rocketmoid Posted November 24, 2024 Share Posted November 24, 2024 8 minutes ago, OrbitalManeuvers said: yeah tbh, i don't know how large it should be in the field of view of a video game, and i don't really sweat it. but here's how it looks for me in default FOV Hide contents hmm alright well thanks for replying on that point anyway, for my titan problem , i wonder if adjusting the eve settings would fix some problems, but i have no idea how to navigate the menus u can bring up on the toolbar, or what the values mean at all so it doesnt seem like something i can do in a sort of intuitive guesswork way, does anyone here have any advice? Quote Link to comment Share on other sites More sharing options...
CanOmer Posted December 17, 2024 Share Posted December 17, 2024 (edited) Textures around KSC is like this: Spoiler Is it normal or bug? I installed from here: https://gitlab.com/ksrss/KSRSS (is it recent version?) Edited December 17, 2024 by CanOmer Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted December 17, 2024 Share Posted December 17, 2024 25 minutes ago, CanOmer said: Textures around KSC is like this: Reveal hidden contents Is it normal or bug? I installed from here: https://gitlab.com/ksrss/KSRSS (is it recent version?) From that Gitlab page, you'll need to select either the Reborn branch or the EarthHomeWorld (?) branch. Not selecting a branch gets you the old version which doesn't work. For the Reborn branch, install just the KSRSS folder - not the additional 64k textures (they don't work with Reborn). Quote Link to comment Share on other sites More sharing options...
CanOmer Posted December 17, 2024 Share Posted December 17, 2024 19 minutes ago, OrbitalManeuvers said: From that Gitlab page, you'll need to select either the Reborn branch or the EarthHomeWorld (?) branch. Not selecting a branch gets you the old version which doesn't work. For the Reborn branch, install just the KSRSS folder - not the additional 64k textures (they don't work with Reborn). Thanks, I will try now. I saw GameData branch as default and installed that. Quote Link to comment Share on other sites More sharing options...
CanOmer Posted December 17, 2024 Share Posted December 17, 2024 (edited) I installed both Reborn and EarthHomeWorld branches. Reborn branch has same textures around KSC like before. EarthHomeWorld branch is also same but with missing clouds and KSC being partially underground: Spoiler Texture problem is fixed after I copied files from the KSRSS-64k folder. (Using Reborn branch) GameData branch is newer than Reborn, and copying files from KSRSS-64k works too. EarthHomeWorld is newest but has two other problems. I am thinking GameData branch is the one to use and is also set as default in Gitlab? EDIT: I have EVE Redux installed without stock planet configs but I have no clouds. Any solution? Edited December 17, 2024 by CanOmer Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted December 17, 2024 Share Posted December 17, 2024 4 hours ago, CanOmer said: I installed both Reborn and EarthHomeWorld branches. Reborn branch has same textures around KSC like before. EarthHomeWorld branch is also same but with missing clouds and KSC being partially underground: Reveal hidden contents Texture problem is fixed after I copied files from the KSRSS-64k folder. (Using Reborn branch) GameData branch is newer than Reborn, and copying files from KSRSS-64k works too. EarthHomeWorld is newest but has two other problems. I am thinking GameData branch is the one to use and is also set as default in Gitlab? EDIT: I have EVE Redux installed without stock planet configs but I have no clouds. Any solution? OK you lost me on copying stuff around. I don't recommend any of that Just install KSRSS Reborn + Eve + Scatterer and nothing else and you'll have a working KSRSS install. Here's what a minimal install looks like: Spoiler Quote Link to comment Share on other sites More sharing options...
ScubaSteveWA Posted December 20, 2024 Share Posted December 20, 2024 Leaving this DeltaV chart here for anyone like myself that was having trouble finding it, as the original link no longer works. Spoiler Quote Link to comment Share on other sites More sharing options...
ksp guy14 Posted December 27, 2024 Share Posted December 27, 2024 can I use kerbinside remastered with this? Quote Link to comment Share on other sites More sharing options...
dOnut14 Posted January 10 Share Posted January 10 (edited) I'm having some issues with Venus's atmosphere, there is some strange black spot that shows up when looking at the atmosphere from the side. I'm using KSRSS Reborn with only its base dependencies and EVE and Scatterer. My KSP version is 1.12.5, and I'm using KSRSS Reborn. The issue still persists when Scatterer is uninstalled. The dependencies for KSRSS and the visual mods were installed using CKAN. Is it a problem with my install or is it something else? Any information about possible fixes or workarounds would be appreciated. Screenshot link: https://imgur.com/a/DJMAd9p Edited January 15 by dOnut14 Quote Link to comment Share on other sites More sharing options...
Bebis83 Posted January 28 Share Posted January 28 (edited) So just installed this baby. I dont get any auroras. I had a problem with the city lights too but i was looking at my gamedata and realised that boulderco was not needed, deleted that and the city lights problem is over. Now a few things about this 2,5x solar system. What are the planet's atmosphere height limits? Edited January 28 by Bebis83 Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted January 28 Share Posted January 28 9 hours ago, Bebis83 said: Now a few things about this 2,5x solar system. What are the planet's atmosphere height limits? stock tracking station functionality: focus a planet/moon and there's a ringed planet icon on the toolbar that shows planetary stats re: visuals - correct about BoulderCo, as Reborn requires no external configs for scatterer/eve, so no others either. Quote Link to comment Share on other sites More sharing options...
Bebis83 Posted January 30 Share Posted January 30 so im back again with questions. I cant find much stuff for ksrss reborn for info. I was surprised to see that getting to orbit is a lot harder than i thought. The inclination being one more thing to worry about ...or not. How do we play this...i know that iss is at 51,6. Do you guys bother to go at the equator or do you simply stick to the 28 degrees? Or go to 51,6 ? Anyone made a base pack for reborn like the french launch site or baikonur ? I got myself into a lot more trouble than i expected by choosing ksrss. Now everything is just a little bit more complicated. Has anyone made tutorials about ksrss? Is there a difference between ksrss and ksrss reborn? I think i read somewhere that reborn is at 2,7x. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted January 30 Share Posted January 30 31 minutes ago, Bebis83 said: so im back again with questions. https://github.com/kochiBR/katniss-baikonour-for-KSRSS You'll notice in the Cape mod there are downloads for Modern or Historical launch pads when paired with MLP. Personally, I launch NASA stuff from both US coasts, then Soyuz/Proton from Baikonur, and for ESA/JAXA I made custom launch sites in the right-ish locations at Kourou and on an island just off the coast of Japan for JAXA launches. When Russia is involved, I use 52 degrees, otherwise 32 for the others, or natural inclination from FL for solo missions. I use Vandy for high inclination launches. If you get more annoyed than entertained by dealing with the inclination situation, JNSQ is another option that's at this same scale, but uses stock planets + several additional planets. I use both KSRSS and JNSQ in different installs. I have a modern KSRSS install, a historical KSRSS install, and a more sci-fi JNSQ install. Quote Link to comment Share on other sites More sharing options...
Bebis83 Posted Sunday at 04:49 PM Share Posted Sunday at 04:49 PM (edited) So um is there a wiki for ksrss? i mean i wanna avoid having to do physics and math to figure out the geostationary orbit of the earth fore example. Edit: got it, found a calculator online and its around 8948km. Edited Monday at 12:15 AM by Bebis83 Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted Monday at 06:18 AM Share Posted Monday at 06:18 AM 13 hours ago, Bebis83 said: Edit: got it, found a calculator online and its around 8948km. I'm not sure if this is stock or not, but in my VAB if I right click on a relay antenna and pick Show Relay Info, the resulting dialog displays geostationary altitude along with other stuff. if you don't see it I'm not sure what does it - I don't have any antenna-specific mods. Quote Link to comment Share on other sites More sharing options...
evileye.x Posted Monday at 08:15 AM Share Posted Monday at 08:15 AM 15 hours ago, Bebis83 said: So um is there a wiki for ksrss? i mean i wanna avoid having to do physics and math to figure out the geostationary orbit of the earth fore example. Edit: got it, found a calculator online and its around 8948km. Quote Link to comment Share on other sites More sharing options...
Bebis83 Posted Monday at 01:28 PM Share Posted Monday at 01:28 PM 5 hours ago, evileye.x said: thats a great mod! thank you! Quote Link to comment Share on other sites More sharing options...
TRSMatthew25 Posted Monday at 10:53 PM Share Posted Monday at 10:53 PM Hey, how can I change the texture resolution? I didn't get a window on ksp startup, so I don't know which resolution I'm running. Quote Link to comment Share on other sites More sharing options...
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