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Mod idea: Planet Nibrek ---- an inverted Kerbin on the other side of Kerbol


CFYL

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It suddenly struck me that there could be a planet mod which adds "Planet Nibrek" when I was wandering over Lagrange points the other day. 

These are some of my ideas.

Spoiler

Planet: Nibrek ---- n-i-b-r-e-K, Yes it's an inverted Kerbin

Orbit: Nibrek has exactly the same orbit as Kerbin, but on the other side of Kerbol, so that it will be always 180° ahead of Kerbin on the orbit.

Rotational Period: Nibrek's rotational period is exactly the same as Kerbin.

Other features: Nibrek has the same radius and atmospheric(oxygenated) height as Kerbin. It is habitable, with oceans and optional continents. Maybe its land-to-ocean ratio can be higher than Laythe's but lower than Kerbin's.

Moons:

Niblus ---- Mun analogue. 

Orbit: Niblus is on Nibrek orbit, slightly eccectric and slightly inclined. Niblus's orbital period is the same as Nibrek's rotational period.

Rotational Period: Niblus's rotational period is the same as Niblus's orbital period so that Niblus and Nibrek are mutually tidally locked.

Other features: Niblus is an atmopher-less rocky moon of Nibrek. Its radius may be close to Mun's.

Nibbon ---- Mimus analogue.

Orbit: Nibbon is on Nibrek orbit. It has an inclined retrograde orbit (inclination about 150°~170°)

Rotational Period: Nibbon's rotates rather fast. It can be considered as a captured asteroid.

Other features: Nibbon is an atmospher-less rocky moon of Nibrek. Its radius may be close to Mimus's.

Other possible features: 

  1. Nibrek is put at L3 (L3 in KSP sense). Maybe some other planets at other lagrange points? More specifically, L4 and/or L5 on Kerbin orbit.
  2. Nibrek can be hard to reach actually. Going to the other side of Kerbin orbit from Kerbin can use up either a great amount of
    1. ΔV (MOAR BOOSTERS and burn wildly for direct capture), or
    2. time (raise/lower the craft's orbit a little and wait for encounter, or use multiple gravity assists)

Maybe the mod can include some contracts that exploit this point, like contracts to Nibrek or its moons with a relatively short but still reasonable time before its deadline.

 

These are just a "mod idea". If there are planet modders who are interested in this idea, you can use it or change it to any extent. I originally wanted to make my own planet mod for this, but I'm not good at modding anyways. I tried to make Niblus at first, but the 2048×4096 Height map (.dds) resulted in a very messy terrain, and my colour map (.dds) did not work. Also I don't have that much time for tuning the map, so I have decided to put it here. As the title suggests, this is not exactly a "mod request", because I'm not "dying" to get this mod anyways.

Edited by AllenLi
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37 minutes ago, Space Kerbalisation Tech said:

Thanks for sharing! I joined KSP in 1.8.1 but have never seen those mods before. Looks like "my" idea has been thought of a looong time ago. A beautiful coincidence if that could be correct.

Actually GregroxMun's mods interestingly match my imagination! I'll try your mods @GregroxMun thanks a lot!

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  • 1 month later...

Alright, it's been a while, and i was working on my tech tree mod, so yes, i will try to continue this.

 

Current ideas:

- Nibrek is a waterworld at 0.93g, very similar to kerbin.

- Nibrek has almost no land except a northern continental ridge.

- Nibrek has amazing rings.

- Nibrek has one moon, a captured asteroid formed from the collision that created Mun. It's retrograde and spinning to pieces. 

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