SpaceFace545 Posted May 24, 2021 Share Posted May 24, 2021 18 minutes ago, CDSlice said: No you can not, FFT is built around SystemHeat and will simply not function if you don’t have it. Although I do understand the pain of it breaking already existing crafts, at least for me it is much easier to build my crafts with SystemHeat than the stock heating system so I do highly recommend learning how to use it. so true, before I just slapped on inordinate amount of radiators but now I know how many to use Quote Link to comment Share on other sites More sharing options...
Nertea Posted May 24, 2021 Author Share Posted May 24, 2021 Craft breaking is not a thing. Just don't install the optional extras that SH provides. Nothing now changes except FFT is supported. Boom. Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted May 24, 2021 Share Posted May 24, 2021 that’s what we’ve been saying Quote Link to comment Share on other sites More sharing options...
ChainiaC Posted May 24, 2021 Share Posted May 24, 2021 Any chance of looking into the mysterious case of the negative funds fusion tank recovery I mentioned earlier? Or would it be better if I reported a github issue? Quote Link to comment Share on other sites More sharing options...
SystemPlanningCorporation Posted May 25, 2021 Share Posted May 25, 2021 Any chance of bigger fuel tanks/some kind of tweak scale? Really struggling to build large craft due to part count constraints from the amount of fuel tank constraints. If not, I can just tweak some configs. Trying to go interstellar in GU but struggling to get the few millions of DV required to get there. Quote Link to comment Share on other sites More sharing options...
Nertea Posted May 26, 2021 Author Share Posted May 26, 2021 On 5/24/2021 at 12:06 AM, ChainiaC said: Any chance of looking into the mysterious case of the negative funds fusion tank recovery I mentioned earlier? Or would it be better if I reported a github issue? Stock KSP issue. I've been told KSP Recall fixes it but I'm never sure what kind of other side effects that one has. On 5/25/2021 at 4:08 PM, "Our Benefactors" said: Any chance of bigger fuel tanks/some kind of tweak scale? Really struggling to build large craft due to part count constraints from the amount of fuel tank constraints. If not, I can just tweak some configs. Trying to go interstellar in GU but struggling to get the few millions of DV required to get there. No plans. Quote Link to comment Share on other sites More sharing options...
SystemPlanningCorporation Posted May 27, 2021 Share Posted May 27, 2021 2 hours ago, Nertea said: No plans. Fair enough. Great mods btw. Massive fan of p much everything you've made Quote Link to comment Share on other sites More sharing options...
ChainiaC Posted May 27, 2021 Share Posted May 27, 2021 7 hours ago, Nertea said: Stock KSP issue. I've been told KSP Recall fixes it but I'm never sure what kind of other side effects that one has. Ah, thanks for clearing that up, and for the suggestion of trying KSP Recall! Quote Link to comment Share on other sites More sharing options...
cinemagic Posted May 28, 2021 Share Posted May 28, 2021 Amazing mod. Hope there is plan to add larger antimatter tanks, so I can save parts count when building interstellar ship. (for 1% of lightspeed I usually need 200+ antimatter tanks) Quote Link to comment Share on other sites More sharing options...
Nyarlathotep- Posted June 7, 2021 Share Posted June 7, 2021 Im wondering if this isnt compatible with KSPI-E in that they cant be used at the same time, or that they simply dont interact. Quote Link to comment Share on other sites More sharing options...
Naeth Kerman Posted June 8, 2021 Share Posted June 8, 2021 2 hours ago, Nyarlathotep- said: Im wondering if this isnt compatible with KSPI-E in that they cant be used at the same time, or that they simply dont interact. I don't think they interact at all, so I think you can use them together. Although, KSPI-E has more suitable engines/drives for interstellar trips, and Far Future Tech has more realistic engines/drives Quote Link to comment Share on other sites More sharing options...
Sputnik Planitia Posted June 8, 2021 Share Posted June 8, 2021 I just wanna say this is one of my favourite mods :D. Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted June 8, 2021 Share Posted June 8, 2021 34 minutes ago, Sputnik Planitia said: I just wanna say this is one of my favourite mods :D. you are not alone with that statement Quote Link to comment Share on other sites More sharing options...
Nyarlathotep- Posted June 8, 2021 Share Posted June 8, 2021 14 hours ago, Naeth Kerman said: I don't think they interact at all, so I think you can use them together. Although, KSPI-E has more suitable engines/drives for interstellar trips, and Far Future Tech has more realistic engines/drives I personally would think Far Future's engines would be great for interplanetary missions and maybe early interstellar missions with KSPI-E's interstellar engines/drives being later options, but to be fair, I havent actually been able to use this yet as a result of my computer being a bit weak so my thinking could be wrong. Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted June 8, 2021 Share Posted June 8, 2021 1 hour ago, Nyarlathotep- said: I personally would think Far Future's engines would be great for interplanetary missions and maybe early interstellar missions with KSPI-E's interstellar engines/drives being later options, but to be fair, I havent actually been able to use this yet as a result of my computer being a bit weak so my thinking could be wrong. some engines from FFT, like the frisbee, Z-pinch, the Gas mirror,... are capable of going intersellar, though it takes many years to get to another star but the frisbee and the Z-pinch in particular are ultra OP and you should be capable to go to another star with them Quote Link to comment Share on other sites More sharing options...
OldSedan Posted June 12, 2021 Share Posted June 12, 2021 First time playing through the mod and I have a balance question: the Discovery fusion engine and Asimov fission fragment engine are at the same tech level (on CTT). They have similar masses and heat production. The Asimov produces more thrust at roughly three times the ISP. Is there a reason to go with the fusion engine that I’m missing? Is it a refuelability thing? Quote Link to comment Share on other sites More sharing options...
Nyarlathotep- Posted June 12, 2021 Share Posted June 12, 2021 (edited) 6 hours ago, OldSedan said: First time playing through the mod and I have a balance question: the Discovery fusion engine and Asimov fission fragment engine are at the same tech level (on CTT). They have similar masses and heat production. The Asimov produces more thrust at roughly three times the ISP. Is there a reason to go with the fusion engine that I’m missing? Is it a refuelability thing? The fuel being lighter strikes me as an obvious reason to use the fusion engine over fission. Edited June 12, 2021 by Nyarlathotep- Quote Link to comment Share on other sites More sharing options...
OldSedan Posted June 13, 2021 Share Posted June 13, 2021 8 hours ago, Nyarlathotep- said: The fuel being lighter strikes me as an obvious reason to use the fusion engine over fission. Yeah that’s what I would have expected since nuclear engines generally have more thrust and worse fuel efficiency, but the Asimov has an ISP of 45000 even on high thrust mode while the Discovery only gets you 17900 ISP on its high efficiency mode. I just looked again and the heat output is significantly more with the Asimov so I suppose you suffer a bit in radiator mass but I dunno man seems like a pretty easy choice. That said it’s the top tier nuclear engine vs only the second tier fusion engine so I guess it’s nice to get some benefit for spending the extra science on what would otherwise be a dead end. Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 16, 2021 Author Share Posted June 16, 2021 On 6/12/2021 at 9:28 PM, OldSedan said: Yeah that’s what I would have expected since nuclear engines generally have more thrust and worse fuel efficiency, but the Asimov has an ISP of 45000 even on high thrust mode while the Discovery only gets you 17900 ISP on its high efficiency mode. I just looked again and the heat output is significantly more with the Asimov so I suppose you suffer a bit in radiator mass but I dunno man seems like a pretty easy choice. That said it’s the top tier nuclear engine vs only the second tier fusion engine so I guess it’s nice to get some benefit for spending the extra science on what would otherwise be a dead end. It's definitely a strong engine. The Discovery does have a few nice features 500 kW of constant power (vs 150 kW of power only when the engine is on) Ability to go up a bit more in thrust as needed As you mentioned, lower heat generation Always happy to look at issues but I should note that I intended the Discovery to be very generalist - it has everything but nothing particularly well. Quote Link to comment Share on other sites More sharing options...
OutOfAblator Posted June 17, 2021 Share Posted June 17, 2021 congrats on the wired article! Quote Link to comment Share on other sites More sharing options...
lemon cup Posted June 17, 2021 Share Posted June 17, 2021 Just now, OutOfAblator said: congrats on the wired article! Wired article? Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 17, 2021 Author Share Posted June 17, 2021 I got interviewed by Wired a couple months ago and they published a short article on FFT and some of the tech I based it on: https://www.wired.com/story/test-out-next-gen-space-tech-kerbal-space-program/ Quote Link to comment Share on other sites More sharing options...
lemon cup Posted June 17, 2021 Share Posted June 17, 2021 Wow. Congrats on the exposure. I did enjoy this remark from one of the other interviewees:“If it works in Kerbal, then it has a good chance of working in real life.” Yes yes, if only we had the benefit of designing real life rocket parts with .cfgs Quote Link to comment Share on other sites More sharing options...
Starhelperdude Posted June 17, 2021 Share Posted June 17, 2021 magnetoplasmadynamicrocketengine magnetoplasmadynamicrocketengine magnetoplasmadynamicrocketengine I once said that to a classmate, he basically said ''ok, I don't understand it'' Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted June 17, 2021 Share Posted June 17, 2021 Congratulations!!! I’m sure someone over at Wired is a big fan of your mods and jumped at the chance to interview their creator Quote Link to comment Share on other sites More sharing options...
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