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Auto Warp changes trajectory


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So the old thread for this is a year and a half old.. autowarp still changes my trajectory regardless if i use manual warp or the "warp to here" option. Anyone find a fix yet? It makes long transfers such as jool or eeloo near impossible

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Yeah, it gets really annoying when you have a razor thin energy budget... I sometimes need to make sure I have an extra 1000 dv just for Duna missions... hell, missions to bodies as close as minimus can go horribly awry because of it.

 

I have a “sometimes“ solution... in fact it works in a minority of cases... and less after some of the updates... sometimes, if you gradually step up the warp speed, the trajectory won’t “twitch” as much as if you ramp it all the way up immediately... that said, if you’re trying to warp to a distant node, you cannot do a “warp to next maneuver” option, because the game automatically steps it up too fast.

Edited by MarsUltor
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19 hours ago, Entropian said:

No fix so far.  I don't think the devs are even looking at it.

They might now. I have yet to find a true fix, but I did one good thing. I'll add it to the bugtracker and I'll @Just Jim and @JPLRepo, cause I know that they are staff and probaby pass it on to the correct group within SQUAD.

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