eberkain Posted January 9, 2021 Share Posted January 9, 2021 Big rock. Quote Link to comment Share on other sites More sharing options...
vardicd Posted January 9, 2021 Share Posted January 9, 2021 12 minutes ago, eberkain said: Big rock. 1} that's a pretty shot 2} can you imagine rolling along in a rover at a decent speed, not paying enough attention and smacking into that bad boy. Quote Link to comment Share on other sites More sharing options...
Ondřej20 Posted January 9, 2021 Share Posted January 9, 2021 Hi all, just tried Parallax on Linux, but it seems some textures are missing? Any idea what is wrong? I followed the installation as described in the readme, with Kopernicus BE. https://drive.google.com/drive/u/1/folders/1OtGfHGeMIwKu1yxT84Yutfol98WGWhZF Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted January 9, 2021 Author Share Posted January 9, 2021 2 hours ago, Ondřej20 said: Hi all, just tried Parallax on Linux, but it seems some textures are missing? Any idea what is wrong? I followed the installation as described in the readme, with Kopernicus BE. https://drive.google.com/drive/u/1/folders/1OtGfHGeMIwKu1yxT84Yutfol98WGWhZF Your log is incomplete Also, you have 2 versions of ModuleManager in your GameData folder - Please only use the latest one Quote Link to comment Share on other sites More sharing options...
Astronomer Posted January 9, 2021 Share Posted January 9, 2021 (edited) When approaching the surface of Eve (1km or below) I get stutters at regular time intervals once every second. On the surface it is once every 2 seconds. Does anyone else get this or know what might cause this? Edited January 9, 2021 by Astronomer Quote Link to comment Share on other sites More sharing options...
eberkain Posted January 9, 2021 Share Posted January 9, 2021 1 hour ago, Astronomer said: When approaching the surface of Eve (1km or below) I get stutters at regular time intervals once every second. On the surface it is once every 2 seconds. Does anyone else get this or know what might cause this? That sounds like garbage collection, you can use the MemGraph mod to see if that is the case. Quote Link to comment Share on other sites More sharing options...
SpaceFoon Posted January 10, 2021 Share Posted January 10, 2021 Anyone else ever collide with something called parallax plane 17? It happens to me at the end of the runway when I have to dip near the ground before the water to get enough speed to take off. Doesn't happen when I turn off the collision in the config. Other than that the collisions seem to work fine for me despite using a decent amount of mods some of which are outdated. Quote Link to comment Share on other sites More sharing options...
jupiterbjy Posted January 10, 2021 Share Posted January 10, 2021 On 3700x with 3070, I'm getting 12fps when getting close to Mountain behind KSC. Not having such unplayable framerate with other biomes. Any recommendations? Check this album for FPS / GPU / CPU activities during play. Currently using Kopernicus BE version UBEE_1110_58, with visual mods including Planet Shine and Engine Lighting Relit. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted January 10, 2021 Author Share Posted January 10, 2021 7 minutes ago, jupiterbjy said: with visual mods including Planet Shine and Engine Lighting Relit. PlanetShine is notoriously for causing tons of framerate problems. Can you try without it? Quote Link to comment Share on other sites More sharing options...
vinix Posted January 10, 2021 Share Posted January 10, 2021 18 hours ago, Astronomer said: When approaching the surface of Eve (1km or below) I get stutters at regular time intervals once every second. On the surface it is once every 2 seconds. Does anyone else get this or know what might cause this? Tried out a rover on EVE, and got the same behaviour. My FPS counter is steadily at 30 and shows a drop to 15 during the stutter. It happens no matter if you are moving or not. On a more positive note, you weren't lying when you said you had done some optimization: my framerate doubled! (moho: 35 ==> >60; eve : 15 ==> 30; mun: 20 ==> 45) Quote Link to comment Share on other sites More sharing options...
Terminal Velocity Posted January 10, 2021 Share Posted January 10, 2021 (edited) You know I was about to ask for you to add collisions to the ground because it needs kopernicus anyways but then I see the forum.. anyways when will 1.2.0 come out of pre release because I want the new version on CKAN but not going to happen as the new version in beta. Also for some reason, all the planets (except Kerbin) appear completely pink like as if there was an error. These are three reason this could have occurred: I have planet packs installed. Two: I delte see the mun textures because I have a mod that completely change’s the mun so it would not have worked. Three: it is a bug. Please tell me why. I play with outer planets mod, better duna, and event horizon planet packs”s. I’m sorry if I gave you a headache but I just had to say all this. Also I watched your YouTube. Edited January 10, 2021 by Rocketry101 Quote Link to comment Share on other sites More sharing options...
Terminal Velocity Posted January 10, 2021 Share Posted January 10, 2021 31 minutes ago, vinix said: Tried out a rover on EVE, and got the same behaviour. My FPS counter is steadily at 30 and shows a drop to 15 during the stutter. It happens no matter if you are moving or not. On a more positive note, you weren't lying when you said you had done some optimization: my framerate doubled! (moho: 35 ==> >60; eve : 15 ==> 30; mun: 20 ==> 45) Maybye your computer potato? Tell me if I’m wrong. Quote Link to comment Share on other sites More sharing options...
Astronomer Posted January 10, 2021 Share Posted January 10, 2021 19 minutes ago, Rocketry101 said: Maybye your computer potato? Tell me if I’m wrong. You're a potato. I get good framerate with a 2080 Super, but the stutter is still there and freezes the game for half a second every 2 seconds. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted January 10, 2021 Author Share Posted January 10, 2021 Just now, Astronomer said: You're a potato. I get good framerate with a 2080 Super, but the stutter is still there and freezes the game for half a second every 2 seconds. Can confirm this happening on my 9900k and 2080S. Sounds like it's the garbage collector. Will investigate! Quote Link to comment Share on other sites More sharing options...
Terminal Velocity Posted January 10, 2021 Share Posted January 10, 2021 (edited) Does the mod work with other graphic mods like KS3P? Edited January 10, 2021 by Rocketry101 Quote Link to comment Share on other sites More sharing options...
Astronomer Posted January 10, 2021 Share Posted January 10, 2021 26 minutes ago, Rocketry101 said: Does the mod work with other graphic mods like KS3P? Yes, I am using KS3P, Scatterer, and a few others. Quote Link to comment Share on other sites More sharing options...
Terminal Velocity Posted January 10, 2021 Share Posted January 10, 2021 (edited) 3 minutes ago, Astronomer said: Yes, I am using KS3P, Scatterer, and a few others. Thanks for telling me. I knew Scatterer was compatible. I was asking this as I had a glitch where all the planets except kerbin turned completely pink. The other thing not related to this is I love astronomers visual pack even though it not really maintained bye you any more. Correct me if I’m wrong but I think it not maintained bye you anymore as another modder countinued it. Edited January 10, 2021 by Rocketry101 Quote Link to comment Share on other sites More sharing options...
Astronomer Posted January 10, 2021 Share Posted January 10, 2021 3 minutes ago, Rocketry101 said: Thanks for telling me. I knew Scatterer was compatible. I was asking this as I had a glitch where all the planets except kerbin turned completely pink. The other thing not related to this is I love astronomers visual pack even though it not really maintained bye you any more. Correct me if I’m wrong but I think it not maintained bye you anymore as another modder countinued it. Thanks! I did not give explicit permission to anyone to maintain my mod, but given my long absence this is fair. Will there be AVP2? We'll see ;). Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted January 10, 2021 Share Posted January 10, 2021 1 minute ago, Astronomer said: Will there be AVP2? We'll see ;). There has been an excellent continuation of your mod. If you are planning a new AVP, possible features could include custom Parallax terrain, although I am a big fan of the stock configs. I would not ignore the work that @themaster401 has done on AVP-Beyond. A successor should feature his input as well as your own. Quote Link to comment Share on other sites More sharing options...
jupiterbjy Posted January 11, 2021 Share Posted January 11, 2021 15 hours ago, Gameslinx said: PlanetShine is notoriously for causing tons of framerate problems. Can you try without it? Just tried it, still getting rock-solid 12fps near mountains, and getting around 72fps on Airstrip. Seeing VRAM usage around 7.5~8GB but I don't think this is the problem.. or is it? Will attach some logs if there's some debugging feature on this mod - or KSP.log file itself if it suits you better - if you need it! Quote Link to comment Share on other sites More sharing options...
Ondřej20 Posted January 11, 2021 Share Posted January 11, 2021 On 1/9/2021 at 1:02 PM, Gameslinx said: Your log is incomplete Also, you have 2 versions of ModuleManager in your GameData folder - Please only use the latest one No luck with ModuleManager 4.1.4, I reupped the log, could you have one more look please? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted January 11, 2021 Author Share Posted January 11, 2021 3 hours ago, jupiterbjy said: Just tried it, still getting rock-solid 12fps near mountains, and getting around 72fps on Airstrip. Seeing VRAM usage around 7.5~8GB but I don't think this is the problem.. or is it? Will attach some logs if there's some debugging feature on this mod - or KSP.log file itself if it suits you better - if you need it! I'll need your KSP.log. Are terrain scatters enabled? They are a massive CPU draw when Kopernicus is installed and make the stock game almost unplayable with them turned on. When I visited the mountains with them enabled, my FPS tanked as well Quote Link to comment Share on other sites More sharing options...
jupiterbjy Posted January 11, 2021 Share Posted January 11, 2021 (edited) Oh my, I'm terribly sorry, disabling Terrain scatters fixed it. Maybe we need to add line Disable Terrain scatter on FAQ and installation manuals to remind, encourage users to disable it. Since Korpernicus literally had no impact on fps and CPU usage other than mountain, I didn't even think of reducing graphic qualities. Also can't say I thought Scatterer on FAQ meant Terrain scatter outloud. Edit: Now this looks insane. It's whole new level of experience. Edited January 11, 2021 by jupiterbjy Added image of collision in action Quote Link to comment Share on other sites More sharing options...
Nathangun Posted January 11, 2021 Share Posted January 11, 2021 Does anyone know which version of Environmental Visual Enhancements works with Parallax and stock KSP 1.11? Quote Link to comment Share on other sites More sharing options...
eberkain Posted January 11, 2021 Share Posted January 11, 2021 2 minutes ago, Nathangun said: Does anyone know which version of Environmental Visual Enhancements works with Parallax and stock KSP 1.11? I have been using EVE Redux without an issue. Quote Link to comment Share on other sites More sharing options...
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