AmberAtelier Posted February 26, 2023 Share Posted February 26, 2023 To clarify, the UI lagging is for opening the part manager and other extra windows. UI's should interface with the backend and simple features like displaying them or hiding them should have no fps impact at all (feat. Industry Game Dev for 5.5 years doing fullstack development). Destroy vessel should 100% have a confirmation of some sort. It's way too easy to accidently click destroy vessel when trying to switch focus in the map or look at something in the tracking center (granted destroying things from the tracking center doesn't work). Link to comment Share on other sites More sharing options...
JoeSchmuckatelli Posted February 26, 2023 Share Posted February 26, 2023 I try to grab a maneuver node after passing it - ship is right there, and rather than being able to delete the node... I'm asked to Destroy Vessel? Like - really? Who was asking for THAT feature? Link to comment Share on other sites More sharing options...
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