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Locked PE/AP info overlays each other (Regression?)


ShadowZone

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Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Microsoft Windows 11 Pro 10.0.22621 64-Bit | CPU: AMD Ryzen 9 3900X 12-Core Processor (24) | GPU: NVIDIA GeForce RTX 3090 (24340MB) | RAM65459

 

When trying to rendezvous with another vessel, trying to match orbits by locking both active and target vessel's PE visible results in the UI elements overlaying each other. This might be a regression, because I believe in previous versions the game realized that these two would inhabit the same space and put them apart from each other. Please correct me or close this if that was not the case. Because then it's not a bug, just a badly implemented feature not providing any advantage over how it worked in KSP1.

 

Included Attachments:

20231018081305_1.jpg.b7de0d55016414918367b04f75ff5a3c.jpg

BUG134.mp4

Edited by Anth12
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