Vl3d Posted February 6, 2023 Share Posted February 6, 2023 (edited) Having recorded events on the timeline allows players to rewind instead of using F5-F9. Of course this works best when on-rails. Doing it during a physics simulation means having reversible physics.. which is harder to do. But it's doable. Edited February 6, 2023 by Vl3d Link to comment Share on other sites More sharing options...
jastrone Posted February 6, 2023 Share Posted February 6, 2023 not very usefull and you would either have to save every position or reverse physics Link to comment Share on other sites More sharing options...
Vl3d Posted February 6, 2023 Author Share Posted February 6, 2023 Just now, jastrone said: not very usefull and you would either have to save every position or reverse physics I guess that's why Scott Manley upgraded his PC with a 5.4 GHz CPU, eh? Reverse physics it is! Link to comment Share on other sites More sharing options...
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