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The Sun Dims and Disappears When Getting Close Enough.


Anth

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Reported Version: v0.1.3.2 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: Intel i9 9900K | GPU: Nvidia 3070ti | RAM32GB


Screenshot of the Sun Dimming:
SunDimmingOnApproach.png.f48bb783a21c526624059a015fa7f8fc.png

Video Evidence:
SunDimmingDisappearing.mp4

Steps to Replicate:

  1. Load SunApproachTestSave.json
  2. Set Timewarp to 10000x

Credit:
@Turtle6 Showed me a screenshot of this while telling me about another bug.

Edited by Anth12
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I'd say the more important thing here is that the sun sphere doesn't render until you're about 500km above it. The sunflare dimming is understandable so it doesn't blind the player (it's still too bright anyway but that's another matter).

I don't know why it's like that when in KSP1 the Kerbol was rendered at all times and you could see it in flight even from very far.

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