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Mod Request: Hitchhikers’ Guide to the Galaxy


Zozaf Kerman

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I’m surprised this mod hasn’t been created yet (or maybe I haven’t seen it yet:sticktongue:), but this would be super cool if it could be made. 
Include maybe the infinite improbability drive, and maybe the BistroMathematics drive, along with the basic engines/drives. This might be too overpowered for KSP1, so maybe it could be done as a KSP2 mod. Maybe the mod could include a couple other star systems, so that KSP1 could have a good use for these crazy drives.

Edited by Zozaf Kerman
More ideas.
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It might just be a normal drive that when you right-click on it it just shows an improbability rate. I don’t know how you would incorporate the way the physics of the drive work in the book into the mod. It would mainly be an overpowered drive with the added “texture” of that improbability ratio. 
Example: you are cruising through the Kerban system, and you right click and it says: “probability of 250,000 to 1 against”

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1 minute ago, Zozaf Kerman said:

It might just be a normal drive that when you right-click on it it just shows an improbability rate. I don’t know how you would incorporate the way the physics of the drive work in the book into the mod. It would mainly be an overpowered drive with the added “texture” of that improbability ratio. 
Example: you are cruising through the Kerban system, and you right click and it says: “probability of 250,000 to 1 against”

You could very easily just modify the config file of any engine in the game to display that if that's all it would do.

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6 minutes ago, Zozaf Kerman said:

The engine would also go very fast for a ksp engine. I will think of some better ideas though.

You can also change that yourself.  Having only read the books (I don't know how it's handled in the movies), I can't envision an infinite probability drive being possible in this kind of game.  The entirety of the HHGG series doesn't lend itself well to being applied to a framework grounded in realworld physical laws.  Being dead for tax reasons?  A super intelligent shade of the color blue?  It's a comedy first and foremost and science fiction second.  If you figure out how to do it though I'm sure it would be very cool.

You might want to check out the Alcubierre Drive mod, it's a more KSP appropriate version of that and probably will do exactly what you are looking for.

Edited by Jcklemme
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