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When is a Lunar impact not a Lunar impact?


Zeiss Ikon

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I'm playing 1.6.1, RSS, RO, and RP-1 (installed recently, within the past couple months).  After making two successful Lunar flyby missions, I accepted the first (of three available) Lunar impact missions.  These require that a craft of at least 40 kg, with at least one unit (W*s?) of Electrical Charge, impact the Moon.

My vessel was 350 kg in final configuration (give or take some nitrous oxide monopropellant for the RCS -- I'd burned about half of that adjusting orbit), and the batteries were full, more than 6500 units of EC (40 tiny solar panels produce more power than the avionics and helical omni antenna consume).  However, my impact was beyond the Moon's limb, several minutes after losing contact with Mission Control because the Moon itself was in the way.

Apparently, this doesn't count to close the contract.

Would have been handy if they'd specified that I needed to hit the visible hemisphere of the Moon in the contract wording -- if they had, I'd have had plenty of time and dV to adjust my orbit (a couple m/s just after transfer insertion would have done the job -- a couple dozen as a mid-course correction).

Now I have to build and launch another entire craft (okay, it only costs about :funds:6500, but it takes about six months to build and roll out), and make sure I impact the near side...

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Well, in fact, sometime during the construction of the replacement craft, the contract did complete out -- and I didn't notice until the new rocket was rolled out on the pad, so that cost me another six months of construction time, because a vessel on the pad doesn't count as a "new vessel" for contract purposes -- taking the next contract would give a launch that would never close the contract.  Grrr.

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