Jcklemme Posted April 3 Share Posted April 3 Does this mod exist only as a system replacer, or can it be added in alongside the stock Kerbol system? I can't see a single picture and there's almost no info outside of the pictures. Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted April 18 Author Share Posted April 18 (edited) Update 1.2’s final name and WIP changelog Lazarus 1.2 - Pseudotheia Current changelog: Poltergeist updates (5th terrestrial word, Galilean moons, extreme facelifts to existing worlds) General visual updates Ulor updates 14-Lumini (Aegir+Dimidium+other worlds) POSSIBLY the Ur system, though this may not make it to 1.2 All updates from the former Chromaticity Moons of Theremin Other updates TBA On 4/3/2024 at 12:51 AM, Jcklemme said: Does this mod exist only as a system replacer, or can it be added in alongside the stock Kerbol system? I can't see a single picture and there's almost no info outside of the pictures. System replacer, I thought about doing it as an interstellar pack but that would basically render all of my home system efforts useless Edited April 18 by Heliocentric Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted April 18 Author Share Posted April 18 On 3/19/2024 at 7:51 AM, H4ckerxx44 said: I see they are discord images. Discord has changed something about images a bit ago which makes them unable to be embedded permanently, the share link expires essentially. The images still exist, you simply can't use discord for stuff like that anymore as far as I know. I’ll just have to change them to Imgur later ig Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted April 19 Author Share Posted April 19 Working on updating the front page Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted April 24 Author Share Posted April 24 (edited) THEIA/PSEUDOTHEIA - The result of a space time glitch causing the mass from the impact to remanifest itself into a Lagrange point 2 object around Earth/Scythe. The moon of Scythe has been lost, alongside most of the mass of it’s core. (Extremely experimental map method! I decided to hand draw most of the features and use my old method for detailing, I’d say it turned out really good! I might continue this in the future) Edited April 26 by Heliocentric Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted April 26 Author Share Posted April 26 the theia image broke so i had to fix it lmao Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted April 27 Share Posted April 27 On 4/24/2024 at 3:47 PM, Heliocentric said: THEIA/PSEUDOTHEIA - The result of a space time glitch causing the mass from the impact to remanifest itself into a Lagrange point 2 object around Earth/Scythe. The moon of Scythe has been lost, alongside most of the mass of it’s core. (Extremely experimental map method! I decided to hand draw most of the features and use my old method for detailing, I’d say it turned out really good! I might continue this in the future) hi theia Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted May 21 Author Share Posted May 21 still working just haven’t shown much, working on the soundtrack currently now that i actually know music theory completely Quote Link to comment Share on other sites More sharing options...
EndeavourCmdr Posted June 3 Share Posted June 3 Any update on when the version with Theia will be available? It looks gorgeous and I reaally have been holding out hope for it. Quote Link to comment Share on other sites More sharing options...
eirone Posted June 5 Share Posted June 5 Hello, your mod seem to be good but i have permanente ice poping on water with the lastest eve build on the first planet, darwin. I don't feel like it's a frozen planet, it looks more like a bug. Are you planing to fix it or you don't follow eve progressing build, and stay on perfomance build version ? Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 12 Author Share Posted June 12 On 6/3/2024 at 1:10 AM, EndeavourCmdr said: Any update on when the version with Theia will be available? It looks gorgeous and I reaally have been holding out hope for it. Yes, my work flow on this mod tends to be pretty inconsistent so just hang on a little longer lol On 6/5/2024 at 6:45 PM, eirone said: Hello, your mod seem to be good but i have permanente ice poping on water with the lastest eve build on the first planet, darwin. I don't feel like it's a frozen planet, it looks more like a bug. Are you planing to fix it or you don't follow eve progressing build, and stay on perfomance build version ? That sounds like a bug with parallax, I plan on removing support for it entirely in this next update due to so many issues I have with it Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 14 Author Share Posted June 14 Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 14 Author Share Posted June 14 Vestige/Calisto Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 15 Author Share Posted June 15 Blade/Io Quote Link to comment Share on other sites More sharing options...
Spartan Nat Posted June 15 Share Posted June 15 22 hours ago, Heliocentric said: These rings are not a natural formation! Someone built them, so they must have a purpose! Perhaps saving the galaxy from an all-consuming parasite? Either way, as many have said this looks beautiful! I think I know what my next KSP save will be based out of. Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 16 Author Share Posted June 16 12 hours ago, Spartan Nat said: These rings are not a natural formation! Someone built them, so they must have a purpose! Perhaps saving the galaxy from an all-consuming parasite? Either way, as many have said this looks beautiful! I think I know what my next KSP save will be based out of. I’d wait until the update, it’s just around the corner now! Quote Link to comment Share on other sites More sharing options...
Spartan Nat Posted June 16 Share Posted June 16 9 hours ago, Heliocentric said: I’d wait until the update, it’s just around the corner now! Most likely it'd probably start closer to a v1.3 update! I have a long way to go in my current save with the story I plan to tell still. Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 16 Author Share Posted June 16 Final name for 1.2 Evanesce/Europa Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 16 Author Share Posted June 16 TRAILER OUT NOW! RELEASE VERY SOON! Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 17 Author Share Posted June 17 (edited) https://github.com/hmelioo/Lazarus/releases/tag/1.2 V1.2 - TRANSCEND OUT NOW! Edited June 17 by Heliocentric Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 21 Author Share Posted June 21 v1.2.1 will be coming soon to fix major bugs, will also add LIMITED parallax support as full support will release with 1.3 Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 21 Author Share Posted June 21 The three biomes of Fermi Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted June 22 Author Share Posted June 22 https://github.com/hmelioo/Lazarus/releases/tag/1.2.1 1.2.1 out now! Quote Link to comment Share on other sites More sharing options...
TNTDoggo14 Posted June 24 Share Posted June 24 Quote Link to comment Share on other sites More sharing options...
viper8890 Posted August 9 Share Posted August 9 The game crashes for me after loading is completed. I'm using ksp 1.12.5 with Lazarus 1.2.1. The mod looks gorgeous and I would really want to be able to play. Quote Link to comment Share on other sites More sharing options...
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