download.php?x1p7bkbs89a090v

[ATTACH=CONFIG]33252[/ATTACH][ATTACH=CONFIG]33805[/ATTACH][ATTACH=CONFIG]34066[/ATTACH][ATTACH=CONFIG]34067[/ATTACH]

Hope you like starbug took me AGES to make!

Welcome to Red Dwarf Beta 3.2.1!

http://i.imgur.com/LcTKs.png << LOLZ

http://www./download.php?d3xzgqgepv2tdaj << Here's the ship make sure you have the usual mechjeb, damned robotics etc should run fine. The ship is now one part with MULTIPLE NODE COLLIDERS that's right tip use module = mumechtoggle and you can have node_collider1 node_collider 2 and you can make many rooms on many floors essentially this is a fun demonstration of a flying level that also acts as as carrier (which you can get into)! BUT NOT FLY at this time sadly, But maybe one of you my lucky fans are able to rewire this contraption into flying the lander down to where you want..

License, FREE, OPEN SOURCE, COMMUNITY PROJECT, DO AS YOU PLEASE.

Edited by sal_vager
Update on Beta 3.2.1 BIG RED DWARF
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  • 2 weeks later...

"This is all your fault."

"How's it my fault, Rimmer?"

"Because you were in stasis, I didn't have anyone to help me repair the drive plates properly."

Of course, as the Justice Computer agreed, fault lay with the superior officer who put Rimmer, chicken soup machine repair man, in a position to endanger the entire crew.

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Update: http://i.imgur.com/cJ4b3.png

Yes I am working very hard on making "starbug" flyable and soon blue midget too once I model a 2nd docking bay.

Thanks to a lot of input from Hogdriver last night I finally sussed out the docking

You need a warpclamp AND an orda controllable pod, however NO FUEL LINES, Squad in 0.17 put in a bit of code that any debris fuel lines are to be destroyed regardless (probably to save memory) Hogdriver assures me he is working very hard to solve the problem, in the meanwhile the only workarounds are: two orda fuel dumps and do an eva between your "spare" and "main" fuel tanks or just use one fuel tank directly on top of the engine.

Also I'm having the Apollo 1 "Gus Grissom" problem, I can't seem to get my kerbals out of the hatch, does anybody know how I solve the airlock problem?

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Latest update 03/10/2012 Featuring the all new pilotable Starbug standalone mod[ATTACH=CONFIG]34068[/ATTACH]

[ATTACH=CONFIG]34069[/ATTACH]

Instructions: copy paste files into your KSP folder, load ship Starbug2, press spacebar twice, then hit r for RCS, then hold 'k' until you're headed straight up then hit 'T' to hold that place then hold shift to apply thrust up and away you go!

http://www./download.php?x1p7bkbs89a090v

Also here is a video of how to build it yourself and fly her to the moon:

ENJOY

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