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How to mirror Parts


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1 hour ago, Starhelperdude said:

Is there a way to mirror a part/ a part on which are other parts? And I don't mean rotate, but really just mirror

M I believe turns on mirror mode. The parts aren't truly mirrored, but their placement is and for most uses that's enough.

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If you're trying to mirror parts which are attached to other mirrored parts, the best way I know to do it is this:

Your first level of mirroring could be something like a side booster, and the second could be some fins on the sides. To make the fins mirror across all the boosters, attach the booster to the core of the rocket via a stack node, then attach the fins using the mirror mode of your choice, then take the booster and attach it radially in the mirror mode of your choice; all the boosters are mirrored around the centre, and all the fins are mirrored around each booster- just don't touch the fins with the move or rotate tools or it breaks the layers of symmetry and they'll switch to being the same symmetry as their parent (the booster in this example) and you'll end up with one fin per booster.

I hope this is clear, if not let me know and I'll try to explain it better.

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