Rudolf Meier Posted September 3, 2023 Share Posted September 3, 2023 (edited) CameraController - Next Did you ever want to move the camera freely? Rotate it without restrictions? And look to your vessels or space stations from angles that KSP doesn't allow you to do? Well, then use CameraController - Next! How it works After installing CameraController - Next you can activate/deactivate it by pressing the / button. When active, the you can move the camera as usual, but without maximum positions. This means, that you can e.g. rotate the camera with the arrow keys around the full 360°. Additional to this you can move the camera when pressing the right shift button (and use the arrow keys, right mouse button or the mouse wheel). And you can rotate the pivot axis in two directions when pressing the right control key (and use the arrow keys or right mouse button). Instead of pressing right shift/right control, you can also use the back/fwd buttons of the mouse to drag or rotate the camera. For high precision movements, press the * key on the numpad. If you want to use the mouse for those movements, you can do so by pressing the "back" and "fwd" buttons on your mouse while dragging. The best way to find out what you can do is by trying it. In short: Normal camera operations are a bit different and right shift and right control provides additional functionality. Supported KSP Version Works with 1.12 and later. The latest version is compiled agains 1.12.3 How To Get It this mod is Download: https://github.com/meirumeiru/CameraController-Next/releases Source: https://github.com/meirumeiru/CameraController-Next License: GPL-3.0 Edited Tuesday at 05:44 PM by Rudolf Meier Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted September 4, 2023 Share Posted September 4, 2023 Hi @Rudolf Meier, replying here in case you don't have GitHub notifications enabled: https://github.com/KSP-CKAN/NetKAN/pull/9793#issuecomment-1705722079 Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted December 30, 2023 Author Share Posted December 30, 2023 version 1.0.4 is online it improves the handling of docking and undocking situations Quote Link to comment Share on other sites More sharing options...
Grenartia Posted June 29, 2024 Share Posted June 29, 2024 Does this only work in flight, or does it also work in the VAB/SPH? Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted June 29, 2024 Author Share Posted June 29, 2024 3 hours ago, Grenartia said: Does this only work in flight, or does it also work in the VAB/SPH? only in flight... in the VAB/SPH the game uses a different camera and I couldn't find out how it works until now Quote Link to comment Share on other sites More sharing options...
Grenartia Posted June 29, 2024 Share Posted June 29, 2024 Thank you. Quote Link to comment Share on other sites More sharing options...
Rudolf Meier Posted Tuesday at 05:45 PM Author Share Posted Tuesday at 05:45 PM version 1.0.5 is online it is a big improvement over the last version everything is updated and improved much better balanced input handling works now in flight and editor easier to use Quote Link to comment Share on other sites More sharing options...
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