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Docking physics.


HammerTyme

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While infinite electricity is without a doubt I find the entire discussion of it in terms of docking baffling. Even if I dock on the dark side of the body I can't think of the last time I ran out of power on either vessel in the process.

I had some massive space stations which I did not want to rotate due to fragility, that is the only real issue I ever had where I could not use it.

So with electricity not really being constraint, why harp on that one cheat so much? In >95% of situations it makes no difference at all.

I think it's an issue that one of the classic docking maneuvers leads to bugs, and it's not a trivial one.

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11 minutes ago, Scarecrow71 said:

And which cheat am I using?  I get the craft to rendezvous, line them up, set them as targets to each other, use SAS to point them at each other, then slowly thrust with one craft towards the other until they dock.  Which actual cheat are you accusing me of using here?  I didn't realize it was cheating to actually dock in a way that's consistent with how one of the biggest KSP players/streamers does it?  Didn't realize that actually flying a craft was cheating?

Oh, and I figured out that the bug is due to having RCS engaged when you switch craft.  And yes, that IS a bug.

But again, go ahead and tell me which cheat I'm using.  Please.  I'd like to understand why you think I'm not playing the game as designed.  Or why you think my playstyle is wrong.

No idea.

On 11/14/2023 at 10:51 PM, Scarecrow71 said:

For starters, I always use infinite electricity to make sure I never run out of power.  No, I don't use infinite propellant; I just dislike watching craft not be able to do anything because I'm in a dark spot.  Yes, it's a cheat.  No, it's not realistic.  Yes, this is a game where realism sometimes get thrown out the window.

...

Anyway, not being able to control the latter vessel within normal gameplay is something players on default settings will encounter more often than bugs which do the exact same thing. This bug couldn't be further from game-breaking. It just forced you into a situation lots of people learn to deal with - by learning different ways of docking, instead of announcing it as unplayable 

Edited by Bej Kerman
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31 minutes ago, Bej Kerman said:

No idea.

...

Anyway, not being able to control the latter vessel within normal gameplay is something players on default settings will encounter more often than bugs which do the exact same thing. This bug couldn't be further from game-breaking. It just forced you into a situation lots of people learn to deal with - by learning different ways of docking, instead of announcing it as unplayable 

Yeah, the infinite electricity thing has NOTHING to do with docking.  Not to mention I've stated in multiple other places that I stopped using it in KSP2 because of the issues it causes with craft spinning uncontrollably when not under thrust.  So no, I am not in fact "cheating" when docking.

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16 minutes ago, Scarecrow71 said:

Yeah, the infinite electricity thing has NOTHING to do with docking. 

It absolutely does given it's possible for the second vessel to lose power (or not in your case)

17 minutes ago, Scarecrow71 said:

Not to mention I've stated in multiple other places that I stopped using it in KSP2 because of the issues it causes with craft spinning uncontrollably when not under thrust.  So no, I am not in fact "cheating" when docking.

You called it a cheat, it's called a cheat in the menu, I happened to reciprocate this.

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