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Cant say that KSP2's early release launch went that well. Developers how can we help?


Anth

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It's true. I have found a lot of bugs in less than 24 hours. Too many maybe.

Nate Simpson is the face of KSP2 for me. All I have seen in him is someone who wants this to be an excellent game. This has been a bad day for the Intercept Games team for sure which sucks.

So what do you the developers need? You say you want feedback? What are the top priorities at the moment for us to test at the moment?

I do have a few requests myself that will improve my speed (and others) at bug hunting:

1. The equivalent of the debug menu in KSP1 to do bug testing quicker. Just the features of the KSP1 debug menu nothing more.

2. A Bug Tracker is what I also think is severely lacking. It allows for others in the public that can collaborate on really getting to the core of a bug without that having to be worked out by a QA Manager/Tester which saves time.

My history of KSP1 bug reports:
I have well over 200 bug reports (including the 1.2 prerelease) where people would contribute to my bug reports and I would contribute to others bug reports as well.
Direct feedback feels a lot more one sided for KSP2 which restricts us from figuring out some of the bugs before QA managers/testers come and have to figure them out for themselves.
Also the lack of a bug tracker means a lot of duplication with varying levels of quality.

 

 

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on my experinece working on the industry.. but  COMPLAINING. Complain of the things that are bad and are most important. Usually the devs want to fix them but they get pressure from other layers of the company  to add or change some useless stuff that the management think is more important. Pressure into the correct stuff  gives far more leverage for the developers to FIX the bugs. Managers and marketign always think they knwo best than the developers, but they can never argue against the public opinion.

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Let's focus on the most jarring bugs at the moment, shall we? Because these need to be resolved asap. Minor stuff like a Kerbal hovering 5cm above the terrain is something that should be much lower on the priority list than let's say disappearing atmosphere.

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1 hour ago, The Aziz said:

Let's focus on the most jarring bugs at the moment, shall we? Because these need to be resolved asap. Minor stuff like a Kerbal hovering 5cm above the terrain is something that should be much lower on the priority list than let's say disappearing atmosphere.

Minor agreed.

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