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Aircraft / Aviation related bugs


Kartoffelkuchen

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A list of bugs I noted when building and flying around in my first built airliners, jet aircraft.

 

Control Surfaces on Angled Wings rotate off-axis in flight

IEf1rzd.png

How to reproduce:

  1. Attach any Wing to a craft, e.g. HPW-1000 "Evolution"
  2. Rotate the wing using the translation tool, for example upwards as seen on this image
  3. Launch craft and play with the controls

Wings don't change mass when adjusting its size

I mean...seriously? This was a feature in KSP 1 with the procedural fairings, so it shouldn't bee to hard to implement to make a wings mass depend on its span, thickness, width etc.

How to reproduce:

  1. Build any wing and watch the vessels total mass when changing its dimensions

Reverse thrust animation is broken when using action groups

When Action Group is toggled, the reverse animation of the J-90 "Goliath" Jet engine plays, then goes back to its base state (showing that the engine is not reversing), while the engines deliver reverse thrust. I'd need to check if this happens with the other jet engines too.

When using the right-click menu to toggle the reverse thrust, everything works.

How to reproduce:

  1. Attach J-90 "Goliath" Jet engine to aircraft
  2. Assign an action group to the action "Cycle Mode"
  3. Launch craft, activate engines, throttle up
  4. Enable the assigned action group and watch the animation play, then go backto its first frame

Another bug, related to this: While the reverse animation is playing, the thrust produced by the jet engine is not updated. Check right-click menu to see the thrust value.

 

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