zer0Kerbal Posted March 20 Author Share Posted March 20 2 hours ago, Ariel Kerman said: Version 4.0.99 from CurseForge @Ariel Kerman 4.0.99.??? Quote Link to comment Share on other sites More sharing options...
Ariel Kerman Posted March 20 Share Posted March 20 1 hour ago, zer0Kerbal said: @Ariel Kerman 4.0.99.??? Yeah sorry 4.0.99.35 Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted March 21 Author Share Posted March 21 (edited) 52 minutes ago, Ariel Kerman said: Yeah sorry 4.0.99.35 All good - just wanted to make sure. The issue isn't with SCON, rather with (probably) another addon that looks for XPL and doesn't also look for SCON. ie what happens is that mod finds launchpad.dll loading and adds patches, but doesn't realize that SCON doesn't use the resource 'metalore' and therefore doesn't supply the resource definition file for it. There isn't anything that SCON can do, however kindly send me a link to the .zip of your KSP.log (located in same directory as your KSP.exe) and I will see if I can confirm and track down which mod - might even be able to supply patch (no promises) Otherwise, you can just download the resource definition file for METALORE and include it in as a personal patch. Do you have CommunityResourcePack (CRP) installed? if not, installing that might resolve the issue, or you can just copy the MetalOre definition into a private patch. Edited March 21 by zer0Kerbal Quote Link to comment Share on other sites More sharing options...
Ariel Kerman Posted March 21 Share Posted March 21 13 hours ago, zer0Kerbal said: Do you have CommunityResourcePack (CRP) installed? if not, installing that might resolve the issue, or you can just copy the MetalOre definition into a private patch. Yep, i have CRP installed, and i think i'm going to lean more towards this idea. The resource definition are just a few lines in the CommonResources.cfg right? I found "MetallicOre" in that file, but not "MetalOre", idk if it is the same resource. Quote Link to comment Share on other sites More sharing options...
Ariel Kerman Posted March 22 Share Posted March 22 FIXED: I was unable to track down the problematic mod, so i finally created a resource definition in the CommunityResourcePack > CommonResources.cfg file, for the unused MetalOre resource, and works smoothly. Can i share the code for that here in case somebody else face this same problem? Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted March 23 Author Share Posted March 23 8 hours ago, Ariel Kerman said: Can i share the code yes please. I will also considering adding it (with credit) to the SCON/NSSC/KD FAKQ Quote Link to comment Share on other sites More sharing options...
Ariel Kerman Posted March 23 Share Posted March 23 (edited) 3 hours ago, zer0Kerbal said: yes please. I will also considering adding it (with credit) to the SCON/NSSC/KD FAKQ Sure. This should be pasted at the end of SECTION 1 in the ComonResources config file. RESOURCE_DEFINITION { name = MetalOre displayName = #LOC_CRP_Metals_DisplayName density = 0.007 unitCost = 14.1 flowMode = ALL_VESSEL transfer = PUMP isTweakable = true isVisible = true volume = 1 } Edited March 23 by Ariel Kerman Quote Link to comment Share on other sites More sharing options...
Superawesome4141 Posted April 8 Share Posted April 8 Hi, I downloaded SCON from CKAN and it doesn't seem to be doing anything, I don't get the UI option on docking ports or labs to start production of a craft. And the icon from the mod also doesn't appear on the toolbar. It's like if it isn't installed at all. Do I need other mods other than SCON for it to work? It didn't prompt me to download anything else as a requirement (except for B9 partswitch) Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted April 8 Author Share Posted April 8 7 hours ago, Superawesome4141 said: SCON from CKAN download only from Curseforge. Quote Link to comment Share on other sites More sharing options...
Taco Salad Posted April 16 Share Posted April 16 Okay slight warning/disclaimer for those downloading via curseforge. It may also try and download a copy of module manager, even if you already have it installed and I am now dealing with the headache that is causing. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted yesterday at 12:50 AM Author Share Posted yesterday at 12:50 AM On 4/16/2024 at 4:12 AM, Taco Salad said: Okay slight warning/disclaimer for those downloading via curseforge. It may also try and download a copy of module manager, even if you already have it installed and I am now dealing with the headache that is causing. CKAN does this as well. Quote Link to comment Share on other sites More sharing options...
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