jan Melantu Posted August 21, 2020 Share Posted August 21, 2020 (edited) Are you interested in making this mod compatible with Nertea's CryoTanks? I could write a patch to let them play well together, and reportedly he's working on Methalox engines of his own. I definitely haven't already written it myself for my save Edited August 21, 2020 by jan Melantu Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 21, 2020 Author Share Posted August 21, 2020 3 hours ago, jan Melantu said: Are you interested in making this mod compatible with Nertea's CryoTanks? I could write a patch to let them play well together, and reportedly he's working on Methalox engines of his own. I definitely haven't already written it myself for my save Go for it, you can submit a PR on GitHub Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 21, 2020 Author Share Posted August 21, 2020 Anyways, the next engine that's up is BE-7, I'm hoping to finish up the modeling today Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted August 21, 2020 Share Posted August 21, 2020 Yay blue moon Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 22, 2020 Author Share Posted August 22, 2020 Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted August 22, 2020 Share Posted August 22, 2020 Hmm... what changed? Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 24, 2020 Author Share Posted August 24, 2020 We're getting there, just gotta finish a bit of the texture for BE-7, and then get going on BE-3 and these engines will be done Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 26, 2020 Author Share Posted August 26, 2020 Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted August 26, 2020 Share Posted August 26, 2020 5 hours ago, DylanSemrau said: BE-3 SL??? YEESS! Looking forward to New Shepard kitbashing! Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 27, 2020 Author Share Posted August 27, 2020 I'm gonna be streaming some dev work on twitch for a few hours, we'll be working on BE-3 today Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 27, 2020 Author Share Posted August 27, 2020 This boi is modeled now: and the engine lineup for the next update is nearly complete... Quote Link to comment Share on other sites More sharing options...
alberro+ Posted August 27, 2020 Share Posted August 27, 2020 44 minutes ago, DylanSemrau said: This boi is modeled now: and the engine lineup for the next update is nearly complete... Does this mean were getting New Shephard soon? Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 27, 2020 Author Share Posted August 27, 2020 2 minutes ago, alberro+ said: Does this mean were getting New Shephard soon? No, that'll come pretty far in the future Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted August 27, 2020 Share Posted August 27, 2020 1 hour ago, DylanSemrau said: No, that'll come pretty far in the future Then what should else use it for because it’s kinda bulky for such a tiny engine Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 27, 2020 Author Share Posted August 27, 2020 8 minutes ago, SpaceFace545 said: Then what should else use it for because it’s kinda bulky for such a tiny engine ...whatever you want? Quote Link to comment Share on other sites More sharing options...
ValiZockt Posted August 27, 2020 Share Posted August 27, 2020 16 minutes ago, SpaceFace545 said: Then what should else use it for because it’s kinda bulky for such a tiny engine I choose engines that fit my mission and not by their original use case. So every engine is a win. Quote Link to comment Share on other sites More sharing options...
Norange Posted August 27, 2020 Share Posted August 27, 2020 This looks great! I'll be excited to see its continuing development! Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 28, 2020 Author Share Posted August 28, 2020 The new engines are up on the dev branch, go try them out Spoiler managed to land the first stage in the water too Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted August 31, 2020 Author Share Posted August 31, 2020 thinkin about dat old new glenn Quote Link to comment Share on other sites More sharing options...
llikooid Posted September 1, 2020 Share Posted September 1, 2020 On 4/22/2020 at 10:18 PM, DylanSemrau said: Also here's a few screenshots from the other day: Other mods (all of which I highly recommend) : -Near Future (Exploration, Solar, Launch Vehicles) -Bluedog Design Bureau -CryoTanks -JNSQ -Tundra Space Center -Modular Launch Pads how to get the new glenn launchpad? I'm using ksc extended and jnsq but I'm not seeing the new glenn launchpad in my ksc Quote Link to comment Share on other sites More sharing options...
hemeac Posted September 1, 2020 Share Posted September 1, 2020 32 minutes ago, llikooid said: how to get the new glenn launchpad? I'm using ksc extended and jnsq but I'm not seeing the new glenn launchpad in my ksc You will also need the Tundra Space Center for the physical launch pad and Modular Launch Pads for the fall-back service tower shown in Dylan's screenshots. Quote Link to comment Share on other sites More sharing options...
llikooid Posted September 1, 2020 Share Posted September 1, 2020 4 minutes ago, hemeac said: You will also need the Tundra Space Center for the physical launch pad and Modular Launch Pads for the fall-back service tower shown in Dylan's screenshots. yeah i have tundra space center installed do i need to place the launchpad manually? Quote Link to comment Share on other sites More sharing options...
hemeac Posted September 1, 2020 Share Posted September 1, 2020 (edited) 24 minutes ago, llikooid said: yeah i have tundra space center installed do i need to place the launchpad manually? I feel I had downloaded some mod that placed them within the KSC, but tbh, don't remember what that was or know whether it would work in JNSQ. However, damonvv has linked to KottabosGames's review and he goes through the process on how to place and use the launchpad. Edited September 1, 2020 by hemeac Quote Link to comment Share on other sites More sharing options...
llikooid Posted September 1, 2020 Share Posted September 1, 2020 Im playing in v1.8.1 the fairing always deployed when i was separating stage 2 and i can't see fairing deployment in my staging Quote Link to comment Share on other sites More sharing options...
DylanSemrau Posted September 1, 2020 Author Share Posted September 1, 2020 1 hour ago, llikooid said: Im playing in v1.8.1 the fairing always deployed when i was separating stage 2 and i can't see fairing deployment in my staging It automatically deploys at 65km, you can change the altitude or disable this if you’d like and simply enable staging Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.