Davidian1024 Posted May 2, 2023 Share Posted May 2, 2023 (edited) I'm curious to know if anyone else can reproduce this. If I start the game, then go straight to Launchpad 1 from the KSC, and choose to launch the stock Jumping Flea, I end up in a very bugged situation. It seems like I can only get this to happen if I follow the specific sequence I just described. What I end up with, is a Flea sitting on the launchpad with flames already shooting out of the bottom. No sound to go with the flames. The go button is there and reacts to my clicks but doesn't launch the vehicle. And more weirdness. Here's a screenshot: Edited June 1, 2023 by Anth12 Link to comment Share on other sites More sharing options...
KSP2 Alumni Featured Comment Dakota Posted June 22, 2023 KSP2 Alumni Featured Comment Share Posted June 22, 2023 This has been fixed as of v0.1.3. Link to comment Share on other sites More sharing options...
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