Anth Posted October 21, 2023 Share Posted October 21, 2023 Reported Version: v0.1.4.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: Intel i9 9900K | GPU: Nvidia 3070ti | RAM: 32GB Two scenarios: When craft's engine bells are sitting on the ground moving 2400m away from the craft it falls into the Mun When craft's tank is sitting on the ground moving 2400m away from the craft it falls onto its solar panels (SP-4L) 1. Craft's Engine Bells are on the Ground: Spoiler Steps to Reproduce: Load 2400mDropTestSave.json Jetpack forward (south) for 2400m and Land Video Evidence: https://youtu.be/dRwctF2gCr0?t=48 Starts playing it at 48 seconds just before it happens Note: When getting 2400m away from the craft it falls into the Mun 2. Craft's Tank is on the Ground: Spoiler Steps to Reproduce: Load 2400mTankDropTestSave.json Jetpack forward (south) for 2400m and Land Change to Map View Change to the Craft on the hill Change to Flight View Video Evidence: https://youtu.be/d4CJc5DGmbA?t=44 Starts playing it at 44 seconds just before the Kerbal lands. Note: When getting 2400m away from the craft it falls onto its solar panels (SP-4L) Link to comment Share on other sites More sharing options...
mattihase Posted October 21, 2023 Share Posted October 21, 2023 (edited) I remember having falling through the ground problems back in either 0.1.0 or 0.1.1, Whenever I went out to the island air field whatever I'd landed there previously would just fall into the world. I think it was back when I was posting bug reports on the pd site though. The thing is it was happening from the launchpad, so at a range of around 30km. Video evidence from a thing I submitted to a challenge back then. As you can see the craft I was using, which was also the one (an earlier version of which) was parked on the island, didn't have landing legs, just fins, and it often landed on its side/tank/intake too. Edited October 21, 2023 by mattihase Link to comment Share on other sites More sharing options...
The Aziz Posted October 21, 2023 Share Posted October 21, 2023 It either falls or jumps, it's an overall issue with ground colliders at larger distances from currently focused vehicle. Link to comment Share on other sites More sharing options...
Marcus Lambert Posted October 25, 2023 Share Posted October 25, 2023 This has also been a big issue for me because I always use my Kerbals jet pack to fly around the Mun or Minmus, just to come back to no spacecraft to go home in. Link to comment Share on other sites More sharing options...
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