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Option to turn off clouds, ocean prettiness


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Whist I am sooo pleased at the visuals updates and the amazing performance enhancing in 0.1.5, playing now I get performance stutter when the camera is facing the oceans, clouds whether in atmosphere or in low orbit, FPS drops markedly.  I used to get this if I installed Scatterer or whatever KSP1 mod made oceans look much nicer.  If the camera is pointing to the stars then FPS is so good!

So I wonder if there we can have an option to remove clouds, or ocean prettiness or both please? 

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36 minutes ago, The Aziz said:

Reduce the cloud and water options to low. Clouds become pretty much flat, and water is much less detailed but you can't turn it off like scatterer where it was a fancy shader or whatever, that's how water was made in 2.

Yup.  But given i purchased the gaming laptop in 2014 (Asus ROG) it is possibly also a user issue! 

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On 11/12/2023 at 4:29 PM, theJesuit said:

playing now I get performance stutter when the camera is facing the oceans, clouds whether in atmosphere or in low orbit, FPS drops markedly.

So, these drops actually have a general workaround. It drastically improves frames during launch and just in general when I save the game in a landed state (For example, on the launch pad) and then quit the game and load that save. For me it gets my frames to about 30-40 on average and sometimes even 60 on relatively simple planets (like Moho)

Just a little trick I found that works pretty frequently.

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4 hours ago, NexusHelium said:

So, these drops actually have a general workaround. It drastically improves frames during launch and just in general when I save the game in a landed state (For example, on the launch pad) and then quit the game and load that save. For me it gets my frames to about 30-40 on average and sometimes even 60 on relatively simple planets (like Moho)

Just a little trick I found that works pretty frequently.

I had seen this - but I haven't had the chance to really  give it a go

1 hour ago, NexusHelium said:

Of course... My computer is not the best so (presumably, unless my computer is some special piece of hardware) better computers will perform better when using this trick.

KSP Early Access is all about finding  work arounds (and reporting bugs).  I'm looking forward to giving it a go.

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