Turbo Ben Posted June 22, 2023 Share Posted June 22, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Win 10 Home 64bit | CPU: Intel 11700KF | GPU: Nvidia 3090FE | RAM: 32GB DDR4 3600 Since launch of KSP 2 I have been able to map and use the roll and pitch axis of my joystick. Yaw and throttle would not map. Since 0.1.3 I can now also map yaw and throttle. However, none of the controls work during flight. Severity - probably low to most, but personally this has made KSP2 unplayable. Included Attachments: Edited July 9, 2023 by Anth12 Link to comment Share on other sites More sharing options...
KSP2 Alumni Dakota Posted June 22, 2023 KSP2 Alumni Share Posted June 22, 2023 Joystick and other controller input has been disabled since release due to some critical game-breaking bugs. Perhaps you were using Steam Input instead? Link to comment Share on other sites More sharing options...
Turbo Ben Posted June 22, 2023 Author Share Posted June 22, 2023 (edited) 38 minutes ago, Dakota said: Joystick and other controller input has been disabled since release due to some critical game-breaking bugs. Perhaps you were using Steam Input instead? I was running the game from the .exe. Steam wasn't even running in the background. Roll and pitch worked well, other than a couple of initialisation bugs. I had to enter and exit the input menu on start-up or the joystick didn't respond (including all the buttons), and on first entering flight view SAS was working opposite to how it should until I manually applied the joystick controls, but after that it was fine until restart. Edited June 22, 2023 by Turbo Ben Link to comment Share on other sites More sharing options...
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