Anth Posted September 6, 2023 Share Posted September 6, 2023 @KUAR @Xheotris I tested both your crafts and I had no issues. I believe this because of the following bug report: And perhaps this one: Also I don't think it just applies low thrust engines. Link to comment Share on other sites More sharing options...
Anth Posted September 6, 2023 Share Posted September 6, 2023 @RandomKnowledge Merged your bug report with this one. Link to comment Share on other sites More sharing options...
bobbybfat Posted September 6, 2023 Share Posted September 6, 2023 Here's a comment to hopefully draw some attention to this bug. Should be able to time-warp while burning, no matter how high or low the thrust is. Link to comment Share on other sites More sharing options...
Anth Posted September 6, 2023 Share Posted September 6, 2023 3 hours ago, bobbybfat said: Here's a comment to hopefully draw some attention to this bug. Should be able to time-warp while burning, no matter how high or low the thrust is. This is in the top 20 upvoted bug reports, which means the developers will definitely be paying attention to it. Link to comment Share on other sites More sharing options...
Anth Posted September 8, 2023 Share Posted September 8, 2023 (edited) Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: Intel i9 9900K | GPU: Nvidia 3070ti | RAM: 32GB Added this to Prove that any Thrust will Cause this Bug to Occur. Steps to Replicate: Vectors: Go to Full Throttle and turn on timewarp Turn off timewarp and drop throttle to zero Stage Stage Dawn Engines: Go to Full Throttle and turn on timewarp Note that timewarp causes thrust to stop regardless of the engine capabilities. Reason: Video Evidence: https://youtu.be/HD9wS2Wne5k (18 Seconds) Save File: 0140TWUABugHiLowThrustTriggering.json Edited September 8, 2023 by Anth12 Link to comment Share on other sites More sharing options...
Anth Posted September 8, 2023 Share Posted September 8, 2023 Merged the two major bug reports into one. Link to comment Share on other sites More sharing options...
Filed.Teeth Posted September 11, 2023 Share Posted September 11, 2023 (edited) On 9/5/2023 at 3:36 PM, Anth12 said: Yeah, Timewarp under acceleration stops somewhere in Y15 D264 (adding a year and a day for 0.1.4.0) for a craft that I tested in Kerbin orbit. This is the find. Went back to an old file with a craft that was on it's way to Eeloo, and jumped the time forward, checking every so often, Picked it up at 5yrs, checked it every year until 15, then checked every 100 days after 15. Stopped working right between 260 and 270. Since I normally time warp TO a burn but not during it, I didn't even notice until my game was in year 21, lol. 0.1.4.0.25621 Win 11 22H2 i9-13900KF RAM 32.0 GB RTX 3080 Ti Edited September 11, 2023 by Filed.Teeth Link to comment Share on other sites More sharing options...
Gonb Posted September 11, 2023 Share Posted September 11, 2023 I still get that bug sometimes in v0.1.4 Link to comment Share on other sites More sharing options...
Jeb85203 Posted November 17, 2023 Share Posted November 17, 2023 (edited) Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: windows10 | CPU: Intel i5-10210U | GPU: NVIDIA GeForce MX250 | RAM: 16GB 2133MHz Severity - High Frequency - Can repeat constantly. Description-I turned on unlimited fuel and turn on the time acceleration. The engine has no thrust. When I turn it back to 1x speed. The time acceleration doesn't work. The throttle is also locked. It shows time acceleration more than 1x speed has locked the throttle . And it appears after every load. - How to replicate - 1.get into any flight in orbit 2.open the engine and time acceleration to high speed Edited November 17, 2023 by The Space Peacock Link to comment Share on other sites More sharing options...
The Space Peacock Posted November 17, 2023 Share Posted November 17, 2023 @Jeb85203 merged your bug report Link to comment Share on other sites More sharing options...
Anonymous Bug Reporter Posted December 17, 2023 Share Posted December 17, 2023 Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: Ryzen 9 5900X | GPU: RTX 4070Ti | RAM: 32Gb Run into an issue where running ion engines during time warp drains xenon and EC like it would when running however no thrust is produced and the craft continues along the same trajectory. I tried a bunch of different engine configurations using single/multiple and attaching to different parts and they all produce 0 thrust under time warp. Was a pain to discover for an intercept burn with Moho which took over an hour. Also had an issue with the mab breaking after a quick load with the orbit lines disappearing. Included Attachments: 2023-12-1721-03-46.mkv Link to comment Share on other sites More sharing options...
MrFrknFantastic Posted December 18, 2023 Share Posted December 18, 2023 Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: Intel i7-13700K | GPU: NVIDIA RTX 4070 Ti | RAM: 64 GB DDR5 Using this craft I am using an ion engine. Initially the craft allowed me to burn while under timewarp. However, after some time the craft would not change its orbit while under timewarp. You can see the bug in the video where I am able to burn normally, however once I go into timewarp it no longer changes my Ap or Pe. Something strange is that if I change the thrust limit on the engine to something low, it will fix the issue. Reloading a save doesn't fix the issue. Included Attachments: 2023-12-1621-44-23.mkv NewWorkspace.json Link to comment Share on other sites More sharing options...
The Space Peacock Posted December 18, 2023 Share Posted December 18, 2023 @MrFrknFantastic merged your report Link to comment Share on other sites More sharing options...
Anth Posted December 19, 2023 Share Posted December 19, 2023 This bug report ended up being about any thrust rather than just low thrust engines. If the low thrust issue ends up being a problem again or if the other bugs were masking it please report a new bug. Link to comment Share on other sites More sharing options...
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