Anth Posted September 11, 2023 Share Posted September 11, 2023 (edited) Nvidia: Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i9 9900K | GPU: 3070ti | RAM: 32GB AMD: Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: Intel i7 4770K | GPU: Radeon RX 6600 | RAM: 24GB Navball Comparisons: Please left click on the image to see to see the difference more clearly. Original Screenshots: IngameScreenshots.zip Edited September 11, 2023 by Anth12 Link to comment Share on other sites More sharing options...
Vl3d Posted September 14, 2023 Share Posted September 14, 2023 It's supposed to look crisp?! I thought it was muddy for everyone. Link to comment Share on other sites More sharing options...
Anth Posted September 14, 2023 Author Share Posted September 14, 2023 It appears that nvidia cards slightly blur things in other areas as well. My RX6600 has more crisp images even in the loading screens. Link to comment Share on other sites More sharing options...
Gonb Posted September 14, 2023 Share Posted September 14, 2023 I have the same GPU too and it does that, i wonder what could it be that the NVIDIA comparison isn't as crisp as AMD Link to comment Share on other sites More sharing options...
Astroneer08 Posted September 16, 2023 Share Posted September 16, 2023 Didn't IG just fix AMD issues? Could this be related? Link to comment Share on other sites More sharing options...
Anth Posted September 16, 2023 Author Share Posted September 16, 2023 17 hours ago, Astroneer08 said: Didn't IG just fix AMD issues? Could this be related? The nvidia card is the problem, The AMD issue was only to do with UI flickering and the navball's crispness never changed before or after the fix. Link to comment Share on other sites More sharing options...
The Aziz Posted September 17, 2023 Share Posted September 17, 2023 Great opportunity to turn the interface into something more readable, instead of fixing problems that wouldn't exist if the above was done right from the start. Link to comment Share on other sites More sharing options...
Gotmachine Posted September 17, 2023 Share Posted September 17, 2023 (edited) The difference is very subtle and are likely related to minor difference in texture sampling settings/hardware from one card/driver to another. Aside from navball itself, look at how the UI dithering patterns and the ground in the background also have higher contrast on the radeon. It's more a design issue than a technical one, the interface in general has very low readability, making any such minor rendering differences much more visible. Such issues is what you get when trying to combine a pixelated style with small size, high density UI elements, and even worse when those UI elements are neither horizontally or vertically aligned. Edited September 17, 2023 by Gotmachine Link to comment Share on other sites More sharing options...
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